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Have you ever wanted to know what the weather’s like without stepping outside or even turning on the TV? Just load up Lovely Weather We’re Having and it will give you a glimpse of what to expect. This clever little game from indie developer Julian Glander is able
by Sarah MarchantI recently got a chance to get some hands-on time with Gearbox’s upcoming class-based shooter Battleborn, and also had the opportunity to sit down for a quick chat with 2K Producer Chris Thomas. After briefly discussing my newfound love of the archer Thorn, Thomas and I spoke of the
by Kenneth Shepard“There’s no way Bethesda is announcing Fallout 4 for this year. Every time they announce a new game we see it behind closed doors, and then they release it the next holiday season,” I remarked to my team at E3 2015, citing experience culled from over a decade of
by Ron Burke“When a child first catches adults out — when it first walks into his grave little head that adults do not always have divine intelligence, that their judgments are not always wise, their thinking true, their sentences just — his world falls into panic desolation. The gods are fallen and all safety
by Eric Van AllenCome at me, bro! Remember the loud-mouthed obnoxious fratguy you hated in college, but secretly wanted to be? The one who was over-the-top, crass and super douchey, but for some reason he got all the attention? That is Broforce. Everything you need to know about the game’s tone is
by Josh DevlinThis week we’ve got Gaming Trend’s PlayStation Experience crew together to go around the table and make some bold (and not so bold) predictions about what Sony will be showing at the event next month. But before we get there, we’ve got some Halo 5 discussion, early
by Kenneth ShepardWhen you open Mushroom 11 and see how polished and innovative it is, it may be hard to believe that it was produced by a team of only four people. However, that is exactly the case; the indie studio behind the game, Untame, is composed of two husband-and-wife duos with
by Sarah MarchantThe evolution of the post-modern shooter is here, and the market is crowded with squad-based combat tactics, cybernetic enhancements including enhanced mobility and vision modes. We have plenty of space marines, wall-running and enough tech installed in people to officially forfeit the term lifespan in favour of “warranty period.” I
by Justin PaulsHave you ever wanted to know what the weather’s like without stepping outside or even turning on the TV? Just load up Lovely Weather We’re Having and it will give you a glimpse of what to expect. This clever little game from indie developer Julian Glander is able
by Sarah MarchantAnd they're available now in a fancy Glorange variant
A jam-packed week with a little bit for every type of fan!
Gortyn Code build an amazing high seas world with a fun rhythmic take on combat
Two exciting new maps for the stealth action hit
A streamlined, tense emulation of the video game franchise
Even the stars will bleed
Speed is important. Being able to game at blistering speeds, wringing frames out of every bit of the hardware you’ve installed, is what every gamer strives to achieve. There’s another use case that might not require as much speed, with a far greater emphasis on stability and capacity.
Have you ever wanted to know what the weather’s like without stepping outside or even turning on the TV? Just load up Lovely Weather We’re Having and it will give you a glimpse of what to expect. This clever little game from indie developer Julian Glander is able
by Sarah MarchantI recently got a chance to get some hands-on time with Gearbox’s upcoming class-based shooter Battleborn, and also had the opportunity to sit down for a quick chat with 2K Producer Chris Thomas. After briefly discussing my newfound love of the archer Thorn, Thomas and I spoke of the
by Kenneth Shepard“There’s no way Bethesda is announcing Fallout 4 for this year. Every time they announce a new game we see it behind closed doors, and then they release it the next holiday season,” I remarked to my team at E3 2015, citing experience culled from over a decade of
by Ron Burke“When a child first catches adults out — when it first walks into his grave little head that adults do not always have divine intelligence, that their judgments are not always wise, their thinking true, their sentences just — his world falls into panic desolation. The gods are fallen and all safety
by Eric Van AllenCome at me, bro! Remember the loud-mouthed obnoxious fratguy you hated in college, but secretly wanted to be? The one who was over-the-top, crass and super douchey, but for some reason he got all the attention? That is Broforce. Everything you need to know about the game’s tone is
by Josh DevlinThis week we’ve got Gaming Trend’s PlayStation Experience crew together to go around the table and make some bold (and not so bold) predictions about what Sony will be showing at the event next month. But before we get there, we’ve got some Halo 5 discussion, early
by Kenneth ShepardWhen you open Mushroom 11 and see how polished and innovative it is, it may be hard to believe that it was produced by a team of only four people. However, that is exactly the case; the indie studio behind the game, Untame, is composed of two husband-and-wife duos with
by Sarah MarchantThe evolution of the post-modern shooter is here, and the market is crowded with squad-based combat tactics, cybernetic enhancements including enhanced mobility and vision modes. We have plenty of space marines, wall-running and enough tech installed in people to officially forfeit the term lifespan in favour of “warranty period.” I
by Justin Pauls