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Visit any major city, and you can marvel at impressive buildings that stretch up to the clouds. At the turn of the last century, these superstructures were in their infancy. Around 1900, New York City’s skyline started growing up rather than out, and the result was more than just
by Nick SouthGames have been relying on user-created content for years now with games like LittleBigPlanet and Super Mario Maker making a killing off the concept. When The Golf Club released in 2014, its unique means of generating created courses made it clear that the franchise was heading in a different direction
by Jay MaloneWhen I got a chance to check out Elex at E3 2017, the first thing I thought was wow, if somebody asked me to describe a perfect game this is probably what it would be. Monsters, laser guns, jetpacks, battle axes, and magic all thrown into a massive post-apocalyptic open-world
by Zach FaberThe show floor at E3 can get a little loud, and after a while you can find yourself tired and looking for an escape from all the craziness. I got to this point during a long first day at E3 2017 and decided to leave the show floor and listen
by Zach FaberI got to see a lot of fun and interesting things during my time at E3 2017, but easily one of the most unique things that I saw was Starlink: Battle for Atlas. By placing one of Starlink’s ships on your controller, you are able to play with that
by Zach FaberThis week, Christian DeCoster and Hunter Wolfe join Joe DeClara to look over Nintendo’s newly announced SNES Classic Edition and its stellar lineup of games. The crew also discusses the fan-made Halo game Installation 01, Arkane Studios’ co-founder, and Hunter’s review of Get Even. Every week, Mike Pearce
by Joe DeClaraAt E3 2017 I got to spend some time with A Plague Tale: Innocence. In this medieval world, France has a rat problem, and it’s a big one. The sheer amount of rats that could be on screen at one time was impressive in itself, and it was astonishing
by Zach FaberAt E3 2017 I had a chance to sit down with developer Grimlore games and get a look at their upcoming game, Spellforce 3. Spellforce 3 is a prequel to the previous two Spellforce titles by EA Phenomic and is the first in the series developed by Grimlore games. The
by Zach FaberVisit any major city, and you can marvel at impressive buildings that stretch up to the clouds. At the turn of the last century, these superstructures were in their infancy. Around 1900, New York City’s skyline started growing up rather than out, and the result was more than just
by Nick SouthThe 40th anniversary of Mario goes hard
R0DE has been in the premium audio business since 1967, when Henry Freedman, a London-born sound engineer, and his Swedish-born wife, Astrid, formed the company. While we’ve seen generation after generation of audio technologies, ever cleaner and feature-rich, a brand new generation of creators is looking to bring studio-quality
They don't call it "Steel City" for nothing
Can the Barbarian stop Thoth-Amon’s vile plans for Keshatta?
One of Marvel Crisis Protocol’s easiest models can be made beautiful with a few tricks
Find out just how much fits in a small pagecount
Visit any major city, and you can marvel at impressive buildings that stretch up to the clouds. At the turn of the last century, these superstructures were in their infancy. Around 1900, New York City’s skyline started growing up rather than out, and the result was more than just
by Nick SouthGames have been relying on user-created content for years now with games like LittleBigPlanet and Super Mario Maker making a killing off the concept. When The Golf Club released in 2014, its unique means of generating created courses made it clear that the franchise was heading in a different direction
by Jay MaloneWhen I got a chance to check out Elex at E3 2017, the first thing I thought was wow, if somebody asked me to describe a perfect game this is probably what it would be. Monsters, laser guns, jetpacks, battle axes, and magic all thrown into a massive post-apocalyptic open-world
by Zach FaberThe show floor at E3 can get a little loud, and after a while you can find yourself tired and looking for an escape from all the craziness. I got to this point during a long first day at E3 2017 and decided to leave the show floor and listen
by Zach FaberI got to see a lot of fun and interesting things during my time at E3 2017, but easily one of the most unique things that I saw was Starlink: Battle for Atlas. By placing one of Starlink’s ships on your controller, you are able to play with that
by Zach FaberThis week, Christian DeCoster and Hunter Wolfe join Joe DeClara to look over Nintendo’s newly announced SNES Classic Edition and its stellar lineup of games. The crew also discusses the fan-made Halo game Installation 01, Arkane Studios’ co-founder, and Hunter’s review of Get Even. Every week, Mike Pearce
by Joe DeClaraAt E3 2017 I got to spend some time with A Plague Tale: Innocence. In this medieval world, France has a rat problem, and it’s a big one. The sheer amount of rats that could be on screen at one time was impressive in itself, and it was astonishing
by Zach FaberAt E3 2017 I had a chance to sit down with developer Grimlore games and get a look at their upcoming game, Spellforce 3. Spellforce 3 is a prequel to the previous two Spellforce titles by EA Phenomic and is the first in the series developed by Grimlore games. The
by Zach Faber