Advertisement ・ Go Ad Free
Announcement
Reviews   -   Apr 26, 2016 The indie kid’s rhythm game: LOUD on Planet X review
The indie kid’s rhythm game: LOUD on Planet X review

LOUD on Planet X is a fun and quirky addition to the rhythm game genre. It features music from all across the indie spectrum, everything from pop by Lights and CHVRCHES to alternative rock by July Talk and hip hop by Shad. While not without its drawbacks, it has a

by Sarah Marchant
Reviews   -   Apr 26, 2016 Disarmed and dangerous: Severed review
Disarmed and dangerous: Severed review

Severed is the first touch-based action game I’ve ever loved. It carries itself with intelligence and fluidity, using a hybrid of thumbsticks and touch controls in ways that are intuitive and never gimmicky, making Severed feel perfectly designed for PlayStation Vita. Even beneath its polished game design, though, Severed

by Matt Welsh
Impressions   -   Apr 25, 2016 Shield TV Update: Borderlands The Pre-Sequel and Super Meat Boy
Shield TV Update: Borderlands The Pre-Sequel and Super Meat Boy

The Shield TV is far more than a TV service aggregation platform. As you might have seen in my review of the system, it’s also a very capable gaming machine in its own right. Beyond its ability to stream from a GeForce-enabled PC, it’s also able to run

by Ron Burke
Podcast   -   Apr 25, 2016 Gaming Trend Podcast: Loud noises
Gaming Trend Podcast: Loud noises

This week on the GT Reboot Podcast we’re looking both back and forward as Eric and Kenneth are joined by Ron and Justin to talk about some old games and some new hardware. Kenneth is playing through the other two Zero Escape games in preparation for Zero Time Dilemma,

by Kenneth Shepard
Previews   -   Apr 25, 2016 Save the robots: Hands-on impressions of Shiny
Save the robots: Hands-on impressions of Shiny

With violence being prevalent throughout so many art forms today, developer Garage227 wants to do its best to counteract that with their newest 2D platformer, Shiny. This journey tells the tale of a small little robot, who wakes up to find the humans populating his planet have taken all the

by Jay Malone
Previews   -   Apr 23, 2016 Darkness brings promise: Hands-on impressions of Perception
Darkness brings promise: Hands-on impressions of Perception

“Something unique”  is the main idea that drove ex-Irrational developer Bill Gardner when he began to flesh out Perception. Gardner is a self-admitted fan of the horror genre, but he prefers tense, nail-biting atmosphere as opposed to the Saw/Hostel-style jump scares and brutality. That love of tension is coming

by Jay Malone
Reviews   -   Apr 22, 2016 I fought the Maw and the Maw won: Elder Scrolls Online: Thieves Guild review
I fought the Maw and the Maw won: Elder Scrolls Online: Thieves Guild review

Of all the cool things that have been possible in the Elder Scrolls world, stealthy entry and blatant theft has always been one of the most useful and entertaining.  Taking from others to give to someone else, for a tad bit of gold of course, has always satisfied when done

by Patrick Rost
Reviews   -   Apr 20, 2016 Complications on Corneria: Star Fox Guard review
Complications on Corneria: Star Fox Guard review

Star Fox Guard presents a concept that sounds great on paper, but seemingly loses something along the way. Capitalizing on the touch input and two-screen experience of Wii U sounds like a natural fit for the tower defense genre, but Star Fox Guard unfortunately falls victim to its often-overwhelming approach.

by Matt Welsh
The indie kid’s rhythm game: LOUD on Planet X review
Reviews   -   Apr 26, 2016 The indie kid’s rhythm game: LOUD on Planet X review

LOUD on Planet X is a fun and quirky addition to the rhythm game genre. It features music from all across the indie spectrum, everything from pop by Lights and CHVRCHES to alternative rock by July Talk and hip hop by Shad. While not without its drawbacks, it has a

by Sarah Marchant
Advertisement ・ Go Ad Free
Featured Articles 7 Articles
Advertisement ・ Go Ad Free
Latest Articles
Reviews   -   Apr 26, 2016 The indie kid’s rhythm game: LOUD on Planet X review
The indie kid’s rhythm game: LOUD on Planet X review

LOUD on Planet X is a fun and quirky addition to the rhythm game genre. It features music from all across the indie spectrum, everything from pop by Lights and CHVRCHES to alternative rock by July Talk and hip hop by Shad. While not without its drawbacks, it has a

by Sarah Marchant
Reviews   -   Apr 26, 2016 Disarmed and dangerous: Severed review
Disarmed and dangerous: Severed review

Severed is the first touch-based action game I’ve ever loved. It carries itself with intelligence and fluidity, using a hybrid of thumbsticks and touch controls in ways that are intuitive and never gimmicky, making Severed feel perfectly designed for PlayStation Vita. Even beneath its polished game design, though, Severed

by Matt Welsh
Impressions   -   Apr 25, 2016 Shield TV Update: Borderlands The Pre-Sequel and Super Meat Boy
Shield TV Update: Borderlands The Pre-Sequel and Super Meat Boy

The Shield TV is far more than a TV service aggregation platform. As you might have seen in my review of the system, it’s also a very capable gaming machine in its own right. Beyond its ability to stream from a GeForce-enabled PC, it’s also able to run

by Ron Burke
Podcast   -   Apr 25, 2016 Gaming Trend Podcast: Loud noises
Gaming Trend Podcast: Loud noises

This week on the GT Reboot Podcast we’re looking both back and forward as Eric and Kenneth are joined by Ron and Justin to talk about some old games and some new hardware. Kenneth is playing through the other two Zero Escape games in preparation for Zero Time Dilemma,

by Kenneth Shepard
Previews   -   Apr 25, 2016 Save the robots: Hands-on impressions of Shiny
Save the robots: Hands-on impressions of Shiny

With violence being prevalent throughout so many art forms today, developer Garage227 wants to do its best to counteract that with their newest 2D platformer, Shiny. This journey tells the tale of a small little robot, who wakes up to find the humans populating his planet have taken all the

by Jay Malone
Previews   -   Apr 23, 2016 Darkness brings promise: Hands-on impressions of Perception
Darkness brings promise: Hands-on impressions of Perception

“Something unique”  is the main idea that drove ex-Irrational developer Bill Gardner when he began to flesh out Perception. Gardner is a self-admitted fan of the horror genre, but he prefers tense, nail-biting atmosphere as opposed to the Saw/Hostel-style jump scares and brutality. That love of tension is coming

by Jay Malone
Reviews   -   Apr 22, 2016 I fought the Maw and the Maw won: Elder Scrolls Online: Thieves Guild review
I fought the Maw and the Maw won: Elder Scrolls Online: Thieves Guild review

Of all the cool things that have been possible in the Elder Scrolls world, stealthy entry and blatant theft has always been one of the most useful and entertaining.  Taking from others to give to someone else, for a tad bit of gold of course, has always satisfied when done

by Patrick Rost
Reviews   -   Apr 20, 2016 Complications on Corneria: Star Fox Guard review
Complications on Corneria: Star Fox Guard review

Star Fox Guard presents a concept that sounds great on paper, but seemingly loses something along the way. Capitalizing on the touch input and two-screen experience of Wii U sounds like a natural fit for the tower defense genre, but Star Fox Guard unfortunately falls victim to its often-overwhelming approach.

by Matt Welsh
Advertisement ・ Go Ad Free
Your link has expired. Please request a new one.
Your link has expired. Please request a new one.
Your link has expired. Please request a new one.
Great! You've successfully signed up.
Great! You've successfully signed up.
Welcome back! You've successfully signed in.
Success! You now have access to additional content.