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Role-playing games demand a lot of time and attention. Whether it’s grinding up to the next level or exploring a new area of a huge map, RPGs aren’t games you can really pick up and play. Shiren the Wanderer: The Tower of Fortune and the Dice of Fate
by Christian DeCosterWhen Hunter’s Legacy caught my eye, I was hoping I’d be going into a fun little platformer about a community of cats. As it turns out, the platforming aspect is challenging and enjoyable, but the game as a whole is lackluster and not all that memorable. The dastardly
by Sarah MarchantI always thought that a mousepad was a pretty simple thing, nothing to be concerned with in the whole scope of the computer unit. Boy was I wrong. Even though a mousepad only need be flat and smooth to be worthwhile, it is clear to me now that some are
by Patrick RostIt’s hard to believe that the Elder Scrolls franchise has been around for two decades. During that time, the fantasy realm of Tamriel has hosted a bevy of terrific role-playing action games. Now, Bethesda has taken on the role of the characters of its games, venturing into uncharted territory
by Nick SouthTrials of the Blood Dragon continues the storyline found in Far Cry 3: Blood Dragon, but instead of being a shooter it is at it’s core, this iteration brings forth both the over-the-top side-scrolling antics seen in previous Trials games along with a cheeseball plot and presentation that goes
by Justin PaulsThere is a very fine line between masterfully challenging and infuriatingly difficult game design. The great 2D platformers of yesteryear toed this line with unfortuitous perfection. Xibalba Studios’ action-platformer, MilitAnt, attempts to take gameplay and level design ideas from classics like Super Mario Bros. and Mega Man. Unfortunately, intrusive enemy
by Joe DeClaraA lot of indie games take inspiration from the classics, particularly from the 8-bit through 16-bit era. DreamBreak, a cyberpunk, point-and-click adventure game recently released on Steam, doesn’t just feel like a game inspired by the old Sierra adventure games, such as Space Quest and King’s Quest, it
by Christian DeCosterWe had some technical issues but Kenneth and Eric are here to salvage the majority of the latest episode of the GT Reboot Podcast. Eric has some sterilized non-review opinions on This is the Police, as well as some high praise for the latest update to Hitman. Kenneth’s still
by Kenneth ShepardRole-playing games demand a lot of time and attention. Whether it’s grinding up to the next level or exploring a new area of a huge map, RPGs aren’t games you can really pick up and play. Shiren the Wanderer: The Tower of Fortune and the Dice of Fate
by Christian DeCosterTechland makes a beast of an effort to deliver a spectacular zombie game
Got places to go, gotta follow my rainbow!
Fans of The Dragon Prince Have Rare Opportunity to Gain Access, Credit, and Influence in the Production of the New Series at Select Pledge Levels
Last year at Gen Con, I got a brief look at Disco Heist Laundry and you can read that preview here. A year later and the loose screws are tighter and the music is pumping. Nothing about the core gameplay has changed; you still want to bring goons into the
The 40th anniversary of Mario goes hard
R0DE has been in the premium audio business since 1967, when Henry Freedman, a London-born sound engineer, and his Swedish-born wife, Astrid, formed the company. While we’ve seen generation after generation of audio technologies, ever cleaner and feature-rich, a brand new generation of creators is looking to bring studio-quality
Role-playing games demand a lot of time and attention. Whether it’s grinding up to the next level or exploring a new area of a huge map, RPGs aren’t games you can really pick up and play. Shiren the Wanderer: The Tower of Fortune and the Dice of Fate
by Christian DeCosterWhen Hunter’s Legacy caught my eye, I was hoping I’d be going into a fun little platformer about a community of cats. As it turns out, the platforming aspect is challenging and enjoyable, but the game as a whole is lackluster and not all that memorable. The dastardly
by Sarah MarchantI always thought that a mousepad was a pretty simple thing, nothing to be concerned with in the whole scope of the computer unit. Boy was I wrong. Even though a mousepad only need be flat and smooth to be worthwhile, it is clear to me now that some are
by Patrick RostIt’s hard to believe that the Elder Scrolls franchise has been around for two decades. During that time, the fantasy realm of Tamriel has hosted a bevy of terrific role-playing action games. Now, Bethesda has taken on the role of the characters of its games, venturing into uncharted territory
by Nick SouthTrials of the Blood Dragon continues the storyline found in Far Cry 3: Blood Dragon, but instead of being a shooter it is at it’s core, this iteration brings forth both the over-the-top side-scrolling antics seen in previous Trials games along with a cheeseball plot and presentation that goes
by Justin PaulsThere is a very fine line between masterfully challenging and infuriatingly difficult game design. The great 2D platformers of yesteryear toed this line with unfortuitous perfection. Xibalba Studios’ action-platformer, MilitAnt, attempts to take gameplay and level design ideas from classics like Super Mario Bros. and Mega Man. Unfortunately, intrusive enemy
by Joe DeClaraA lot of indie games take inspiration from the classics, particularly from the 8-bit through 16-bit era. DreamBreak, a cyberpunk, point-and-click adventure game recently released on Steam, doesn’t just feel like a game inspired by the old Sierra adventure games, such as Space Quest and King’s Quest, it
by Christian DeCosterWe had some technical issues but Kenneth and Eric are here to salvage the majority of the latest episode of the GT Reboot Podcast. Eric has some sterilized non-review opinions on This is the Police, as well as some high praise for the latest update to Hitman. Kenneth’s still
by Kenneth Shepard