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Taking chances is something many on-going video game franchises are hesitant to do. But as the trend of annualized schedules and the rush to get the next product out heat up, it’s important that developers alter the formula up a bit to keep the fans interested. In one of
by Jay MaloneWe’ve got a ton of games to talk about as Kenneth and Eric are joined by Blake and Sarah as we talk closing thoughts on Firewatch, the hellish religious camp nightmares of We Know the Devil, and our thoughts on Street Fighter V’s launch situation. We’re also
by Kenneth ShepardAs a tie-in game to an already cancelled TV series, I was worried about the game from the first time I heard about it. Rarely do games based on TV or movies do well, and being the product of a cancelled TV show killed any hopes of the game being
by Bryan ErtmerAfter Eric, Kenneth, and Jay each spent some time in the wilderness of Campo Santo’s Firewatch, the guys got together to discuss their thoughts on Delilah, handling an Alzheimer’s-stricken spouse, and how a father and son were involved in how it all came together. We also talk about
by Kenneth ShepardI will admit, the premise of Hero and Daughter+ intrigued me. “A weak guy who needs a bunch of strong women to fight his battles for him? Sounds like something I could approach from a feminist angle!” And honestly, viewing it through that lens was one of the only things
by Sarah MarchantThe plants have lost their fight against the zombies, and Zomboss rules “Zomburbia,” a dystopian undead paradise, in the wake of the war. Suddenly, the plants emerge from the ground once more in a surprise attack, and the zombies find themselves on the defensive for the first time, fighting to
by Travis NorthupThis has been quite a year already, with many stellar releases and even more on the way. It’s hard to pick even one game that most excites you, gets you pumped for the year to come and has you setting up plans for full weekends of playtime. So we
by Eric Van AllenFire Emblem: Fates seeks to hit the heights of war epics, a word that has been misconstrued often when it comes to games. Rather than simple scope or size of world, the epic that Fates aspires to is closer to tales like Homer’s Iliad, one about a war that
by Eric Van AllenTaking chances is something many on-going video game franchises are hesitant to do. But as the trend of annualized schedules and the rush to get the next product out heat up, it’s important that developers alter the formula up a bit to keep the fans interested. In one of
by Jay MaloneSandfall Interactive drops an award-worthy turn-based RPG on their first try
If you’re familiar with Formlabs, it’s probably in the commercial space. As a manufacturer of 3D printers, they have mostly focused on professional printers that put anything in the consumer space to shame. They have printers that use Stereolithography, just like printers from the likes of Elegoo or
Corsair adds a light and audially lethal weapon to their arsenal
Memories of Star Wars, Warhammer Fantasy, and a love of obscure radio help inspire one of tabletop gaming's most creative minds
The latest season of Call of Duty brings its big guns, and to devastating effect
The oldest school of war-games.
Incredible features, impossible price
Taking chances is something many on-going video game franchises are hesitant to do. But as the trend of annualized schedules and the rush to get the next product out heat up, it’s important that developers alter the formula up a bit to keep the fans interested. In one of
by Jay MaloneWe’ve got a ton of games to talk about as Kenneth and Eric are joined by Blake and Sarah as we talk closing thoughts on Firewatch, the hellish religious camp nightmares of We Know the Devil, and our thoughts on Street Fighter V’s launch situation. We’re also
by Kenneth ShepardAs a tie-in game to an already cancelled TV series, I was worried about the game from the first time I heard about it. Rarely do games based on TV or movies do well, and being the product of a cancelled TV show killed any hopes of the game being
by Bryan ErtmerAfter Eric, Kenneth, and Jay each spent some time in the wilderness of Campo Santo’s Firewatch, the guys got together to discuss their thoughts on Delilah, handling an Alzheimer’s-stricken spouse, and how a father and son were involved in how it all came together. We also talk about
by Kenneth ShepardI will admit, the premise of Hero and Daughter+ intrigued me. “A weak guy who needs a bunch of strong women to fight his battles for him? Sounds like something I could approach from a feminist angle!” And honestly, viewing it through that lens was one of the only things
by Sarah MarchantThe plants have lost their fight against the zombies, and Zomboss rules “Zomburbia,” a dystopian undead paradise, in the wake of the war. Suddenly, the plants emerge from the ground once more in a surprise attack, and the zombies find themselves on the defensive for the first time, fighting to
by Travis NorthupThis has been quite a year already, with many stellar releases and even more on the way. It’s hard to pick even one game that most excites you, gets you pumped for the year to come and has you setting up plans for full weekends of playtime. So we
by Eric Van AllenFire Emblem: Fates seeks to hit the heights of war epics, a word that has been misconstrued often when it comes to games. Rather than simple scope or size of world, the epic that Fates aspires to is closer to tales like Homer’s Iliad, one about a war that
by Eric Van Allen