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Reviews   -   Nov 03, 2015 Guild Wars 2: Heart of Thorns reviewed
Guild Wars 2: Heart of Thorns reviewed

Originally launched in August of 2012, Guild Wars 2 has always been an MMO with its own way of doing things. It charted a course between both the subscription-based and traditional free-to-play pricing models, instead providing an MMO where the box was a must-have one-time purchase, followed thereafter by free

by Victor Grunn
Reviews   -   Nov 02, 2015 Burning rubber: Need for Speed review
Burning rubber: Need for Speed review

EA and Ghost Games are bringing Need for Speed back, boasting it as the definitive arcade racing experience, and in many ways they have succeeded. The newest installment is a spiritual successor to the Underground series, which many fans have been begging for. Expect illegal night racing, modified cars, and

by Bryan Ertmer
Reviews   -   Nov 02, 2015 Darksiders II: Deathinitive Edition — hello again, pale rider
Darksiders II: Deathinitive Edition — hello again, pale rider

THQ’s demise sent ripples through the industry, but few felt it as keenly as Vigil Games. They had just released Darksiders II, and things were looking up for the studio as they started work on Warhammer 40,000: Dark Millennium. And suddenly everything went pear shaped. A bidding war

by Ron Burke
Reviews   -   Nov 02, 2015 Young love in a digital age — Cibele review
Young love in a digital age — Cibele review

Cibele is the fictionalized retelling of a true story about 19-year-old Nina Freeman who moves from her home state of Massachusetts to New York for college. Her interests include photography, watching anime, and writing poetry, and her personality is as colorful as her dyed pink hair. She has big plans

by Sarah Marchant
Reviews   -   Nov 02, 2015 Clear improvement, but still lacking — WWE 2K16 review
Clear improvement, but still lacking — WWE 2K16 review

After the first 2K-published WWE game, it was clear a serious change was needed. The franchise’s previous installments, WWE ’13 and WWE ’14, were both solid and featured modes built to extract sweet nostalgic enjoyment from wrestling fans. That was lost last year, but it seems to be one

by Jay Malone
Impressions   -   Oct 31, 2015 Assassin’s Creed – the comic series
Assassin’s Creed – the comic series

In tandem with the release of Assassin’s Creed: Syndicate, Titan Comics has embarked on a new soft-cover comic series set in the well-worn conflict between the Knights Templar and the Brotherhood. The story team is comprised of Anthony Del Col and Conor McCreery, drawn by artist Neil Edwards and

by Justin Pauls
Podcast   -   Oct 31, 2015 Gaming Trend Podcast: Paris Games Week
Gaming Trend Podcast: Paris Games Week

It’s Paris Games Week and when members of the GT Reboot Podcast aren’t making offensive jokes about French accents we’re talking about the games that Sony showed off at its conference this week. Quantic Dream is telling the full story of Kara in Detroit: Become Human, Naughty

by Kenneth Shepard
Impressions   -   Oct 30, 2015 Tricks and Treats – Minecraft get Halloween goodies for a price
Tricks and Treats – Minecraft get Halloween goodies for a price

There are a staggering amount of low-res, randomly generated game worlds that get played out there, more than I care to imagine. At last count of all platforms, the combined copies of Minecraft have sold at over 70 million – that’s a lot of cubes of wood being chopped. Just

by Justin Pauls
Guild Wars 2: Heart of Thorns reviewed
Reviews   -   Nov 03, 2015 Guild Wars 2: Heart of Thorns reviewed

Originally launched in August of 2012, Guild Wars 2 has always been an MMO with its own way of doing things. It charted a course between both the subscription-based and traditional free-to-play pricing models, instead providing an MMO where the box was a must-have one-time purchase, followed thereafter by free

by Victor Grunn
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Reviews   -   Nov 03, 2015 Guild Wars 2: Heart of Thorns reviewed
Guild Wars 2: Heart of Thorns reviewed

Originally launched in August of 2012, Guild Wars 2 has always been an MMO with its own way of doing things. It charted a course between both the subscription-based and traditional free-to-play pricing models, instead providing an MMO where the box was a must-have one-time purchase, followed thereafter by free

by Victor Grunn
Reviews   -   Nov 02, 2015 Burning rubber: Need for Speed review
Burning rubber: Need for Speed review

EA and Ghost Games are bringing Need for Speed back, boasting it as the definitive arcade racing experience, and in many ways they have succeeded. The newest installment is a spiritual successor to the Underground series, which many fans have been begging for. Expect illegal night racing, modified cars, and

by Bryan Ertmer
Reviews   -   Nov 02, 2015 Darksiders II: Deathinitive Edition — hello again, pale rider
Darksiders II: Deathinitive Edition — hello again, pale rider

THQ’s demise sent ripples through the industry, but few felt it as keenly as Vigil Games. They had just released Darksiders II, and things were looking up for the studio as they started work on Warhammer 40,000: Dark Millennium. And suddenly everything went pear shaped. A bidding war

by Ron Burke
Reviews   -   Nov 02, 2015 Young love in a digital age — Cibele review
Young love in a digital age — Cibele review

Cibele is the fictionalized retelling of a true story about 19-year-old Nina Freeman who moves from her home state of Massachusetts to New York for college. Her interests include photography, watching anime, and writing poetry, and her personality is as colorful as her dyed pink hair. She has big plans

by Sarah Marchant
Reviews   -   Nov 02, 2015 Clear improvement, but still lacking — WWE 2K16 review
Clear improvement, but still lacking — WWE 2K16 review

After the first 2K-published WWE game, it was clear a serious change was needed. The franchise’s previous installments, WWE ’13 and WWE ’14, were both solid and featured modes built to extract sweet nostalgic enjoyment from wrestling fans. That was lost last year, but it seems to be one

by Jay Malone
Impressions   -   Oct 31, 2015 Assassin’s Creed – the comic series
Assassin’s Creed – the comic series

In tandem with the release of Assassin’s Creed: Syndicate, Titan Comics has embarked on a new soft-cover comic series set in the well-worn conflict between the Knights Templar and the Brotherhood. The story team is comprised of Anthony Del Col and Conor McCreery, drawn by artist Neil Edwards and

by Justin Pauls
Podcast   -   Oct 31, 2015 Gaming Trend Podcast: Paris Games Week
Gaming Trend Podcast: Paris Games Week

It’s Paris Games Week and when members of the GT Reboot Podcast aren’t making offensive jokes about French accents we’re talking about the games that Sony showed off at its conference this week. Quantic Dream is telling the full story of Kara in Detroit: Become Human, Naughty

by Kenneth Shepard
Impressions   -   Oct 30, 2015 Tricks and Treats – Minecraft get Halloween goodies for a price
Tricks and Treats – Minecraft get Halloween goodies for a price

There are a staggering amount of low-res, randomly generated game worlds that get played out there, more than I care to imagine. At last count of all platforms, the combined copies of Minecraft have sold at over 70 million – that’s a lot of cubes of wood being chopped. Just

by Justin Pauls
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