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The last thing I would have expected from Supergiant Games was an action-sports game. Makers of Bastion and Transistor, their new title is something that seems strange for a team so well-versed in atmosphere and storytelling. But their games have never really fit a mold with each other in that
by Eric Van Allen
I love martial arts. I love movies about martial arts. I love the philosophy behind martial arts. And as a gamer, I obviously love video games about martial arts. But more often than not, I don’t feel I find many games that do justice to that near bottomless affection.
by Lucious Barnes
Creating a new edition of a classic game can be a tricky proposition. If the designer sticks too close to the formula, then reviews might say that nothing new came and the game lacks creativity. If the designer changes too much, purists will scream to the highest hill of board
by Keith Schleicher
The Deus Ex series is best-known for its single-player campaign, which stars everyone’s favorite moody cyborg, Adam Jensen. Deus Ex: Mankind Divided plans on extending beyond the story campaign, however, with a new mode called “Breach.” Breach mode is a single-player competitive mode, where players compete for high scores
by Travis Northup
Things get heated on this week’s episode of the GT Reboot Podcast, as our hosts have very different thoughts on Zero Time Dilemma, the final game in the Zero Escape series. But before that we do a quick recap of E3, talk about the disaster that is Mighty No.
by Kenneth Shepard
My demo for STRAFE took place in a sun-beaten parking lot on day three of E3 (well, show floor day three, anyways). Inside a dimly lit trailer, with a fog machine blowing haze over a massive TV screen, I played a run of the game on an odd mixture of
by Eric Van Allen
Building prisons is surprisingly fun and addictive is something that I learned when playing Prison Architect the first time around. Now that the game is soon to arrive on the PlayStation 4, will it retain all of the same charm and depth of play? Let’s find out together in
by Patrick Rost
It’s hard to imagine a game like Tokyo Mirage Sessions #FE existing even just a few years ago. Born of two franchises, stewing in the rampant fandom surrounding the Persona series, and completely obsessed with idol and anime culture, Tokyo Mirage Sessions is a sign of the times. It
by Eric Van Allen
The last thing I would have expected from Supergiant Games was an action-sports game. Makers of Bastion and Transistor, their new title is something that seems strange for a team so well-versed in atmosphere and storytelling. But their games have never really fit a mold with each other in that
by Eric Van Allen
Just because the Expo Hall is closed, it doesn’t mean you can’t find new and strange games
With the World Championships on the line, Brawlhalla shows up big!
Lead Designers Spenser Starke & Rowan Hall gave us the scoop at PAX Unplugged
Here are GamingTrend's picks for your next gaming keyboard and mouse!
Here are GamingTrend's picks for your next gaming hardware!
Here are GamingTrend's picks for your next controller!
Here are GamingTrend's picks for your next gaming headset
The last thing I would have expected from Supergiant Games was an action-sports game. Makers of Bastion and Transistor, their new title is something that seems strange for a team so well-versed in atmosphere and storytelling. But their games have never really fit a mold with each other in that
by Eric Van Allen
I love martial arts. I love movies about martial arts. I love the philosophy behind martial arts. And as a gamer, I obviously love video games about martial arts. But more often than not, I don’t feel I find many games that do justice to that near bottomless affection.
by Lucious Barnes
Creating a new edition of a classic game can be a tricky proposition. If the designer sticks too close to the formula, then reviews might say that nothing new came and the game lacks creativity. If the designer changes too much, purists will scream to the highest hill of board
by Keith Schleicher
The Deus Ex series is best-known for its single-player campaign, which stars everyone’s favorite moody cyborg, Adam Jensen. Deus Ex: Mankind Divided plans on extending beyond the story campaign, however, with a new mode called “Breach.” Breach mode is a single-player competitive mode, where players compete for high scores
by Travis Northup
Things get heated on this week’s episode of the GT Reboot Podcast, as our hosts have very different thoughts on Zero Time Dilemma, the final game in the Zero Escape series. But before that we do a quick recap of E3, talk about the disaster that is Mighty No.
by Kenneth Shepard
My demo for STRAFE took place in a sun-beaten parking lot on day three of E3 (well, show floor day three, anyways). Inside a dimly lit trailer, with a fog machine blowing haze over a massive TV screen, I played a run of the game on an odd mixture of
by Eric Van Allen
Building prisons is surprisingly fun and addictive is something that I learned when playing Prison Architect the first time around. Now that the game is soon to arrive on the PlayStation 4, will it retain all of the same charm and depth of play? Let’s find out together in
by Patrick Rost
It’s hard to imagine a game like Tokyo Mirage Sessions #FE existing even just a few years ago. Born of two franchises, stewing in the rampant fandom surrounding the Persona series, and completely obsessed with idol and anime culture, Tokyo Mirage Sessions is a sign of the times. It
by Eric Van Allen