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Taking off shortly after the events of Assassin’s Creed: Assassins issue number five, the sixth opens with our heroine, Charlotte ‘Char’ De La Cruz, becoming a more reluctant member of the team as the full weight of her new obligations begin to weigh on her. In addition to the
by Lucious Barnes
If there’s a genre where board gaming still takes a backseat to digital platforms, it’s in the world of sports games. While I’d much rather play a game of Second Season Football to Madden any day, board gaming will never be able to simulate all the working
by Nick South
The last expansion for XCOM 2 was a solid upgrade to the seriousness of the base game, adding a lot of cosmetic options, but part of me felt like the community had already served this need and to better effect. This time around we are treated to something far more
by Ron Burke
What the hell is TASTEE? I found myself asking that same question when this game came across my desk. In this case, it stands for Tactical Asynchronous Simultaneous Turn-Based E-something Engine (seriously, they didn’t figure out that first E) but that doesn’t really explain everything TASTEE: Lethal Tactics
by Ron Burke
When I went to college, not once did I have to gather a group of friends and face evil forces. This is extra disappointing considering it took me four and a half years to graduate, and during that long slog never did I gain magical powers, nor did I ever
by Patrick Rost
Jurassattack has all the might and brawn of an epic dinosaur showdown, but adds a layer of deep strategy that catches you by surprise. This two player brawler is as much about having the biggest dinosaur hit the hardest as it is about careful resource management and bluffing your opponent.
by John Farrell
One of humanity’s greatest aspirations lies in space exploration. The feeling of reaching out beyond our terrestrial shackles and seizing the vast, empty vacuum of potential before us is romantic, if not terrifying. Space holds so many rewards, so much danger, and such potential. Stellaris attempts to capture those
by Eric Van Allen
Cyber City 2157: The Visual Novel plays in a storybook style, much like other visual novels. You can save your progress on whichever scene you choose, and you can skip through sections you’ve already read. One difference is it’s bathed in an old-school tech aesthetic, complete with a
by Sarah Marchant
Taking off shortly after the events of Assassin’s Creed: Assassins issue number five, the sixth opens with our heroine, Charlotte ‘Char’ De La Cruz, becoming a more reluctant member of the team as the full weight of her new obligations begin to weigh on her. In addition to the
by Lucious Barnes
Our choices for the year's best games
"If at first you don't succeed, try, try again"
Reigniting the fires of the console wars
The ultimate gaming keyboard
Easily the biggest season COD has ever dropped
Stroll towards the strip
It's clear to see that Ammon's translucent tiles are transcendent.
Taking off shortly after the events of Assassin’s Creed: Assassins issue number five, the sixth opens with our heroine, Charlotte ‘Char’ De La Cruz, becoming a more reluctant member of the team as the full weight of her new obligations begin to weigh on her. In addition to the
by Lucious Barnes
If there’s a genre where board gaming still takes a backseat to digital platforms, it’s in the world of sports games. While I’d much rather play a game of Second Season Football to Madden any day, board gaming will never be able to simulate all the working
by Nick South
The last expansion for XCOM 2 was a solid upgrade to the seriousness of the base game, adding a lot of cosmetic options, but part of me felt like the community had already served this need and to better effect. This time around we are treated to something far more
by Ron Burke
What the hell is TASTEE? I found myself asking that same question when this game came across my desk. In this case, it stands for Tactical Asynchronous Simultaneous Turn-Based E-something Engine (seriously, they didn’t figure out that first E) but that doesn’t really explain everything TASTEE: Lethal Tactics
by Ron Burke
When I went to college, not once did I have to gather a group of friends and face evil forces. This is extra disappointing considering it took me four and a half years to graduate, and during that long slog never did I gain magical powers, nor did I ever
by Patrick Rost
Jurassattack has all the might and brawn of an epic dinosaur showdown, but adds a layer of deep strategy that catches you by surprise. This two player brawler is as much about having the biggest dinosaur hit the hardest as it is about careful resource management and bluffing your opponent.
by John Farrell
One of humanity’s greatest aspirations lies in space exploration. The feeling of reaching out beyond our terrestrial shackles and seizing the vast, empty vacuum of potential before us is romantic, if not terrifying. Space holds so many rewards, so much danger, and such potential. Stellaris attempts to capture those
by Eric Van Allen
Cyber City 2157: The Visual Novel plays in a storybook style, much like other visual novels. You can save your progress on whichever scene you choose, and you can skip through sections you’ve already read. One difference is it’s bathed in an old-school tech aesthetic, complete with a
by Sarah Marchant