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Reviews   -   Mar 10, 2015 “A Hell of a Time” – DmC: Devil May Cry Definitive Edition (XB1)
“A Hell of a Time” – DmC: Devil May Cry Definitive Edition (XB1)

I was never much of a fan of the original Devil May Cry series, so when DmC: Devil May Cry rebooted the franchise in 2013, I was surprised to find myself instantly hooked and drawn into the dark, gritty world. DmC: Devil May Cry Definitive Edition reintroduces fans to the

by Travis Northup
Reviews   -   Mar 09, 2015 “Platforming Perfection” – Ori and the Blind Forest Review (XB1)

Five minutes into Moon Studios’ Ori and the Blind Forest, I knew it was something special–and I hadn’t even begun playing yet. The opening sequence is powerful, emotional, and comparable in quality to any of Disney’s best animated films, and sets a very high bar for the

by Travis Northup
Previews   -   Mar 09, 2015 The gem of PAX East 2015 — Twelve Minutes hands-on impressions
The gem of PAX East 2015 — Twelve Minutes hands-on impressions

Restarting time is a tricky concept to tamper with. You see many films do it, putting the main character in a situation where he/she is experiencing the same situations over and over again. Some of these films succeed such as Groundhog Day, Source Code, and Edge of Tomorrow, while

by Jay Malone
Podcast   -   Mar 08, 2015 Metatheory Podcast Ep. 16 – Disney, Helldivers, and GDC in one conversation
Metatheory Podcast Ep. 16 – Disney, Helldivers, and GDC in one conversation

This week’s episode of the Metatheory podcast includes Sean Lama, Justin Pauls, Eric Van Allen, and Kenneth Shepard as they discuss the viability of VR, which was the focus of this year’s Games Developers Conference in San Francisco, cross-platform multiplayer as being promised by Microsoft, the fantastic indie

by Sean Lama
Previews   -   Mar 08, 2015 Hands-on with the Iron Galaxy trio — Videoball, Capsule Force, and Gunsport
Hands-on with the Iron Galaxy trio — Videoball, Capsule Force, and Gunsport

With Iron Galaxy’s recent success as the developers behind titles such as DiveKick and the Xbox One reboot of Killer Instinct, it makes sense they would want to try their feet in publishing. They have done just that as they have three independent games slated for their New Indie

by Jay Malone
Previews   -   Mar 08, 2015 Turing darkness into beauty — Light Fall hands-on impressions
Turing darkness into beauty — Light Fall hands-on impressions

“We wanted to show that things which are dark, can also be good…” is what Bishop Games said was one of the main stories behind Light Fall, their new 2D platformer. Many games and other forms of media have always portrayed the idea of dark characters or scenery to be

by Jay Malone
Reviews   -   Mar 07, 2015 “Under 9,000” – Dragon Ball Xenoverse Review (XB1)
“Under 9,000” – Dragon Ball Xenoverse Review (XB1)

Namco Bandai has been releasing Dragon Ball series games for almost as long as the series itself has been around. The manga debuted in 1985, and less than a year later the first game was released. Since then, dozens of games have found their way into the hands of fans,

by Travis Northup
Reviews   -   Mar 06, 2015 GamerModz Custom Controller Review – a lesson in mods
GamerModz Custom Controller Review – a lesson in mods

Those of you who have been reading Gaming Trend for a while know I have very little love for third party controllers.  Microsoft and Sony spend millions developing each and every component, and the end results are usually pretty fantastic.  We spend hundreds upon hundreds of hours with these controllers

by Ron Burke
“A Hell of a Time” – DmC: Devil May Cry Definitive Edition (XB1)
Reviews   -   Mar 10, 2015 “A Hell of a Time” – DmC: Devil May Cry Definitive Edition (XB1)

I was never much of a fan of the original Devil May Cry series, so when DmC: Devil May Cry rebooted the franchise in 2013, I was surprised to find myself instantly hooked and drawn into the dark, gritty world. DmC: Devil May Cry Definitive Edition reintroduces fans to the

by Travis Northup
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Reviews   -   Mar 10, 2015 “A Hell of a Time” – DmC: Devil May Cry Definitive Edition (XB1)
“A Hell of a Time” – DmC: Devil May Cry Definitive Edition (XB1)

I was never much of a fan of the original Devil May Cry series, so when DmC: Devil May Cry rebooted the franchise in 2013, I was surprised to find myself instantly hooked and drawn into the dark, gritty world. DmC: Devil May Cry Definitive Edition reintroduces fans to the

by Travis Northup
Reviews   -   Mar 09, 2015 “Platforming Perfection” – Ori and the Blind Forest Review (XB1)

Five minutes into Moon Studios’ Ori and the Blind Forest, I knew it was something special–and I hadn’t even begun playing yet. The opening sequence is powerful, emotional, and comparable in quality to any of Disney’s best animated films, and sets a very high bar for the

by Travis Northup
Previews   -   Mar 09, 2015 The gem of PAX East 2015 — Twelve Minutes hands-on impressions
The gem of PAX East 2015 — Twelve Minutes hands-on impressions

Restarting time is a tricky concept to tamper with. You see many films do it, putting the main character in a situation where he/she is experiencing the same situations over and over again. Some of these films succeed such as Groundhog Day, Source Code, and Edge of Tomorrow, while

by Jay Malone
Podcast   -   Mar 08, 2015 Metatheory Podcast Ep. 16 – Disney, Helldivers, and GDC in one conversation
Metatheory Podcast Ep. 16 – Disney, Helldivers, and GDC in one conversation

This week’s episode of the Metatheory podcast includes Sean Lama, Justin Pauls, Eric Van Allen, and Kenneth Shepard as they discuss the viability of VR, which was the focus of this year’s Games Developers Conference in San Francisco, cross-platform multiplayer as being promised by Microsoft, the fantastic indie

by Sean Lama
Previews   -   Mar 08, 2015 Hands-on with the Iron Galaxy trio — Videoball, Capsule Force, and Gunsport
Hands-on with the Iron Galaxy trio — Videoball, Capsule Force, and Gunsport

With Iron Galaxy’s recent success as the developers behind titles such as DiveKick and the Xbox One reboot of Killer Instinct, it makes sense they would want to try their feet in publishing. They have done just that as they have three independent games slated for their New Indie

by Jay Malone
Previews   -   Mar 08, 2015 Turing darkness into beauty — Light Fall hands-on impressions
Turing darkness into beauty — Light Fall hands-on impressions

“We wanted to show that things which are dark, can also be good…” is what Bishop Games said was one of the main stories behind Light Fall, their new 2D platformer. Many games and other forms of media have always portrayed the idea of dark characters or scenery to be

by Jay Malone
Reviews   -   Mar 07, 2015 “Under 9,000” – Dragon Ball Xenoverse Review (XB1)
“Under 9,000” – Dragon Ball Xenoverse Review (XB1)

Namco Bandai has been releasing Dragon Ball series games for almost as long as the series itself has been around. The manga debuted in 1985, and less than a year later the first game was released. Since then, dozens of games have found their way into the hands of fans,

by Travis Northup
Reviews   -   Mar 06, 2015 GamerModz Custom Controller Review – a lesson in mods
GamerModz Custom Controller Review – a lesson in mods

Those of you who have been reading Gaming Trend for a while know I have very little love for third party controllers.  Microsoft and Sony spend millions developing each and every component, and the end results are usually pretty fantastic.  We spend hundreds upon hundreds of hours with these controllers

by Ron Burke
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