“Hiigara. Our Home.”
Those words, first stated in the original Homeworld all the way back in 1999, started a space epic that I was unable to put down until I finished. The second I heard them again at the beginning of Homeworld Remastered, I knew I was in for that
I got the unique opportunity to sit down with CEO Mark Ladd from LyteShot to talk about the next generation of laser-based live-action gaming, but don’t call it Lazer Tag. This is something completely and entirely different. Not simply running around and shooting each other with lasers, LyteShot looks
On this week of Metatheory, we’re joined by guests Chris Faylor and Brian Martel from Gearbox Software to talk about the upcoming Homeworld Remastered! We discuss the archival of video games, what it’s like to work with code from years ago, what went into the remastering process and
Rhythm is a concept that hasn’t been utilized often this generation. Likely because the industry was saturated with countless plastic instruments and motion-detecting dance games, developers have laid off the beat a bit.
Jungle Rumble seeks to turn that beat around and create a new and interesting handheld rhythm
I’ve been in the ruins for all of two hours, and already the situation is looking grim. You’d think the massive carnivorous pig-man and his projectile-vomiting piglet allies would be the worst of my problems, but no – what’s really going to do my party in are the
What the world of Danganronpa looks like outside the walls of Hope’s Peak Academy has been often spoken of, but never before seen.
A world ruined by despair, where people are being slaughtered in the streets on a daily basis.
This world, and the people behind its desecrated state,
Okay, there’s been a lot of commotion about the length of video games versus the quality and whether or not those two things have a direct correlation with each other. Well, we’re not here to discuss all that; it’s time to put things back in The Order
This is the unceremonious “Yes, we have it and are reviewing it” piece about Hyperdevotion Noire: Goddess Black Heart for the Playstation Vita.
I’ve had the game for a couple days now, and would say I’m a fair bit into it, but games of this size usually need
“Hiigara. Our Home.”
Those words, first stated in the original Homeworld all the way back in 1999, started a space epic that I was unable to put down until I finished. The second I heard them again at the beginning of Homeworld Remastered, I knew I was in for that
R0DE has been in the premium audio business since 1967, when Henry Freedman, a London-born sound engineer, and his Swedish-born wife, Astrid, formed the company. While we’ve seen generation after generation of audio technologies, ever cleaner and feature-rich, a brand new generation of creators is looking to bring studio-quality
“Hiigara. Our Home.”
Those words, first stated in the original Homeworld all the way back in 1999, started a space epic that I was unable to put down until I finished. The second I heard them again at the beginning of Homeworld Remastered, I knew I was in for that
I got the unique opportunity to sit down with CEO Mark Ladd from LyteShot to talk about the next generation of laser-based live-action gaming, but don’t call it Lazer Tag. This is something completely and entirely different. Not simply running around and shooting each other with lasers, LyteShot looks
On this week of Metatheory, we’re joined by guests Chris Faylor and Brian Martel from Gearbox Software to talk about the upcoming Homeworld Remastered! We discuss the archival of video games, what it’s like to work with code from years ago, what went into the remastering process and
Rhythm is a concept that hasn’t been utilized often this generation. Likely because the industry was saturated with countless plastic instruments and motion-detecting dance games, developers have laid off the beat a bit.
Jungle Rumble seeks to turn that beat around and create a new and interesting handheld rhythm
I’ve been in the ruins for all of two hours, and already the situation is looking grim. You’d think the massive carnivorous pig-man and his projectile-vomiting piglet allies would be the worst of my problems, but no – what’s really going to do my party in are the
What the world of Danganronpa looks like outside the walls of Hope’s Peak Academy has been often spoken of, but never before seen.
A world ruined by despair, where people are being slaughtered in the streets on a daily basis.
This world, and the people behind its desecrated state,
Okay, there’s been a lot of commotion about the length of video games versus the quality and whether or not those two things have a direct correlation with each other. Well, we’re not here to discuss all that; it’s time to put things back in The Order
This is the unceremonious “Yes, we have it and are reviewing it” piece about Hyperdevotion Noire: Goddess Black Heart for the Playstation Vita.
I’ve had the game for a couple days now, and would say I’m a fair bit into it, but games of this size usually need