Advertisement  ・  Go Ad Free
                
            
                
                    Latest Articles
                
                
            
            
            Advertisement  ・  Go Ad Free
                
             
            Since its release in 2010, Apocalypse World by D. Vincent Baker has been inspiring numerous new roleplaying games. These games (collectively known as Powered by the Apocalypse, or PBTA) range from telling near-historic tales of Icelandic settlers to focusing on the messy emotional lives of teenage monsters. Currently on Kickstarter,
by Ben Mandall 
            It’s midnight. Somehow, it’s always midnight here, but that suits the undead citizens just fine. In a purely figurative sense, the street looks rather lively. Vendors run a variety of businesses. Ghouls and skeletons walk around making friendly conversation. Dark flames provide a dim, atmospheric illumination. A banquet
by Kyle Movius 
            Have you ever wondered what it would be like to travel into cyberspace as an elite hacker and take over highly defended computer networks all while hearing the voice of Duke Nukem himself, Jon St. John? Well, then Darknet might be just the puzzle/strategy game you have been looking
by Zach Faber 
            I’m naked again. I’d made it a good distance away from the crucifix where the game begins, but exertion combined with exhaustion took its toll. Frantically scrounging for grass reeds just to make some clothes to shield myself from the burning sun, I found out very quickly that
by Ron Burke 
            Nintendo fans have always shown a nearly unconditional passion and excitement for any launch of a new console, and as such, the Nintendo Switch launch brought an expected fervor to New York. Fans of the brand rallied together to claim their place in line outside the Nintendo World Store in
by Joe DeClara 
            Gust, the developers of the Atelier series, seem to approach each game with the same philosophy that goes into their trademark alchemy process found in each game. Taking the ingredients of a fun JRPG and tinkering with them in subtle ways, Atelier games come out similar, but always slightly improved
by Patrick Rost 
            We all have our own ways of unwinding. For some, it’s blowing off stress in a shooter; for others, it’s challenging friends to fighting or racing games, but nothing helps me relax like getting lost in a bright, low-pressure, cartoony world of repetition. I discovered the Bokujō Monogatari
by A Kay Purcell 
            I slowly crest the hill, being careful not to silhouette myself against the horizon’s dying light. Going prone, I pull out my sniper rifle as my ghillie suit flutters in the wind. I call out that I can see five tangos in the base below. Mike Pearce, a fellow
by Ron Burke 
            Since its release in 2010, Apocalypse World by D. Vincent Baker has been inspiring numerous new roleplaying games. These games (collectively known as Powered by the Apocalypse, or PBTA) range from telling near-historic tales of Icelandic settlers to focusing on the messy emotional lives of teenage monsters. Currently on Kickstarter,
by Ben Mandall 
             
             
             
            Relive Atari classics in handheld form!
 
            It’s better for newbies, but still very much an extraction shooter
 
            This might be the perfect gaming instrument
 
            AK Interactive updated their classic Panel Liner and the results are awesome
 
            This one's giving Saturday morning cartoon zeerust with a whole lotta dice chuckin' nonsense.
 
            and Auntie's Choice certified!
 
            Since its release in 2010, Apocalypse World by D. Vincent Baker has been inspiring numerous new roleplaying games. These games (collectively known as Powered by the Apocalypse, or PBTA) range from telling near-historic tales of Icelandic settlers to focusing on the messy emotional lives of teenage monsters. Currently on Kickstarter,
by Ben Mandall 
            It’s midnight. Somehow, it’s always midnight here, but that suits the undead citizens just fine. In a purely figurative sense, the street looks rather lively. Vendors run a variety of businesses. Ghouls and skeletons walk around making friendly conversation. Dark flames provide a dim, atmospheric illumination. A banquet
by Kyle Movius 
            Have you ever wondered what it would be like to travel into cyberspace as an elite hacker and take over highly defended computer networks all while hearing the voice of Duke Nukem himself, Jon St. John? Well, then Darknet might be just the puzzle/strategy game you have been looking
by Zach Faber 
            I’m naked again. I’d made it a good distance away from the crucifix where the game begins, but exertion combined with exhaustion took its toll. Frantically scrounging for grass reeds just to make some clothes to shield myself from the burning sun, I found out very quickly that
by Ron Burke 
            Nintendo fans have always shown a nearly unconditional passion and excitement for any launch of a new console, and as such, the Nintendo Switch launch brought an expected fervor to New York. Fans of the brand rallied together to claim their place in line outside the Nintendo World Store in
by Joe DeClara 
            Gust, the developers of the Atelier series, seem to approach each game with the same philosophy that goes into their trademark alchemy process found in each game. Taking the ingredients of a fun JRPG and tinkering with them in subtle ways, Atelier games come out similar, but always slightly improved
by Patrick Rost 
            We all have our own ways of unwinding. For some, it’s blowing off stress in a shooter; for others, it’s challenging friends to fighting or racing games, but nothing helps me relax like getting lost in a bright, low-pressure, cartoony world of repetition. I discovered the Bokujō Monogatari
by A Kay Purcell 
            I slowly crest the hill, being careful not to silhouette myself against the horizon’s dying light. Going prone, I pull out my sniper rifle as my ghillie suit flutters in the wind. I call out that I can see five tangos in the base below. Mike Pearce, a fellow
by Ron Burke