Advertisement ・ Go Ad Free
Latest Articles
Advertisement ・ Go Ad Free
Having never played the original, I wasn’t entirely sure what to expect when I took to the helm of Zero Sum Games’ Stardrive 2. I was mostly just looking for a more satisfying space-combat strategy experience than Sid Meier’s Starships, with more graphical ambition than that of Spacecom.
by Lucious BarnesMad Games Tycoon is a game development and studio tycoon, much in the vain of Game Dev Tycoon, but it adds the extra element of actually designing the office, deciding how to manage your employees and where they work, and how to use the resources at hand. Deciding which rooms,
by Bryan ErtmerOn the second episode of the GT Reboot podcast, Kenneth and Eric are once against joined by Travis as he attempts to refute claims that he can’t show up for anything. This week, Kenneth gets to pick Travis’ brain after he finished the first Danganronpa, and then the guys
by Kenneth ShepardIt all comes down to this, the best of the best. Narrowing the list down to just 25 wasn’t easy, but we’re happy with the results. If you missed any of the past 20 games already revealed, you can find them through the links below. 25-21 20-16 15-11
by Paul CesarIn March of 2012, Obsidian Entertainment was working on a ‘next-generation console game’ that got canceled. Despite their attempts to try to resurrect the game via another publisher, it failed, and they had to start laying off employees. Months passed, they still hadn’t gotten a project to start working
by Tim SteffesKyn is a unique game, and quite frankly a breathe of fresh air. It is an adventure game in which you control warriors, three to start but you can get to a total of six, and slay enemies while you explore. While that mechanic isn’t new, Kyn is filled
by Bryan ErtmerArmikrog is as weird and unique as its’ name, but in a charming way. Being developed by the creators of the Neverhood series and Earthworm Jim it is chock-full of humor and wonder. Although the build I played is in very early stages, and much was missing, I came out
by Bryan ErtmerThe shoot-em-up genre has become an underappreciated genre these days, but it is one I enjoy going back to. I remember going to an arcade and putting several quarters in the Raiden II machine. I keep the Gradius Collection with my PSP because of the variety each Gradius game provides.
by Keith SchleicherHaving never played the original, I wasn’t entirely sure what to expect when I took to the helm of Zero Sum Games’ Stardrive 2. I was mostly just looking for a more satisfying space-combat strategy experience than Sid Meier’s Starships, with more graphical ambition than that of Spacecom.
by Lucious BarnesTechland makes a beast of an effort to deliver a spectacular zombie game
Got places to go, gotta follow my rainbow!
Fans of The Dragon Prince Have Rare Opportunity to Gain Access, Credit, and Influence in the Production of the New Series at Select Pledge Levels
Last year at Gen Con, I got a brief look at Disco Heist Laundry and you can read that preview here. A year later and the loose screws are tighter and the music is pumping. Nothing about the core gameplay has changed; you still want to bring goons into the
The 40th anniversary of Mario goes hard
R0DE has been in the premium audio business since 1967, when Henry Freedman, a London-born sound engineer, and his Swedish-born wife, Astrid, formed the company. While we’ve seen generation after generation of audio technologies, ever cleaner and feature-rich, a brand new generation of creators is looking to bring studio-quality
Having never played the original, I wasn’t entirely sure what to expect when I took to the helm of Zero Sum Games’ Stardrive 2. I was mostly just looking for a more satisfying space-combat strategy experience than Sid Meier’s Starships, with more graphical ambition than that of Spacecom.
by Lucious BarnesMad Games Tycoon is a game development and studio tycoon, much in the vain of Game Dev Tycoon, but it adds the extra element of actually designing the office, deciding how to manage your employees and where they work, and how to use the resources at hand. Deciding which rooms,
by Bryan ErtmerOn the second episode of the GT Reboot podcast, Kenneth and Eric are once against joined by Travis as he attempts to refute claims that he can’t show up for anything. This week, Kenneth gets to pick Travis’ brain after he finished the first Danganronpa, and then the guys
by Kenneth ShepardIt all comes down to this, the best of the best. Narrowing the list down to just 25 wasn’t easy, but we’re happy with the results. If you missed any of the past 20 games already revealed, you can find them through the links below. 25-21 20-16 15-11
by Paul CesarIn March of 2012, Obsidian Entertainment was working on a ‘next-generation console game’ that got canceled. Despite their attempts to try to resurrect the game via another publisher, it failed, and they had to start laying off employees. Months passed, they still hadn’t gotten a project to start working
by Tim SteffesKyn is a unique game, and quite frankly a breathe of fresh air. It is an adventure game in which you control warriors, three to start but you can get to a total of six, and slay enemies while you explore. While that mechanic isn’t new, Kyn is filled
by Bryan ErtmerArmikrog is as weird and unique as its’ name, but in a charming way. Being developed by the creators of the Neverhood series and Earthworm Jim it is chock-full of humor and wonder. Although the build I played is in very early stages, and much was missing, I came out
by Bryan ErtmerThe shoot-em-up genre has become an underappreciated genre these days, but it is one I enjoy going back to. I remember going to an arcade and putting several quarters in the Raiden II machine. I keep the Gradius Collection with my PSP because of the variety each Gradius game provides.
by Keith Schleicher