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When Remedy Entertainment hits, they hit hard. Max Payne was fantastic, Alan Wake sent shivers up our spines, and now the studio has delivered their most ambitious game to date. Part game, and part TV show, Quantum Break is, by a large margin, the best Remedy game yet. Quantum Break
by Ron BurkeOne of the most important aspects of playing a sport is to get up after falling on your face. Last year, Sony’s beloved MLB franchise The Show took its first step backwards in a long time. When you are the only competitor in the market, you can become complacent,
by Jay MaloneThe Elder Scrolls V: Skyrim is as much an open world as it is a story you craft for yourself. Bethesda doesn’t pin you down to any particular path beyond the main story threads, instead leaving you to explore Tamriel as you see fit. To make that world worth
by Ron BurkeThough I consider myself a pretty big baby, I’m a sucker for a good horror game. Any time I have the opportunity to review a game that promises to scare me, I pounce on it with equal parts fear and excitement. Unfortunately, not only is UnderDread not very frightening,
by Sarah MarchantIn the later part of 2015 Titan comics introduced us to the Assassin’s Creed comic series, which told us the tale of Charlotte ‘Char’ de la Cruz and her adventures as the Assassin Brotherhood’s newest draftee in their clandestine war against the Templar Order. This monthly five part
by Lucious BarnesGaming Trend Editor-in-Chief Ron Burke sat down with Lewis Shaw, the creator of a Kickstart-in-motion called Downsize to find out what this corporate greed simulator is all about. The game is nearly half funded and has only been live for a few days, so we had to find out more.
by Ron BurkeIt’s a special day today in the Gaming Trend neighborhood, as today marks the one-year anniversary of rebooting the Gaming Trend Podcast as the GT Reboot you know it as today. Joining Eric and Kenneth on this occasion is Blake Hester, who gives some closing thoughts on the Division
by Kenneth ShepardIt’s been 20 years since I was first introduced to the computer game Worms. In the mid-90s, the game seemed innovative and a bit naughty. It was great fun to move these egotistical worms around blowing other worms to pieces with a deep arsenal of weaponry. I’d like
by Nick SouthWhen Remedy Entertainment hits, they hit hard. Max Payne was fantastic, Alan Wake sent shivers up our spines, and now the studio has delivered their most ambitious game to date. Part game, and part TV show, Quantum Break is, by a large margin, the best Remedy game yet. Quantum Break
by Ron BurkeThe 40th anniversary of Mario goes hard
R0DE has been in the premium audio business since 1967, when Henry Freedman, a London-born sound engineer, and his Swedish-born wife, Astrid, formed the company. While we’ve seen generation after generation of audio technologies, ever cleaner and feature-rich, a brand new generation of creators is looking to bring studio-quality
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When Remedy Entertainment hits, they hit hard. Max Payne was fantastic, Alan Wake sent shivers up our spines, and now the studio has delivered their most ambitious game to date. Part game, and part TV show, Quantum Break is, by a large margin, the best Remedy game yet. Quantum Break
by Ron BurkeOne of the most important aspects of playing a sport is to get up after falling on your face. Last year, Sony’s beloved MLB franchise The Show took its first step backwards in a long time. When you are the only competitor in the market, you can become complacent,
by Jay MaloneThe Elder Scrolls V: Skyrim is as much an open world as it is a story you craft for yourself. Bethesda doesn’t pin you down to any particular path beyond the main story threads, instead leaving you to explore Tamriel as you see fit. To make that world worth
by Ron BurkeThough I consider myself a pretty big baby, I’m a sucker for a good horror game. Any time I have the opportunity to review a game that promises to scare me, I pounce on it with equal parts fear and excitement. Unfortunately, not only is UnderDread not very frightening,
by Sarah MarchantIn the later part of 2015 Titan comics introduced us to the Assassin’s Creed comic series, which told us the tale of Charlotte ‘Char’ de la Cruz and her adventures as the Assassin Brotherhood’s newest draftee in their clandestine war against the Templar Order. This monthly five part
by Lucious BarnesGaming Trend Editor-in-Chief Ron Burke sat down with Lewis Shaw, the creator of a Kickstart-in-motion called Downsize to find out what this corporate greed simulator is all about. The game is nearly half funded and has only been live for a few days, so we had to find out more.
by Ron BurkeIt’s a special day today in the Gaming Trend neighborhood, as today marks the one-year anniversary of rebooting the Gaming Trend Podcast as the GT Reboot you know it as today. Joining Eric and Kenneth on this occasion is Blake Hester, who gives some closing thoughts on the Division
by Kenneth ShepardIt’s been 20 years since I was first introduced to the computer game Worms. In the mid-90s, the game seemed innovative and a bit naughty. It was great fun to move these egotistical worms around blowing other worms to pieces with a deep arsenal of weaponry. I’d like
by Nick South