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Codenames was a breakout hit. The accessibility and price made it a staple of many game nights. It even claimed the Spiel des Jahres of 2016. CGE could have gone the easy way and created an expansion with more words to add to Codenames, but instead they added pictures to
by Keith Schleicher
Opening day comes, opening day goes. The same can be said for every new installment in a sports game: it arrives, shows off its new features, and becomes irrelevant the very next year. The MLB The Show franchise has been one of the more impressive in the sports genre, consistently
by Jay Malone
I’m amazed to say that after nearly 100 hours in Persona 5’s twisted depiction of Tokyo, I never once felt like it was wasting my time. In this time frame, I spent as little time as I possibly could exploring the game’s distorted dungeons and fighting monsters
by Kenneth Shepard
Shiness: The Lightning Kingdom is an action RPG being developed by French studio Enigami. We got our hands on it and find an abundance of Waki constipation and prejudice. What? Watch and find out how the first hour or so of this quirky new game unfolds.
by Josh Devlin
I went into Miko Mole with a bit of optimism. “Hey, it’s a new game. That’s never a bad thing, right?” Big mistake. Maybe the graphics should have tipped me off from the start. They look like they could have been done in a mildly ambitious Nintendo 64
by Kyle Movius
The title just about says it all. Editor Zach Faber and I lost a frustratingly continuous string of matches during Relic’s Dawn of War III closed beta. Zach is brand new to RTS games, but bravely accepted the challenge, learning quickly. Unfortunately, he got stuck with a terrible teammate—
by Mike Pearce
On paper, Yooka-Laylee achieves everything it sets out to do. It’s fun, full of life, and a successful homage to the golden age of Nintendo 64-era 3D platformers. Essentially, it delivers the exact gameplay experience that tens of thousands of Kickstarter backers yearned for. But while Yooka-Laylee provides a
by Matt Welsh
Four years ago, TT Fusion gave us another bite at the LEGO apple with a massive open world unlike any they’d ever built before. As Editor David Roberts called it, a Grand Theft Auto-scale game, but suitable for the whole family. If you missed out on LEGO City Undercover
by Ron Burke
Codenames was a breakout hit. The accessibility and price made it a staple of many game nights. It even claimed the Spiel des Jahres of 2016. CGE could have gone the easy way and created an expansion with more words to add to Codenames, but instead they added pictures to
by Keith Schleicher
Relive Atari classics in handheld form!
It’s better for newbies, but still very much an extraction shooter
This might be the perfect gaming instrument
AK Interactive updated their classic Panel Liner and the results are awesome
This one's giving Saturday morning cartoon zeerust with a whole lotta dice chuckin' nonsense.
and Auntie's Choice certified!
Codenames was a breakout hit. The accessibility and price made it a staple of many game nights. It even claimed the Spiel des Jahres of 2016. CGE could have gone the easy way and created an expansion with more words to add to Codenames, but instead they added pictures to
by Keith Schleicher
Opening day comes, opening day goes. The same can be said for every new installment in a sports game: it arrives, shows off its new features, and becomes irrelevant the very next year. The MLB The Show franchise has been one of the more impressive in the sports genre, consistently
by Jay Malone
I’m amazed to say that after nearly 100 hours in Persona 5’s twisted depiction of Tokyo, I never once felt like it was wasting my time. In this time frame, I spent as little time as I possibly could exploring the game’s distorted dungeons and fighting monsters
by Kenneth Shepard
Shiness: The Lightning Kingdom is an action RPG being developed by French studio Enigami. We got our hands on it and find an abundance of Waki constipation and prejudice. What? Watch and find out how the first hour or so of this quirky new game unfolds.
by Josh Devlin
I went into Miko Mole with a bit of optimism. “Hey, it’s a new game. That’s never a bad thing, right?” Big mistake. Maybe the graphics should have tipped me off from the start. They look like they could have been done in a mildly ambitious Nintendo 64
by Kyle Movius
The title just about says it all. Editor Zach Faber and I lost a frustratingly continuous string of matches during Relic’s Dawn of War III closed beta. Zach is brand new to RTS games, but bravely accepted the challenge, learning quickly. Unfortunately, he got stuck with a terrible teammate—
by Mike Pearce
On paper, Yooka-Laylee achieves everything it sets out to do. It’s fun, full of life, and a successful homage to the golden age of Nintendo 64-era 3D platformers. Essentially, it delivers the exact gameplay experience that tens of thousands of Kickstarter backers yearned for. But while Yooka-Laylee provides a
by Matt Welsh
Four years ago, TT Fusion gave us another bite at the LEGO apple with a massive open world unlike any they’d ever built before. As Editor David Roberts called it, a Grand Theft Auto-scale game, but suitable for the whole family. If you missed out on LEGO City Undercover
by Ron Burke