
It’s been rough decade or so for space simulation games. There have been a few pretty good ones, but nothing truly great for a while. This was sad, because I remember the great space combat games like X-Wing, the more simulator-oriented games like Orbiter, and even the more open
by Niko DelValle
2014 has been a hell of a year for gaming. On the console front we saw Sony and Microsoft clawing at each other in a desperate fight for the numero uno console spot, with Nintendo hoping a bevy of top-notch games would turn heads towards its so far underperforming home
by Victor Grunn
2014 was a year of transition for the gaming industry. The new consoles all stumbled to gain their stride and there were more than a few disappointments along the way. Looking back, some of the best games I played this year were just updated versions of last year’s games.
by Stefan Alexander
Being the year after all the Gen 8 consoles hit store shelves and family living rooms around the globe, 2014 has (or maybe had by the time you’re reading this) carried more than a few expectations. Video gaming has infiltrated the modern entertainment conversation as much as comic book
by Lucious Barnes
This year has been one of transition. As is the case with most new console generations, it takes a year or so to really get going, and this is exactly what this past year has been. While certainly not a bad year for games, there did seem to be a
by Matt Welsh
This has not been a great year to be a fan of AAA games. We’ve had launches plagued by bugginess, disappointments borne of games that didn’t deliver on their promises, and games that looked more fun to play then they were. Luckily, it has been a great year
by Niko DelValle
Perhaps foolishly, I came into 2014 with a great deal of optimism. The PlayStation 4 and Xbox One were freshly out of their boxes and sitting under my TV, and I was eagerly awaiting what Sony and Microsoft would do to usher in the next generation of games. To my
by Kenneth Shepard
2014 was a strange year for video games. The first year of a new console release puts a lot of pressure on big developers, and many of them, most criminally Ubisoft, haven’t delivered. Luckily this year a lot of smaller studios and indie devs picked up the slack and
by Spencer Campbell
It’s been rough decade or so for space simulation games. There have been a few pretty good ones, but nothing truly great for a while. This was sad, because I remember the great space combat games like X-Wing, the more simulator-oriented games like Orbiter, and even the more open
by Niko DelValle
With one clear advantage NOBODY else has

Master of Puppets once again

Shiny Shoe develops their game into a strategic powerhouse I could not have predicted

This is the first time I've returned to Yakuza 0 since I first played it when it was released on PS4 in 2017. Despite coming out the same week as other notable PS4 games like Resident Evil 7 and Gravity Rush 2, it went on to be a

Puyo Puyo Tetris was an early release for the Nintendo Switch, and history will repeat itself nearly a decade later with the release of Puyo Puyo Tetris 2S on Nintendo Switch 2. At launch, it will be the only puzzle game exclusively on Nintendo Switch 2 and this new version

XREAL is on a bit of a roll lately. Their latest XR glasses, the XREAL One and XREAL One Pro are shipping now and are very well received so far. Now they've announced a huge partnership with none other than Google themselves. As part of that collaboration, they&

Thinnest laptop on the planet, now equipped with a 5060 or 5070 GPU.

It’s been rough decade or so for space simulation games. There have been a few pretty good ones, but nothing truly great for a while. This was sad, because I remember the great space combat games like X-Wing, the more simulator-oriented games like Orbiter, and even the more open
by Niko DelValle
2014 has been a hell of a year for gaming. On the console front we saw Sony and Microsoft clawing at each other in a desperate fight for the numero uno console spot, with Nintendo hoping a bevy of top-notch games would turn heads towards its so far underperforming home
by Victor Grunn
2014 was a year of transition for the gaming industry. The new consoles all stumbled to gain their stride and there were more than a few disappointments along the way. Looking back, some of the best games I played this year were just updated versions of last year’s games.
by Stefan Alexander
Being the year after all the Gen 8 consoles hit store shelves and family living rooms around the globe, 2014 has (or maybe had by the time you’re reading this) carried more than a few expectations. Video gaming has infiltrated the modern entertainment conversation as much as comic book
by Lucious Barnes
This year has been one of transition. As is the case with most new console generations, it takes a year or so to really get going, and this is exactly what this past year has been. While certainly not a bad year for games, there did seem to be a
by Matt Welsh
This has not been a great year to be a fan of AAA games. We’ve had launches plagued by bugginess, disappointments borne of games that didn’t deliver on their promises, and games that looked more fun to play then they were. Luckily, it has been a great year
by Niko DelValle
Perhaps foolishly, I came into 2014 with a great deal of optimism. The PlayStation 4 and Xbox One were freshly out of their boxes and sitting under my TV, and I was eagerly awaiting what Sony and Microsoft would do to usher in the next generation of games. To my
by Kenneth Shepard
2014 was a strange year for video games. The first year of a new console release puts a lot of pressure on big developers, and many of them, most criminally Ubisoft, haven’t delivered. Luckily this year a lot of smaller studios and indie devs picked up the slack and
by Spencer Campbell