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There’s something about touchscreen games that just doesn’t work well for me. Whether it’s my hands being in the way of the action, or fighting with on-screen controls, I generally shy away from touchscreen games entirely. However, when Shadowrun Returns came out, I picked it up for
by Ron BurkeCar commercials like to call this month “December to Remember.” Well, I agree Mr. omnipresent car spokesperson. This is the December to Remember … to play a ton of amazing video games. The holiday release schedule is winding down, so now it’s time to get cracking on all the great
by Josh DevlinWhen I first heard about this game, I immediately looked it up and read the words “4X Turn-Based Strategy Game set in space.” I was also immediately interested, as that description has all the things I love in my games. I like strategy, I like space, and some things about
by Niko DelValleThe Crew has been an interesting case throughout the lifespan of its development. To begin with, everyone positioned it ads one of the biggest racing games to release on the “future generation” of consoles. Then after a few delays and some lackluster footage being released, many began to forget about
by Patrick RostNever has a game made me question my own existence. Now, it wasn’t anything so grandiose as me wondering if I’m even real (or, what if, like, we’re all just someone’s dream, man?). I know I’m real. I’m typing these words onto the page,
by David RobertsElectronic Arts debuted its new game mode Hotwire for the upcoming Battlefield Hardline, in demo form, at last weekend’s Playstation Experience. A strange mix of vehicular combat and traditional Battlefield mechanics, players have to control certain cars until they’re destroyed, to stop their ticket bar from depleting faster
by Eric Van AllenI had only tried an Oculus Rift briefly, a couple of years ago, when it was still quite an early prototype and mostly a tech demo without any software of substance. Since then a lot has changed and VR is no longer simply a neat peripheral but considered by many
by Sean LamaIt’s a tale as old as time itself. You are a pilot, docking at a space station, dropping in for some fuel. As you are heading to security, an alien named Junker absconds with your suitcase. Now it’s up to you and your newfound sentient luggage case (that
by Ron BurkeThere’s something about touchscreen games that just doesn’t work well for me. Whether it’s my hands being in the way of the action, or fighting with on-screen controls, I generally shy away from touchscreen games entirely. However, when Shadowrun Returns came out, I picked it up for
by Ron BurkeMaster of Puppets once again
Shiny Shoe develops their game into a strategic powerhouse I could not have predicted
This is the first time I've returned to Yakuza 0 since I first played it when it was released on PS4 in 2017. Despite coming out the same week as other notable PS4 games like Resident Evil 7 and Gravity Rush 2, it went on to be a
Puyo Puyo Tetris was an early release for the Nintendo Switch, and history will repeat itself nearly a decade later with the release of Puyo Puyo Tetris 2S on Nintendo Switch 2. At launch, it will be the only puzzle game exclusively on Nintendo Switch 2 and this new version
XREAL is on a bit of a roll lately. Their latest XR glasses, the XREAL One and XREAL One Pro are shipping now and are very well received so far. Now they've announced a huge partnership with none other than Google themselves. As part of that collaboration, they&
Thinnest laptop on the planet, now equipped with a 5060 or 5070 GPU.
I’m always on the hunt for an improvement to the audio we use here at GamingTrend for our video coverage. You can usually keep a viewer if your video isn’t pristine, but if your audio is muddy they’ll check out faster than you can say “Which wrist
There’s something about touchscreen games that just doesn’t work well for me. Whether it’s my hands being in the way of the action, or fighting with on-screen controls, I generally shy away from touchscreen games entirely. However, when Shadowrun Returns came out, I picked it up for
by Ron BurkeCar commercials like to call this month “December to Remember.” Well, I agree Mr. omnipresent car spokesperson. This is the December to Remember … to play a ton of amazing video games. The holiday release schedule is winding down, so now it’s time to get cracking on all the great
by Josh DevlinWhen I first heard about this game, I immediately looked it up and read the words “4X Turn-Based Strategy Game set in space.” I was also immediately interested, as that description has all the things I love in my games. I like strategy, I like space, and some things about
by Niko DelValleThe Crew has been an interesting case throughout the lifespan of its development. To begin with, everyone positioned it ads one of the biggest racing games to release on the “future generation” of consoles. Then after a few delays and some lackluster footage being released, many began to forget about
by Patrick RostNever has a game made me question my own existence. Now, it wasn’t anything so grandiose as me wondering if I’m even real (or, what if, like, we’re all just someone’s dream, man?). I know I’m real. I’m typing these words onto the page,
by David RobertsElectronic Arts debuted its new game mode Hotwire for the upcoming Battlefield Hardline, in demo form, at last weekend’s Playstation Experience. A strange mix of vehicular combat and traditional Battlefield mechanics, players have to control certain cars until they’re destroyed, to stop their ticket bar from depleting faster
by Eric Van AllenI had only tried an Oculus Rift briefly, a couple of years ago, when it was still quite an early prototype and mostly a tech demo without any software of substance. Since then a lot has changed and VR is no longer simply a neat peripheral but considered by many
by Sean LamaIt’s a tale as old as time itself. You are a pilot, docking at a space station, dropping in for some fuel. As you are heading to security, an alien named Junker absconds with your suitcase. Now it’s up to you and your newfound sentient luggage case (that
by Ron Burke