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This was a banner year for gaming. From the dark alleys of Yharnam to the farthest reaches of space, from hidden ancient tombs and mythical beasts to a lone creature’s journey through a blind forest, 2015 has been replete with amazing experiences and unforgettable moments. Over the next six
by Eric Van Allen
Travis Northup’s Objectively Correct Top Ten Games of 2015: 10. Destiny: The Taken King I’d be lying if I said that I always knew Destiny would be a good game. Despite my appreciation for Bungie as a studio, the first year of Destiny was pretty disappointing to me,
by Eric Van Allen
This was a banner year for gaming. From the dark alleys of Yharnam to the farthest reaches of space, from hidden ancient tombs and mythical beasts to a lone creature’s journey through a blind forest, 2015 has been replete with amazing experiences and unforgettable moments. Over the next six
by Eric Van Allen
Choices. Action RPGs are always about choices, but King’s Quest’s second chapter carries with it a little more gravity than usual. My review of the first chapter (link here) was spoiler-free but much of what occurs in Chapter 2 hinges directly on the decisions and outcomes of Graham’
by Ron Burke
Before Guitar Hero or Rock Band broke the rhythm game genre wide-open, Harmonix was already laying the groundwork with Amplitude. A rhythmic shooter where you blast notes to keep the music playing, it was a major step forward in showing that you didn’t need a dance pad peripheral to
by Eric Van Allen
This was a banner year for gaming. From the dark alleys of Yharnam to the farthest reaches of space, from hidden ancient tombs and mythical beasts to a lone creature’s journey through a blind forest, 2015 has been replete with amazing experiences and unforgettable moments. Over the next six
by Eric Van Allen
I’ve been exposed to tons of excellent games throughout the year, but in the end, it’s largely the indies that have my heart. As numerous other outlets have expressed, I feel that 2015 was the year of the indie. It’s easy to believe that the trend of
by Sarah Marchant
[The following is part four of our ongoing Minecraft: Story Mode review. Check out part three here.] With “A Block and a Hard Place,” Minecraft: Story Mode begins a likely too late road to redemption, as Telltale manages to turn what has been mostly a childish series into something with
by Kenneth Shepard
This was a banner year for gaming. From the dark alleys of Yharnam to the farthest reaches of space, from hidden ancient tombs and mythical beasts to a lone creature’s journey through a blind forest, 2015 has been replete with amazing experiences and unforgettable moments. Over the next six
by Eric Van Allen
Relive Atari classics in handheld form!
It’s better for newbies, but still very much an extraction shooter
This might be the perfect gaming instrument
AK Interactive updated their classic Panel Liner and the results are awesome
This one's giving Saturday morning cartoon zeerust with a whole lotta dice chuckin' nonsense.
and Auntie's Choice certified!
This was a banner year for gaming. From the dark alleys of Yharnam to the farthest reaches of space, from hidden ancient tombs and mythical beasts to a lone creature’s journey through a blind forest, 2015 has been replete with amazing experiences and unforgettable moments. Over the next six
by Eric Van Allen
Travis Northup’s Objectively Correct Top Ten Games of 2015: 10. Destiny: The Taken King I’d be lying if I said that I always knew Destiny would be a good game. Despite my appreciation for Bungie as a studio, the first year of Destiny was pretty disappointing to me,
by Eric Van Allen
This was a banner year for gaming. From the dark alleys of Yharnam to the farthest reaches of space, from hidden ancient tombs and mythical beasts to a lone creature’s journey through a blind forest, 2015 has been replete with amazing experiences and unforgettable moments. Over the next six
by Eric Van Allen
Choices. Action RPGs are always about choices, but King’s Quest’s second chapter carries with it a little more gravity than usual. My review of the first chapter (link here) was spoiler-free but much of what occurs in Chapter 2 hinges directly on the decisions and outcomes of Graham’
by Ron Burke
Before Guitar Hero or Rock Band broke the rhythm game genre wide-open, Harmonix was already laying the groundwork with Amplitude. A rhythmic shooter where you blast notes to keep the music playing, it was a major step forward in showing that you didn’t need a dance pad peripheral to
by Eric Van Allen
This was a banner year for gaming. From the dark alleys of Yharnam to the farthest reaches of space, from hidden ancient tombs and mythical beasts to a lone creature’s journey through a blind forest, 2015 has been replete with amazing experiences and unforgettable moments. Over the next six
by Eric Van Allen
I’ve been exposed to tons of excellent games throughout the year, but in the end, it’s largely the indies that have my heart. As numerous other outlets have expressed, I feel that 2015 was the year of the indie. It’s easy to believe that the trend of
by Sarah Marchant
[The following is part four of our ongoing Minecraft: Story Mode review. Check out part three here.] With “A Block and a Hard Place,” Minecraft: Story Mode begins a likely too late road to redemption, as Telltale manages to turn what has been mostly a childish series into something with
by Kenneth Shepard