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When Jay Malone reviewed Middle-earth: Shadow of Mordor, he pointed out just how strong a foundation the Nemesis system was, but also pointed out a few shortcomings in terms of story and stealth. The game went on to universal acclaim, picking up quite a few Game of the Year awards.
by Ron Burke
South Park: The Stick of Truth suffered some delays, but it was made all the better for it. I was hopeful that South Park: The Fractured But Whole would see the same rewards. My faith was rewarded in all the horrible ways you can expect from minds behind South Park.
by Ron Burke
Before I tell you what happens next, you need to catch yourself up with the story of Destiny 2 so far. Check out the video and vast array of screenshots above. All caught up? Good. I went hands-on in a blessedly-quiet air-conditioned room at E3 — the only place where you
by Ron Burke
Imagine trudging through a dark Louisiana swamp with a friend, hunting a demonic spider while avoiding various types of zombies and hell dogs. Sounds great, right? Now what if I told you that there were other pairs of monster hunters searching for the same spider…while simultaneously hunting you? This
by Maddy Wojdak
There’s little doubt that Planet Coaster is one of my favorite games, having consumed a great deal of my time in Alpha, Beta, and release. At E3 I got to sit down with Sam Denney, Lead Artist for Frontier Games (aka Spoiler Sam if you watch the livestreams) to
by Ron Burke
E3 is a wrap! This week, Mike and Joe are joined by Mike Dunn and Noah McGuire discusses the biggest announcements of this year’s LA-based gaming expo, going conference by conference: Bioware revealed ANTHEM, its next big IP; Microsoft unveiled the Xbox One X and all its marvelous teraflops;
by Joe DeClara
One of the more polished games I played at E3 took me back in time to the 1980s. Outreach, the first game from indie studio Pixel Spill, is a first-person adventure game set in a Cold War-era space station. You play as a Russian cosmonaut who is investigating the disappearance
by Hunter Wolfe
For many years, official merchandise tended to be drab, uninspired affair. A logo or a popular character centered on a t-shirt, shouting brand loyalty without offering so much as a whisper of creativity, imagination, or style. Loot Crate exploded onto the scene in 2012, bringing fans merchandise and all kinds
by A Kay Purcell
When Jay Malone reviewed Middle-earth: Shadow of Mordor, he pointed out just how strong a foundation the Nemesis system was, but also pointed out a few shortcomings in terms of story and stealth. The game went on to universal acclaim, picking up quite a few Game of the Year awards.
by Ron Burke
Smoother than an AWP shot
Daggerheart: Hope & Fear nearly doubles the offering of the epic TTRPG from Darrington Press, for players and GMs!
Play Anywhere, James Bond, Diving Daves, and more
From legendary gaming characters, to iconic super-heroes, and even a brand new set of heroes from a broken future; GamingTrend has you covered!
Capturing the essence of “Rip and tear until it is done”
Be your worst self at Gen Con 2025.
When Jay Malone reviewed Middle-earth: Shadow of Mordor, he pointed out just how strong a foundation the Nemesis system was, but also pointed out a few shortcomings in terms of story and stealth. The game went on to universal acclaim, picking up quite a few Game of the Year awards.
by Ron Burke
South Park: The Stick of Truth suffered some delays, but it was made all the better for it. I was hopeful that South Park: The Fractured But Whole would see the same rewards. My faith was rewarded in all the horrible ways you can expect from minds behind South Park.
by Ron Burke
Before I tell you what happens next, you need to catch yourself up with the story of Destiny 2 so far. Check out the video and vast array of screenshots above. All caught up? Good. I went hands-on in a blessedly-quiet air-conditioned room at E3 — the only place where you
by Ron Burke
Imagine trudging through a dark Louisiana swamp with a friend, hunting a demonic spider while avoiding various types of zombies and hell dogs. Sounds great, right? Now what if I told you that there were other pairs of monster hunters searching for the same spider…while simultaneously hunting you? This
by Maddy Wojdak
There’s little doubt that Planet Coaster is one of my favorite games, having consumed a great deal of my time in Alpha, Beta, and release. At E3 I got to sit down with Sam Denney, Lead Artist for Frontier Games (aka Spoiler Sam if you watch the livestreams) to
by Ron Burke
E3 is a wrap! This week, Mike and Joe are joined by Mike Dunn and Noah McGuire discusses the biggest announcements of this year’s LA-based gaming expo, going conference by conference: Bioware revealed ANTHEM, its next big IP; Microsoft unveiled the Xbox One X and all its marvelous teraflops;
by Joe DeClara
One of the more polished games I played at E3 took me back in time to the 1980s. Outreach, the first game from indie studio Pixel Spill, is a first-person adventure game set in a Cold War-era space station. You play as a Russian cosmonaut who is investigating the disappearance
by Hunter Wolfe
For many years, official merchandise tended to be drab, uninspired affair. A logo or a popular character centered on a t-shirt, shouting brand loyalty without offering so much as a whisper of creativity, imagination, or style. Loot Crate exploded onto the scene in 2012, bringing fans merchandise and all kinds
by A Kay Purcell