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Marvel Vs Capcom: Infinite is a competent fighter worthy of the series, but has changed in ways which suit the Marvel Cinematic Universe more than its fans.
by Tyler Brown
Guild Wars 2: Path of Fire is finally upon us, bringing a massive influx of new content and story to the land of Kryta. But is the addition of new areas, additional story chapters, mounts and elite specializations enough to make the latest expansion worth it for established players? The
by Victor Grunn
Ever since its June release, I’ve fallen in love with Tekken 7. From the diverse movesets and personalities of the characters to the joy of playing hours of multiplayer matches with friends, it’s a game that I’ve picked up and played here and there for months. The
by Elisha Deogracias
Time Recoil is one of those games that does a single element exceedingly well to the detriment of everything else, and that’s not necessarily bad. Inspired by recent hits like Superhot and Hotline Miami, according to indie developer 10tons, Time Recoil is part twin-stick shooter, part puzzle game. Its
by Taylor Menke
Minecraft is one step closer to complete world domination. One day, we may even see the procedural block-destroying/block-building game on the Atari 2600! Okay, maybe not that far back, but it has come to the New Nintendo 3DS (unfortunately, owners of original 3DS models are unable to play this
by Sean Anthony
Doom for the Nintendo Switch looks like a competent port, even if it’s not the sharpest version.
by Tyler Brown
The Evil Within 2 sticks to it’s survival horror roots while refining the experience with some new gameplay mechanics
by Tyler Brown
The Evil Within 2’s creators discuss their horror first mindset and balancing their game for maximum tension.
by Tyler Brown
Marvel Vs Capcom: Infinite is a competent fighter worthy of the series, but has changed in ways which suit the Marvel Cinematic Universe more than its fans.
by Tyler Brown
Just because the Expo Hall is closed, it doesn’t mean you can’t find new and strange games
With the World Championships on the line, Brawlhalla shows up big!
Lead Designers Spenser Starke & Rowan Hall gave us the scoop at PAX Unplugged
Here are GamingTrend's picks for your next gaming keyboard and mouse!
Here are GamingTrend's picks for your next gaming hardware!
Here are GamingTrend's picks for your next controller!
Here are GamingTrend's picks for your next gaming headset
Marvel Vs Capcom: Infinite is a competent fighter worthy of the series, but has changed in ways which suit the Marvel Cinematic Universe more than its fans.
by Tyler Brown
Guild Wars 2: Path of Fire is finally upon us, bringing a massive influx of new content and story to the land of Kryta. But is the addition of new areas, additional story chapters, mounts and elite specializations enough to make the latest expansion worth it for established players? The
by Victor Grunn
Ever since its June release, I’ve fallen in love with Tekken 7. From the diverse movesets and personalities of the characters to the joy of playing hours of multiplayer matches with friends, it’s a game that I’ve picked up and played here and there for months. The
by Elisha Deogracias
Time Recoil is one of those games that does a single element exceedingly well to the detriment of everything else, and that’s not necessarily bad. Inspired by recent hits like Superhot and Hotline Miami, according to indie developer 10tons, Time Recoil is part twin-stick shooter, part puzzle game. Its
by Taylor Menke
Minecraft is one step closer to complete world domination. One day, we may even see the procedural block-destroying/block-building game on the Atari 2600! Okay, maybe not that far back, but it has come to the New Nintendo 3DS (unfortunately, owners of original 3DS models are unable to play this
by Sean Anthony
Doom for the Nintendo Switch looks like a competent port, even if it’s not the sharpest version.
by Tyler Brown
The Evil Within 2 sticks to it’s survival horror roots while refining the experience with some new gameplay mechanics
by Tyler Brown
The Evil Within 2’s creators discuss their horror first mindset and balancing their game for maximum tension.
by Tyler Brown