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Interviews   -   Jun 13, 2014 Hex: Shards of Fate – an interview on this Kickstarter success story
Hex: Shards of Fate – an interview on this Kickstarter success story

We got an extensive look at Hex: Shards of Fate, an incredibly deep and unique MMO TCG.  The collectable card game transcends what has otherwise been possible with physical cards, allowing players to create their own, power them up, and far more.  The complexity and depth still somehow comes across

by Ron Burke
Interviews   -   Jun 13, 2014 Pete “Mango” Parsons knows a little about Destiny
Pete “Mango” Parsons knows a little about Destiny

Pete “Mango” Parsons, COO of Bungie Entertainment sat down with Gaming Trend at E3 to talk a little bit about Destiny. Showing off the impressive Alpha that will run through this weekend, we get a bit of insight into the background for the game from the team itself. Here’s

by Ron Burke
Interviews   -   Jun 12, 2014 The Razer Nabu Smartband takes wearables to the next level
The Razer Nabu Smartband takes wearables to the next level

The wearable market has honestly stagnated a bit over the last year.  Most don’t display a wealth of data, and there hasn’t been a lot of movement in that space.  Razer is looking to change that this Fall with the Razer Nabu.  This upcoming wearable can instead provide

by Ron Burke
Previews   -   Jun 12, 2014 Razer’s Junglecat iPhone controller is incredible
Razer’s Junglecat iPhone controller is incredible

There are a LOT of options on the market to bring controller options to the cell phone market. Well, Razer has a device they are calling Junglecat that aims to fix that in a sleek and portable package for iPhones. Bringing a solid D-Pad, bumpers, and a four-button design to

by Ron Burke
Previews   -   Jun 11, 2014 E3 2014: Hyrule Warriors Takes Risks, But Looks to the Wrong Source for Inspiration
E3 2014: Hyrule Warriors Takes Risks, But Looks to the Wrong Source for Inspiration

Hyrule Warriors Takes Risks, But Looks to the Wrong Source for Inspiration In the midst of the wall of noise that comes from the gaming industry regarding Nintendo, the notion that they need to do more with their beloved franchises is a common complaint, and it is one of the

by Kenneth Shepard
Previews   -   Jun 11, 2014 Hands-on preview of Mortal Kombat X
Hands-on preview of Mortal Kombat X

The reboot of Mortal Kombat was one of the most exciting things about the last generation of consoles. It came out of nowhere, finally after all this time we had another great installment in the Mortal Kombat universe. With the Mortal Kombat reboot came X-Ray attacks, a painful yet beautifully

by Jay Malone
Assassin's Creed Unity   -   Jun 11, 2014 Ubisoft Walks Players Through Assassin’s Creed: Unity
Ubisoft Walks Players Through Assassin’s Creed: Unity

Ubisoft Walks Players Through Assassin’s Creed: Unity Ubisoft has released commentary for some recently released game play of Assassin’s Creed: Unity. The commentary walks players through the game play shown at Microsoft’s E3 press conference on Monday. Ubisoft has confirmed that Assassin’s Creed: Unity will be

by Kenneth Shepard
Previews   -   Jun 11, 2014 Hands-On impressions of Road Not Taken
Hands-On impressions of Road Not Taken

Road Not Taken is an adventure based around the famous Robert Frost poem of the same name. From the outsider’s perspective, it seems like a simple puzzle game with relationship building elements, but at its core Road Not Taken is an emotional adventure that hopes to break your heart

by Jay Malone
Hex: Shards of Fate – an interview on this Kickstarter success story
Interviews   -   Jun 13, 2014 Hex: Shards of Fate – an interview on this Kickstarter success story

We got an extensive look at Hex: Shards of Fate, an incredibly deep and unique MMO TCG.  The collectable card game transcends what has otherwise been possible with physical cards, allowing players to create their own, power them up, and far more.  The complexity and depth still somehow comes across

by Ron Burke
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Interviews   -   Jun 13, 2014 Hex: Shards of Fate – an interview on this Kickstarter success story
Hex: Shards of Fate – an interview on this Kickstarter success story

We got an extensive look at Hex: Shards of Fate, an incredibly deep and unique MMO TCG.  The collectable card game transcends what has otherwise been possible with physical cards, allowing players to create their own, power them up, and far more.  The complexity and depth still somehow comes across

by Ron Burke
Interviews   -   Jun 13, 2014 Pete “Mango” Parsons knows a little about Destiny
Pete “Mango” Parsons knows a little about Destiny

Pete “Mango” Parsons, COO of Bungie Entertainment sat down with Gaming Trend at E3 to talk a little bit about Destiny. Showing off the impressive Alpha that will run through this weekend, we get a bit of insight into the background for the game from the team itself. Here’s

by Ron Burke
Interviews   -   Jun 12, 2014 The Razer Nabu Smartband takes wearables to the next level
The Razer Nabu Smartband takes wearables to the next level

The wearable market has honestly stagnated a bit over the last year.  Most don’t display a wealth of data, and there hasn’t been a lot of movement in that space.  Razer is looking to change that this Fall with the Razer Nabu.  This upcoming wearable can instead provide

by Ron Burke
Previews   -   Jun 12, 2014 Razer’s Junglecat iPhone controller is incredible
Razer’s Junglecat iPhone controller is incredible

There are a LOT of options on the market to bring controller options to the cell phone market. Well, Razer has a device they are calling Junglecat that aims to fix that in a sleek and portable package for iPhones. Bringing a solid D-Pad, bumpers, and a four-button design to

by Ron Burke
Previews   -   Jun 11, 2014 E3 2014: Hyrule Warriors Takes Risks, But Looks to the Wrong Source for Inspiration
E3 2014: Hyrule Warriors Takes Risks, But Looks to the Wrong Source for Inspiration

Hyrule Warriors Takes Risks, But Looks to the Wrong Source for Inspiration In the midst of the wall of noise that comes from the gaming industry regarding Nintendo, the notion that they need to do more with their beloved franchises is a common complaint, and it is one of the

by Kenneth Shepard
Previews   -   Jun 11, 2014 Hands-on preview of Mortal Kombat X
Hands-on preview of Mortal Kombat X

The reboot of Mortal Kombat was one of the most exciting things about the last generation of consoles. It came out of nowhere, finally after all this time we had another great installment in the Mortal Kombat universe. With the Mortal Kombat reboot came X-Ray attacks, a painful yet beautifully

by Jay Malone
Assassin's Creed Unity   -   Jun 11, 2014 Ubisoft Walks Players Through Assassin’s Creed: Unity
Ubisoft Walks Players Through Assassin’s Creed: Unity

Ubisoft Walks Players Through Assassin’s Creed: Unity Ubisoft has released commentary for some recently released game play of Assassin’s Creed: Unity. The commentary walks players through the game play shown at Microsoft’s E3 press conference on Monday. Ubisoft has confirmed that Assassin’s Creed: Unity will be

by Kenneth Shepard
Previews   -   Jun 11, 2014 Hands-On impressions of Road Not Taken
Hands-On impressions of Road Not Taken

Road Not Taken is an adventure based around the famous Robert Frost poem of the same name. From the outsider’s perspective, it seems like a simple puzzle game with relationship building elements, but at its core Road Not Taken is an emotional adventure that hopes to break your heart

by Jay Malone
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