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Game of the year coverage can get a bit repetitive, and reading list after list is interesting, but there’s also other ways to really convey the year as a whole. We decided to do something new this year and record our deliberations, in podcast form, for our GOTY coverage!
by Eric Van AllenEveryone on the Gaming Trend staff has had the opportunity to make a case for our personal top ten games of the year, but we still had to come to a consensus on what the site’s top ten was going to be. Below you’ll find the result of
by Kenneth ShepardComing up with our final category winners was a bit of an arduous process. First we all voted, but the raw numbers weren’t sitting well with many editors. Then we held a 3-and-a-half-hour-long podcast where we hashed out all our remaining issues. The result is the winners you’ll
by Kenneth ShepardIt’s fun being the boss. I get to make the rules, and then I get to break them. Why? Refer to the beginning of this paragraph. See? Awesome. Being frank, 2014 was the year of broken games. We saw unstable, buggy, and incomplete games pushed into the hands of
by Ron BurkeI played nearly every game this year, which is something I can only claim to have done for the past few years, and despite that, this year it actually wasn’t hard for me to pick a top ten, as more disappointments launched than surprising successes. It was kind of
by Travis NorthupIt was a bad year for video games, folks. I have no doubt you all have heard the many complaints about this lackluster year. Many games were delayed to 2015, and many games proved they should have been delayed into 2014. That being said, we still had a few bright
by Jay MaloneIt’s been rough decade or so for space simulation games. There have been a few pretty good ones, but nothing truly great for a while. This was sad, because I remember the great space combat games like X-Wing, the more simulator-oriented games like Orbiter, and even the more open
by Niko DelValle2014 has been a hell of a year for gaming. On the console front we saw Sony and Microsoft clawing at each other in a desperate fight for the numero uno console spot, with Nintendo hoping a bevy of top-notch games would turn heads towards its so far underperforming home
by Victor GrunnGame of the year coverage can get a bit repetitive, and reading list after list is interesting, but there’s also other ways to really convey the year as a whole. We decided to do something new this year and record our deliberations, in podcast form, for our GOTY coverage!
by Eric Van AllenThe 40th anniversary of Mario goes hard
R0DE has been in the premium audio business since 1967, when Henry Freedman, a London-born sound engineer, and his Swedish-born wife, Astrid, formed the company. While we’ve seen generation after generation of audio technologies, ever cleaner and feature-rich, a brand new generation of creators is looking to bring studio-quality
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Game of the year coverage can get a bit repetitive, and reading list after list is interesting, but there’s also other ways to really convey the year as a whole. We decided to do something new this year and record our deliberations, in podcast form, for our GOTY coverage!
by Eric Van AllenEveryone on the Gaming Trend staff has had the opportunity to make a case for our personal top ten games of the year, but we still had to come to a consensus on what the site’s top ten was going to be. Below you’ll find the result of
by Kenneth ShepardComing up with our final category winners was a bit of an arduous process. First we all voted, but the raw numbers weren’t sitting well with many editors. Then we held a 3-and-a-half-hour-long podcast where we hashed out all our remaining issues. The result is the winners you’ll
by Kenneth ShepardIt’s fun being the boss. I get to make the rules, and then I get to break them. Why? Refer to the beginning of this paragraph. See? Awesome. Being frank, 2014 was the year of broken games. We saw unstable, buggy, and incomplete games pushed into the hands of
by Ron BurkeI played nearly every game this year, which is something I can only claim to have done for the past few years, and despite that, this year it actually wasn’t hard for me to pick a top ten, as more disappointments launched than surprising successes. It was kind of
by Travis NorthupIt was a bad year for video games, folks. I have no doubt you all have heard the many complaints about this lackluster year. Many games were delayed to 2015, and many games proved they should have been delayed into 2014. That being said, we still had a few bright
by Jay MaloneIt’s been rough decade or so for space simulation games. There have been a few pretty good ones, but nothing truly great for a while. This was sad, because I remember the great space combat games like X-Wing, the more simulator-oriented games like Orbiter, and even the more open
by Niko DelValle2014 has been a hell of a year for gaming. On the console front we saw Sony and Microsoft clawing at each other in a desperate fight for the numero uno console spot, with Nintendo hoping a bevy of top-notch games would turn heads towards its so far underperforming home
by Victor Grunn