
Throughout their recent creations, Volition has maintained a strict through line with their world, their love for the color purple, and most notably, the off the wall action. When they unveiled Agents of Mayhem, it was pretty clear all three of those would be returning, thanks in part to their
by Jay Malone
Most Zelda games open with a colorful burst of exposition and character. A humble beginning, an unexpected hero, and a gaudy green tunic; these things are routine for any tale of Link. Breath of the Wild doesn’t fall into those narrative schematics, though. At the outset, Link awakes, in
by Eric Van Allen
Seeing the first thirty minutes of Telltale’s upcoming Batman series is strange when you’ve played nearly everything the studio has put out in the past five years. What I saw seemed to be a mostly solid game set in one of DC Comics’ most recognizable and beloved settings,
by Kenneth Shepard
The original Sims 4 had a lukewarm reception. It was missing features and elements that Sim fans expected to be in a Sims game. Through patching and content packs released over the past few years, the game has turned around and become closer to what fans wanted, and with Dine
by Bryan Ertmer
What excites me most about the what we’ve seen of Sony Santa Monica’s new, Norse mythology-based God of War is that it seems conscious of what’s been one of the series weakest points: Kratos. In my time with the God of War games, I’ve struggled to
by Kenneth Shepard
Hacking is a dangerous business. I recently learned this firsthand during my time with Watch Dogs 2, when I murdered an innocent quest-giver in cold blood. Watch Dogs 2 puts the power of an entire city in the hands of the player, much more so than the original Watch Dogs
by Travis Northup
Ghost Recon: Wildlands feels like a liberating evolution of the Tom Clancy series’ mission-based structure. It retains familiar themes of the series – preparation, teamwork, and stealth – while opening the possibilities even further with its open world adventure through San Mateo. After getting some hands-on time with the co-op E3 demo,
by Matt Welsh
The original creators of the Toys-to-life genre, Toys for Bob, are back in the saddle for the newest iteration of the Skylanders series, Skylanders Imaginators. They’ve made some big changes by allowing the player to make their own changes with a full character creation suite. Customization begins with a
by Josh Devlin
Throughout their recent creations, Volition has maintained a strict through line with their world, their love for the color purple, and most notably, the off the wall action. When they unveiled Agents of Mayhem, it was pretty clear all three of those would be returning, thanks in part to their
by Jay Malone



Master of Puppets once again

Shiny Shoe develops their game into a strategic powerhouse I could not have predicted

This is the first time I've returned to Yakuza 0 since I first played it when it was released on PS4 in 2017. Despite coming out the same week as other notable PS4 games like Resident Evil 7 and Gravity Rush 2, it went on to be a

Puyo Puyo Tetris was an early release for the Nintendo Switch, and history will repeat itself nearly a decade later with the release of Puyo Puyo Tetris 2S on Nintendo Switch 2. At launch, it will be the only puzzle game exclusively on Nintendo Switch 2 and this new version

XREAL is on a bit of a roll lately. Their latest XR glasses, the XREAL One and XREAL One Pro are shipping now and are very well received so far. Now they've announced a huge partnership with none other than Google themselves. As part of that collaboration, they&

Thinnest laptop on the planet, now equipped with a 5060 or 5070 GPU.

I’m always on the hunt for an improvement to the audio we use here at GamingTrend for our video coverage. You can usually keep a viewer if your video isn’t pristine, but if your audio is muddy they’ll check out faster than you can say “Which wrist

Throughout their recent creations, Volition has maintained a strict through line with their world, their love for the color purple, and most notably, the off the wall action. When they unveiled Agents of Mayhem, it was pretty clear all three of those would be returning, thanks in part to their
by Jay Malone
Most Zelda games open with a colorful burst of exposition and character. A humble beginning, an unexpected hero, and a gaudy green tunic; these things are routine for any tale of Link. Breath of the Wild doesn’t fall into those narrative schematics, though. At the outset, Link awakes, in
by Eric Van Allen
Seeing the first thirty minutes of Telltale’s upcoming Batman series is strange when you’ve played nearly everything the studio has put out in the past five years. What I saw seemed to be a mostly solid game set in one of DC Comics’ most recognizable and beloved settings,
by Kenneth Shepard
The original Sims 4 had a lukewarm reception. It was missing features and elements that Sim fans expected to be in a Sims game. Through patching and content packs released over the past few years, the game has turned around and become closer to what fans wanted, and with Dine
by Bryan Ertmer
What excites me most about the what we’ve seen of Sony Santa Monica’s new, Norse mythology-based God of War is that it seems conscious of what’s been one of the series weakest points: Kratos. In my time with the God of War games, I’ve struggled to
by Kenneth Shepard
Hacking is a dangerous business. I recently learned this firsthand during my time with Watch Dogs 2, when I murdered an innocent quest-giver in cold blood. Watch Dogs 2 puts the power of an entire city in the hands of the player, much more so than the original Watch Dogs
by Travis Northup
Ghost Recon: Wildlands feels like a liberating evolution of the Tom Clancy series’ mission-based structure. It retains familiar themes of the series – preparation, teamwork, and stealth – while opening the possibilities even further with its open world adventure through San Mateo. After getting some hands-on time with the co-op E3 demo,
by Matt Welsh
The original creators of the Toys-to-life genre, Toys for Bob, are back in the saddle for the newest iteration of the Skylanders series, Skylanders Imaginators. They’ve made some big changes by allowing the player to make their own changes with a full character creation suite. Customization begins with a
by Josh Devlin