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Kingdom Hearts was a communal experience for me and my friends. We played the game at the same time, and discussed various plot points and secrets at extreme length. One of my most vivid memories of youth is my group complaining that we’d never get to play the fabled
by Patrick Rost
Isolation was once a thing we tried to stay away from. We longed for the companionship of others, the help to overcome difficult tasks. Over time, however, we’ve found that isolation has its advantages. When you’re thrown into an isolated world where everyone you meet is out to
by Sean Anthony
I take it as a point of pride that many people I know have an instinctive fear of my voice whenever the pun train starts rolling. Things get off track, the bad jokes are full steam ahead, and for a good few minutes everyone gets increasingly steamed up as my
by John Farrell
The end goal of all MMORPGs is to be the most powerful, but Skyforge takes that one step further: rather than tell the story of your adventures, Skyforge aims to tell the story of your rise to godhood. While the game in its current state has lofty ambitions, and a
by Christian DeCoster
Playing The Inner World is a frustrating experience. This isn’t just because it suffers from an amateur lack of polish, but because even when the level design is unforgivably nonsensical, its whimsical world continuously teases you with the promise of a better game. Ultimately, Studio Fizbin’s first foray
by Hunter Wolfe
Zelda: Breath of the Wild is an amazing game. I’ve played around 60+ hours of Nintendo’s flagship Switch title, and I still find myself enamored by new discoveries and my wonderfully unique moments within the game’s sandbox. It is undoubtedly a foundational game, one which has been
by Joe DeClara
The original Splatoon was one of the Wii U’s few big hits. It’s an online shooter with a twist: you shoot ink, not bullets, and you can swim through your team’s color of ink to move quickly and reload. I put dozens, maybe even hundreds of hours
by Kyle Movius
After pushing back the monstrous hordes in Valeria: Card Kingdoms and exploring the wilds they left behind in Quests for Valeria, the time has come to rebuild the ravaged kingdom. A kingdom must have a capital, a fact the dukes and duchesses well know. Whoever readies their land for the
by John Farrell
Kingdom Hearts was a communal experience for me and my friends. We played the game at the same time, and discussed various plot points and secrets at extreme length. One of my most vivid memories of youth is my group complaining that we’d never get to play the fabled
by Patrick Rost
Relive Atari classics in handheld form!
It’s better for newbies, but still very much an extraction shooter
This might be the perfect gaming instrument
AK Interactive updated their classic Panel Liner and the results are awesome
This one's giving Saturday morning cartoon zeerust with a whole lotta dice chuckin' nonsense.
and Auntie's Choice certified!
Kingdom Hearts was a communal experience for me and my friends. We played the game at the same time, and discussed various plot points and secrets at extreme length. One of my most vivid memories of youth is my group complaining that we’d never get to play the fabled
by Patrick Rost
Isolation was once a thing we tried to stay away from. We longed for the companionship of others, the help to overcome difficult tasks. Over time, however, we’ve found that isolation has its advantages. When you’re thrown into an isolated world where everyone you meet is out to
by Sean Anthony
I take it as a point of pride that many people I know have an instinctive fear of my voice whenever the pun train starts rolling. Things get off track, the bad jokes are full steam ahead, and for a good few minutes everyone gets increasingly steamed up as my
by John Farrell
The end goal of all MMORPGs is to be the most powerful, but Skyforge takes that one step further: rather than tell the story of your adventures, Skyforge aims to tell the story of your rise to godhood. While the game in its current state has lofty ambitions, and a
by Christian DeCoster
Playing The Inner World is a frustrating experience. This isn’t just because it suffers from an amateur lack of polish, but because even when the level design is unforgivably nonsensical, its whimsical world continuously teases you with the promise of a better game. Ultimately, Studio Fizbin’s first foray
by Hunter Wolfe
Zelda: Breath of the Wild is an amazing game. I’ve played around 60+ hours of Nintendo’s flagship Switch title, and I still find myself enamored by new discoveries and my wonderfully unique moments within the game’s sandbox. It is undoubtedly a foundational game, one which has been
by Joe DeClara
The original Splatoon was one of the Wii U’s few big hits. It’s an online shooter with a twist: you shoot ink, not bullets, and you can swim through your team’s color of ink to move quickly and reload. I put dozens, maybe even hundreds of hours
by Kyle Movius
After pushing back the monstrous hordes in Valeria: Card Kingdoms and exploring the wilds they left behind in Quests for Valeria, the time has come to rebuild the ravaged kingdom. A kingdom must have a capital, a fact the dukes and duchesses well know. Whoever readies their land for the
by John Farrell