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The evolution of the post-modern shooter is here, and the market is crowded with squad-based combat tactics, cybernetic enhancements including enhanced mobility and vision modes. We have plenty of space marines, wall-running and enough tech installed in people to officially forfeit the term lifespan in favour of “warranty period.” I
by Justin PaulsWhen Cthulhu Wars came to Kickstarter, it was as if the Ancient Ones opened a portal and clashed at once, with the campaign raising $1.4 million. If you have seen the box and the figures, the game itself is just as epic. Now Petersen Games has put Onslaught Two
by Keith SchleicherBlack Ops has never been about clarity. Let that sink in while I introduce you to a man I had the pleasure of talking to – Jason Blundell, director at Treyarch and responsible for both the campaign and zombie game modes. Not only is his body of work mysterious, but so
by Justin PaulsIf the Anno series is old-hat for you, then perhaps this review isn’t going to bring out the content you’re looking for. I end up playing games that take less time – not because world-building and RTS games don’t interest me, but they can be massive time sinks
by Justin PaulsThe Legend of Zelda series is no stranger to spin-off titles, with each non-core entry having its own varying degrees of success. While the series is normally known for its lengthy, story-based adventures, Link has seen his fair share of side questing, whether it’s fighting hordes of enemies in
by Matt WelshOriginally launched in August of 2012, Guild Wars 2 has always been an MMO with its own way of doing things. It charted a course between both the subscription-based and traditional free-to-play pricing models, instead providing an MMO where the box was a must-have one-time purchase, followed thereafter by free
by Victor GrunnEA and Ghost Games are bringing Need for Speed back, boasting it as the definitive arcade racing experience, and in many ways they have succeeded. The newest installment is a spiritual successor to the Underground series, which many fans have been begging for. Expect illegal night racing, modified cars, and
by Bryan ErtmerTHQ’s demise sent ripples through the industry, but few felt it as keenly as Vigil Games. They had just released Darksiders II, and things were looking up for the studio as they started work on Warhammer 40,000: Dark Millennium. And suddenly everything went pear shaped. A bidding war
by Ron BurkeThe evolution of the post-modern shooter is here, and the market is crowded with squad-based combat tactics, cybernetic enhancements including enhanced mobility and vision modes. We have plenty of space marines, wall-running and enough tech installed in people to officially forfeit the term lifespan in favour of “warranty period.” I
by Justin PaulsHere are the games you should keep your eyes on through the back half of the year and into 2026!
Darrington Press has pulled out all the stops, and the resulting quality speaks for itself
A bold leap forward, but doesn’t stick the landing
An independent horror/action/fantasy that's far more than the sum of its parts
Treat your back and bottom to greatness
College Football 26 taking everything to the next level, as it should!
The evolution of the post-modern shooter is here, and the market is crowded with squad-based combat tactics, cybernetic enhancements including enhanced mobility and vision modes. We have plenty of space marines, wall-running and enough tech installed in people to officially forfeit the term lifespan in favour of “warranty period.” I
by Justin PaulsWhen Cthulhu Wars came to Kickstarter, it was as if the Ancient Ones opened a portal and clashed at once, with the campaign raising $1.4 million. If you have seen the box and the figures, the game itself is just as epic. Now Petersen Games has put Onslaught Two
by Keith SchleicherBlack Ops has never been about clarity. Let that sink in while I introduce you to a man I had the pleasure of talking to – Jason Blundell, director at Treyarch and responsible for both the campaign and zombie game modes. Not only is his body of work mysterious, but so
by Justin PaulsIf the Anno series is old-hat for you, then perhaps this review isn’t going to bring out the content you’re looking for. I end up playing games that take less time – not because world-building and RTS games don’t interest me, but they can be massive time sinks
by Justin PaulsThe Legend of Zelda series is no stranger to spin-off titles, with each non-core entry having its own varying degrees of success. While the series is normally known for its lengthy, story-based adventures, Link has seen his fair share of side questing, whether it’s fighting hordes of enemies in
by Matt WelshOriginally launched in August of 2012, Guild Wars 2 has always been an MMO with its own way of doing things. It charted a course between both the subscription-based and traditional free-to-play pricing models, instead providing an MMO where the box was a must-have one-time purchase, followed thereafter by free
by Victor GrunnEA and Ghost Games are bringing Need for Speed back, boasting it as the definitive arcade racing experience, and in many ways they have succeeded. The newest installment is a spiritual successor to the Underground series, which many fans have been begging for. Expect illegal night racing, modified cars, and
by Bryan ErtmerTHQ’s demise sent ripples through the industry, but few felt it as keenly as Vigil Games. They had just released Darksiders II, and things were looking up for the studio as they started work on Warhammer 40,000: Dark Millennium. And suddenly everything went pear shaped. A bidding war
by Ron Burke