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When I first heard about this game, I immediately looked it up and read the words “4X Turn-Based Strategy Game set in space.” I was also immediately interested, as that description has all the things I love in my games. I like strategy, I like space, and some things about
by Niko DelValleThe Crew has been an interesting case throughout the lifespan of its development. To begin with, everyone positioned it ads one of the biggest racing games to release on the “future generation” of consoles. Then after a few delays and some lackluster footage being released, many began to forget about
by Patrick RostNever has a game made me question my own existence. Now, it wasn’t anything so grandiose as me wondering if I’m even real (or, what if, like, we’re all just someone’s dream, man?). I know I’m real. I’m typing these words onto the page,
by David RobertsElectronic Arts debuted its new game mode Hotwire for the upcoming Battlefield Hardline, in demo form, at last weekend’s Playstation Experience. A strange mix of vehicular combat and traditional Battlefield mechanics, players have to control certain cars until they’re destroyed, to stop their ticket bar from depleting faster
by Eric Van AllenI had only tried an Oculus Rift briefly, a couple of years ago, when it was still quite an early prototype and mostly a tech demo without any software of substance. Since then a lot has changed and VR is no longer simply a neat peripheral but considered by many
by Sean LamaIt’s a tale as old as time itself. You are a pilot, docking at a space station, dropping in for some fuel. As you are heading to security, an alien named Junker absconds with your suitcase. Now it’s up to you and your newfound sentient luggage case (that
by Ron BurkeAt last weekend’s Playstation Experience, I got the chance to play a few matches of a new installment in a classic franchise, Mortal Kombat X. Featuring a bevy of new fighters and plenty more changes to the standard formula, I was worried about how true to the franchise X
by Eric Van AllenLooking back at Sony during 2012 and looking at it now in 2014, it’s impossible to deny how holistically it has turned around the public perception of PlayStation. Through calculated messaging, a consistent appeal to the right audience, and recently, a dash of nostalgia and celebration of its history,
by Kenneth ShepardWhen I first heard about this game, I immediately looked it up and read the words “4X Turn-Based Strategy Game set in space.” I was also immediately interested, as that description has all the things I love in my games. I like strategy, I like space, and some things about
by Niko DelValleHere are the games you should keep your eyes on through the back half of the year and into 2026!
Darrington Press has pulled out all the stops, and the resulting quality speaks for itself
A bold leap forward, but doesn’t stick the landing
An independent horror/action/fantasy that's far more than the sum of its parts
Treat your back and bottom to greatness
College Football 26 taking everything to the next level, as it should!
When I first heard about this game, I immediately looked it up and read the words “4X Turn-Based Strategy Game set in space.” I was also immediately interested, as that description has all the things I love in my games. I like strategy, I like space, and some things about
by Niko DelValleThe Crew has been an interesting case throughout the lifespan of its development. To begin with, everyone positioned it ads one of the biggest racing games to release on the “future generation” of consoles. Then after a few delays and some lackluster footage being released, many began to forget about
by Patrick RostNever has a game made me question my own existence. Now, it wasn’t anything so grandiose as me wondering if I’m even real (or, what if, like, we’re all just someone’s dream, man?). I know I’m real. I’m typing these words onto the page,
by David RobertsElectronic Arts debuted its new game mode Hotwire for the upcoming Battlefield Hardline, in demo form, at last weekend’s Playstation Experience. A strange mix of vehicular combat and traditional Battlefield mechanics, players have to control certain cars until they’re destroyed, to stop their ticket bar from depleting faster
by Eric Van AllenI had only tried an Oculus Rift briefly, a couple of years ago, when it was still quite an early prototype and mostly a tech demo without any software of substance. Since then a lot has changed and VR is no longer simply a neat peripheral but considered by many
by Sean LamaIt’s a tale as old as time itself. You are a pilot, docking at a space station, dropping in for some fuel. As you are heading to security, an alien named Junker absconds with your suitcase. Now it’s up to you and your newfound sentient luggage case (that
by Ron BurkeAt last weekend’s Playstation Experience, I got the chance to play a few matches of a new installment in a classic franchise, Mortal Kombat X. Featuring a bevy of new fighters and plenty more changes to the standard formula, I was worried about how true to the franchise X
by Eric Van AllenLooking back at Sony during 2012 and looking at it now in 2014, it’s impossible to deny how holistically it has turned around the public perception of PlayStation. Through calculated messaging, a consistent appeal to the right audience, and recently, a dash of nostalgia and celebration of its history,
by Kenneth Shepard