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Well, we finally did it. We finally pried Travis from the third chair in order to have someone else on the podcast. Eric and Kenneth are joined by Spencer Campbell and Matt Welsh as we talk Steam’s monetization of mods, the trouble with prequels, and what little details we
by Kenneth ShepardEvery evangelist of the PlayStation Vita knows it’s a hard sell. Despite unparalleled power from a dedicated handheld gaming device, the Vita’s lack of mainstream appeal has been no secret since its launch in 2011. What was once pitched to consumers as a “console-quality” handheld has become something
by Kenneth ShepardGrand Theft Auto V is to be quite frank, a port done right. It takes what is already an amazing game and improves to not only look and control better, but it also makes it feel like it was made for the PC. From the amazing draw distance, to having
by Bryan ErtmerThe average age of a “gamer,” at least according to the ESA’s measurement methodologies, is 30. That means there are more of us from the so-called Nintendo Generation who grew up on games like Mega Man, Ninja Gaiden, and Super Mario Bros. than the bombastic AAA titles of today.
by Ron BurkeI’ve found that recently, I’ve been a little let down by the offerings of the “scary game” genre. Though face-cams and let’s plays of the recent bout of virtual haunted houses provides a lot in the way of entertainment, there’s little lasting effect. Horror isn’t
by Eric Van AllenThe Mortal Kombat series has a long-running record as one of the best 2D-fighters of all time, so it is no small matter when I say that Mortal Kombat X is without a doubt the best Mortal Kombat. Brutal X-ray attacks, bloody uppercuts, and downright cringe-worthy fatalities, all of the
by Travis NorthupAkio Morita, founder of Sony, was once quoted as saying, “We don’t ask consumers what they want. They don’t know.” And to some degree, that’s entirely true; most consumers don’t know what they want until they are shown something new or improved. When a new genre
by Ron BurkeCall Hyperion’s HR department, because it’s time for another episode of the Gaming Trend Reboot Podcast. Eric and Kenneth are once again joined by Travis “He who refuses to leave” Northup, as they talk Mortal Kombat X, the new Guitar Hero, what designates a good Super Smash Bros.
by Kenneth ShepardWell, we finally did it. We finally pried Travis from the third chair in order to have someone else on the podcast. Eric and Kenneth are joined by Spencer Campbell and Matt Welsh as we talk Steam’s monetization of mods, the trouble with prequels, and what little details we
by Kenneth ShepardThe 40th anniversary of Mario goes hard
R0DE has been in the premium audio business since 1967, when Henry Freedman, a London-born sound engineer, and his Swedish-born wife, Astrid, formed the company. While we’ve seen generation after generation of audio technologies, ever cleaner and feature-rich, a brand new generation of creators is looking to bring studio-quality
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Can the Barbarian stop Thoth-Amon’s vile plans for Keshatta?
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Find out just how much fits in a small pagecount
Well, we finally did it. We finally pried Travis from the third chair in order to have someone else on the podcast. Eric and Kenneth are joined by Spencer Campbell and Matt Welsh as we talk Steam’s monetization of mods, the trouble with prequels, and what little details we
by Kenneth ShepardEvery evangelist of the PlayStation Vita knows it’s a hard sell. Despite unparalleled power from a dedicated handheld gaming device, the Vita’s lack of mainstream appeal has been no secret since its launch in 2011. What was once pitched to consumers as a “console-quality” handheld has become something
by Kenneth ShepardGrand Theft Auto V is to be quite frank, a port done right. It takes what is already an amazing game and improves to not only look and control better, but it also makes it feel like it was made for the PC. From the amazing draw distance, to having
by Bryan ErtmerThe average age of a “gamer,” at least according to the ESA’s measurement methodologies, is 30. That means there are more of us from the so-called Nintendo Generation who grew up on games like Mega Man, Ninja Gaiden, and Super Mario Bros. than the bombastic AAA titles of today.
by Ron BurkeI’ve found that recently, I’ve been a little let down by the offerings of the “scary game” genre. Though face-cams and let’s plays of the recent bout of virtual haunted houses provides a lot in the way of entertainment, there’s little lasting effect. Horror isn’t
by Eric Van AllenThe Mortal Kombat series has a long-running record as one of the best 2D-fighters of all time, so it is no small matter when I say that Mortal Kombat X is without a doubt the best Mortal Kombat. Brutal X-ray attacks, bloody uppercuts, and downright cringe-worthy fatalities, all of the
by Travis NorthupAkio Morita, founder of Sony, was once quoted as saying, “We don’t ask consumers what they want. They don’t know.” And to some degree, that’s entirely true; most consumers don’t know what they want until they are shown something new or improved. When a new genre
by Ron BurkeCall Hyperion’s HR department, because it’s time for another episode of the Gaming Trend Reboot Podcast. Eric and Kenneth are once again joined by Travis “He who refuses to leave” Northup, as they talk Mortal Kombat X, the new Guitar Hero, what designates a good Super Smash Bros.
by Kenneth Shepard