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Parents trying to get their younger children into gaming often have the difficult choice between something above their children’s skill level or too simple to occupy themselves. Best Treehouse Ever tries to fill in this gap, introducing younger players to the forward thinking concepts of strategy and card drafting
by John FarrellShadow of the Beast is one of the reasons I play games today. Back on my Amiga 500 I set off across this side-scrolling alien landscape, brutally eviscerating foes in my bid to avenge my father’s death at the hands of the evil lord Maletoth. It was unapologetically difficult,
by Ron BurkeUncharted 4: A Thief’s End has been out for just under a week now, and Kenneth, Blake, and Josh have all gathered around to talk about Nathan Drake’s final adventure. In this lengthy spoilercast, we talk about what we thought about the more understated and somber Uncharted, the
by Kenneth ShepardIt’s a sad week on this week’s episode of the GT Reboot Podcast, but we’re here to face it all with a smile and bring you a lengthy show. Jay’s playing a game that somehow merges Solitaire, horse racing, and reincarnation, Eric is testing out the
by Kenneth ShepardTaking off shortly after the events of Assassin’s Creed: Assassins issue number five, the sixth opens with our heroine, Charlotte ‘Char’ De La Cruz, becoming a more reluctant member of the team as the full weight of her new obligations begin to weigh on her. In addition to the
by Lucious BarnesIf there’s a genre where board gaming still takes a backseat to digital platforms, it’s in the world of sports games. While I’d much rather play a game of Second Season Football to Madden any day, board gaming will never be able to simulate all the working
by Nick SouthThe last expansion for XCOM 2 was a solid upgrade to the seriousness of the base game, adding a lot of cosmetic options, but part of me felt like the community had already served this need and to better effect. This time around we are treated to something far more
by Ron BurkeWhat the hell is TASTEE? I found myself asking that same question when this game came across my desk. In this case, it stands for Tactical Asynchronous Simultaneous Turn-Based E-something Engine (seriously, they didn’t figure out that first E) but that doesn’t really explain everything TASTEE: Lethal Tactics
by Ron BurkeParents trying to get their younger children into gaming often have the difficult choice between something above their children’s skill level or too simple to occupy themselves. Best Treehouse Ever tries to fill in this gap, introducing younger players to the forward thinking concepts of strategy and card drafting
by John FarrellThe 40th anniversary of Mario goes hard
R0DE has been in the premium audio business since 1967, when Henry Freedman, a London-born sound engineer, and his Swedish-born wife, Astrid, formed the company. While we’ve seen generation after generation of audio technologies, ever cleaner and feature-rich, a brand new generation of creators is looking to bring studio-quality
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Parents trying to get their younger children into gaming often have the difficult choice between something above their children’s skill level or too simple to occupy themselves. Best Treehouse Ever tries to fill in this gap, introducing younger players to the forward thinking concepts of strategy and card drafting
by John FarrellShadow of the Beast is one of the reasons I play games today. Back on my Amiga 500 I set off across this side-scrolling alien landscape, brutally eviscerating foes in my bid to avenge my father’s death at the hands of the evil lord Maletoth. It was unapologetically difficult,
by Ron BurkeUncharted 4: A Thief’s End has been out for just under a week now, and Kenneth, Blake, and Josh have all gathered around to talk about Nathan Drake’s final adventure. In this lengthy spoilercast, we talk about what we thought about the more understated and somber Uncharted, the
by Kenneth ShepardIt’s a sad week on this week’s episode of the GT Reboot Podcast, but we’re here to face it all with a smile and bring you a lengthy show. Jay’s playing a game that somehow merges Solitaire, horse racing, and reincarnation, Eric is testing out the
by Kenneth ShepardTaking off shortly after the events of Assassin’s Creed: Assassins issue number five, the sixth opens with our heroine, Charlotte ‘Char’ De La Cruz, becoming a more reluctant member of the team as the full weight of her new obligations begin to weigh on her. In addition to the
by Lucious BarnesIf there’s a genre where board gaming still takes a backseat to digital platforms, it’s in the world of sports games. While I’d much rather play a game of Second Season Football to Madden any day, board gaming will never be able to simulate all the working
by Nick SouthThe last expansion for XCOM 2 was a solid upgrade to the seriousness of the base game, adding a lot of cosmetic options, but part of me felt like the community had already served this need and to better effect. This time around we are treated to something far more
by Ron BurkeWhat the hell is TASTEE? I found myself asking that same question when this game came across my desk. In this case, it stands for Tactical Asynchronous Simultaneous Turn-Based E-something Engine (seriously, they didn’t figure out that first E) but that doesn’t really explain everything TASTEE: Lethal Tactics
by Ron Burke