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If you read the comments written below any Destiny article, you’re bound to find someone write, with enmity, “People still play this game?” Two years after the somewhat tumultuous launch of Destiny, it’s a fair question, especially as other video games have launched with the hope of replicating
by Travis Northup
Neon Chrome feels like what might happen if classic cinematic masterpiece Blade Runner and isometric gorefest Crusader: No Remorse met up, fell in love, and had a top-down shooter baby. It’s not always perfect, but it scratches a very particular cyberpunk itch. Playing as a nameless character, you find
by Ron Burke
It’s a special episode of the GT Reboot Podcast this week…and that’s because it’s the last…at least as you know it. This 71st episode of this show is the last that will feature Kenneth Shepard and Eric Van Allen as hosts. After a year and
by Kenneth Shepard
Having evolved from a Half Life 2 mod, Dear Esther is an immersive walking simulator that explores a mysterious island with an unnamed narrator and the little things he has to tell us about his and Esther’s story. Through discarded items and strange messages left in bioluminescent paint, the
by Rachel "Rei" Berry
I’m a fan of strange games. Whether they’re about shooting aliens while dancing with a late Michael Jackson, rolling things up with a ball, or capping pens, I love me some quirky video games. Safety First, a puzzle game with a unique mechanic, tries to capture that eccentric
by Elisha Deogracias
I called Forza Horizon 2 “Easily the best racer I’ve played in the last decade,” in my review, leaving Playground Games a tough act to follow. An incredible amount of content, over 200 cars, non-intrusive multiplayer, and some of the best arcade action on any platform had me singing
by Ron Burke
Destiny: Rise of Iron is now available to players everywhere, and comes with a whole slew of new content. One such feature is a bit odd, in that it allows players to apply a filter to the entire Destiny experience. I got a sneak peak at this feature a few
by Travis Northup
By Brad Wardell (Stardock) and Ron Burke (GamingTrend) During both of our PC gaming lifetimes, we’ve always built our own machines. As putting together computers has consistently become simpler throughout the years (with the notable exception of having to worry about heat) an alarming trend of form over function
by Ron Burke
If you read the comments written below any Destiny article, you’re bound to find someone write, with enmity, “People still play this game?” Two years after the somewhat tumultuous launch of Destiny, it’s a fair question, especially as other video games have launched with the hope of replicating
by Travis Northup
It's clear to see that Ammon's translucent tiles are transcendent.
Say hello (again) to Dylan Faden
Our recommendations for your best holiday gift purchases
Setting a new standard for getting started and continuing on.
A new Lord of the Rings implementation of the Pandemic system
From sprawling magical jungles and plains to fire and ash caused by Sky People’s greed and the Mangkwan’s grief; Pandora has changed.
Just because the Expo Hall is closed, it doesn’t mean you can’t find new and strange games
If you read the comments written below any Destiny article, you’re bound to find someone write, with enmity, “People still play this game?” Two years after the somewhat tumultuous launch of Destiny, it’s a fair question, especially as other video games have launched with the hope of replicating
by Travis Northup
Neon Chrome feels like what might happen if classic cinematic masterpiece Blade Runner and isometric gorefest Crusader: No Remorse met up, fell in love, and had a top-down shooter baby. It’s not always perfect, but it scratches a very particular cyberpunk itch. Playing as a nameless character, you find
by Ron Burke
It’s a special episode of the GT Reboot Podcast this week…and that’s because it’s the last…at least as you know it. This 71st episode of this show is the last that will feature Kenneth Shepard and Eric Van Allen as hosts. After a year and
by Kenneth Shepard
Having evolved from a Half Life 2 mod, Dear Esther is an immersive walking simulator that explores a mysterious island with an unnamed narrator and the little things he has to tell us about his and Esther’s story. Through discarded items and strange messages left in bioluminescent paint, the
by Rachel "Rei" Berry
I’m a fan of strange games. Whether they’re about shooting aliens while dancing with a late Michael Jackson, rolling things up with a ball, or capping pens, I love me some quirky video games. Safety First, a puzzle game with a unique mechanic, tries to capture that eccentric
by Elisha Deogracias
I called Forza Horizon 2 “Easily the best racer I’ve played in the last decade,” in my review, leaving Playground Games a tough act to follow. An incredible amount of content, over 200 cars, non-intrusive multiplayer, and some of the best arcade action on any platform had me singing
by Ron Burke
Destiny: Rise of Iron is now available to players everywhere, and comes with a whole slew of new content. One such feature is a bit odd, in that it allows players to apply a filter to the entire Destiny experience. I got a sneak peak at this feature a few
by Travis Northup
By Brad Wardell (Stardock) and Ron Burke (GamingTrend) During both of our PC gaming lifetimes, we’ve always built our own machines. As putting together computers has consistently become simpler throughout the years (with the notable exception of having to worry about heat) an alarming trend of form over function
by Ron Burke