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One of the best things about the 3DS is its wide and ever-growing library of JRPG’s. This new release of Etrian Odyssey 2 Untold: The Fafnir Knight adds to the handheld 3D Nintendo system’s long line of great games. It features the same polished and elaborate gameplay as
by Stefan AlexanderA friend of mine once sent me an article about how genre fiction needs to be about characters. It made the further point that science fiction often loses its way while exploring fantastic concepts, and aspiring writers would be wise to avoid such pitfalls. I find this line of thought
by Michael EyreAction RPG’s are getting big again with the likes of Diablo 3, Grim Dawn, Path of Exile, and more. Victor Vran looks to cash in on this, while doing some unique things that make it stand on its own. Its core gameplay is solid and it has a ton
by Bryan ErtmerGalak-Z: The Dimensional is much like the empty void of space. Cold, unforgiving, and apathetic to your outcome, it simply exists for you to conquer or fall to again and again. Blending the challenging repetition of the roguelike genre with the mechanical dexterity necessary to be an ace dogfighter, Galak-Z:
by Eric Van AllenGamescom was this week, and since Microsoft was the only one who showed up, it’s a pretty Xbox-heavy show this week. After discussing Rare Replay and mourning the loss of Kameo II, Kenneth, Matt, and Josh go announcement by announcement through Microsoft’s Gamescom showing. The long-awaited Quantum Break
by Kenneth ShepardLast week, I was fortunate enough to chat with Jeremy Dunham, the Vice President of Marketing and Communications from Psyonix, the studio behind this summer’s hit title, Rocket League. As a game that surprised us all, we discussed topics such as the game’s huge success, the game design
by Matt WelshWhen I heard I was going to be playing a game where squares are fighting squares, I figured at the most I’d be getting a mathlete competition, and at the very least I’d be entertained by a church group laser tag match. The truth of Zenzizenzic, Adult Swim’
by Patrick RostPatience is a virtue that many lack, but it can also be an ethic that gets you further in life. So is the case in the newest PSN title, The Swindle. Created by Dan Marshall and Size Five Games, The Swindle is a “steampunk cybercrime caper,” as made evident by
by Jay MaloneOne of the best things about the 3DS is its wide and ever-growing library of JRPG’s. This new release of Etrian Odyssey 2 Untold: The Fafnir Knight adds to the handheld 3D Nintendo system’s long line of great games. It features the same polished and elaborate gameplay as
by Stefan AlexanderOr, how I got over my childhood prejudices and saw the light that is Namco's beloved arcade fighter
The game doesn’t get any better than this.
We can use a few more green spaces.
The other ninja is busy in the U.S.A.
A two perspective look at the brand new Starfinder: Second Edition Player Core manual.
I’m thoroughly impressed with the upgrades Razer has implemented in making a great headset a phenomenal one
Aerial combat iteration of Undaunted system.
One of the best things about the 3DS is its wide and ever-growing library of JRPG’s. This new release of Etrian Odyssey 2 Untold: The Fafnir Knight adds to the handheld 3D Nintendo system’s long line of great games. It features the same polished and elaborate gameplay as
by Stefan AlexanderA friend of mine once sent me an article about how genre fiction needs to be about characters. It made the further point that science fiction often loses its way while exploring fantastic concepts, and aspiring writers would be wise to avoid such pitfalls. I find this line of thought
by Michael EyreAction RPG’s are getting big again with the likes of Diablo 3, Grim Dawn, Path of Exile, and more. Victor Vran looks to cash in on this, while doing some unique things that make it stand on its own. Its core gameplay is solid and it has a ton
by Bryan ErtmerGalak-Z: The Dimensional is much like the empty void of space. Cold, unforgiving, and apathetic to your outcome, it simply exists for you to conquer or fall to again and again. Blending the challenging repetition of the roguelike genre with the mechanical dexterity necessary to be an ace dogfighter, Galak-Z:
by Eric Van AllenGamescom was this week, and since Microsoft was the only one who showed up, it’s a pretty Xbox-heavy show this week. After discussing Rare Replay and mourning the loss of Kameo II, Kenneth, Matt, and Josh go announcement by announcement through Microsoft’s Gamescom showing. The long-awaited Quantum Break
by Kenneth ShepardLast week, I was fortunate enough to chat with Jeremy Dunham, the Vice President of Marketing and Communications from Psyonix, the studio behind this summer’s hit title, Rocket League. As a game that surprised us all, we discussed topics such as the game’s huge success, the game design
by Matt WelshWhen I heard I was going to be playing a game where squares are fighting squares, I figured at the most I’d be getting a mathlete competition, and at the very least I’d be entertained by a church group laser tag match. The truth of Zenzizenzic, Adult Swim’
by Patrick RostPatience is a virtue that many lack, but it can also be an ethic that gets you further in life. So is the case in the newest PSN title, The Swindle. Created by Dan Marshall and Size Five Games, The Swindle is a “steampunk cybercrime caper,” as made evident by
by Jay Malone