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I called Forza Horizon 2 “Easily the best racer I’ve played in the last decade,” in my review, leaving Playground Games a tough act to follow. An incredible amount of content, over 200 cars, non-intrusive multiplayer, and some of the best arcade action on any platform had me singing
by Ron BurkeDestiny: Rise of Iron is now available to players everywhere, and comes with a whole slew of new content. One such feature is a bit odd, in that it allows players to apply a filter to the entire Destiny experience. I got a sneak peak at this feature a few
by Travis NorthupBy Brad Wardell (Stardock) and Ron Burke (GamingTrend) During both of our PC gaming lifetimes, we’ve always built our own machines. As putting together computers has consistently become simpler throughout the years (with the notable exception of having to worry about heat) an alarming trend of form over function
by Ron BurkeVikings, knights, and samurai are three of the most iconic warrior archetypes in history. Each of them is well known for different reasons: Vikings for their ferocity and fearlessness in battle; knights for their stalwart nature, strong armor, and brutal weaponry; and samurai for their swordsmanship, skill, and grace. I
by Mike PearceThe key to a good video game is to make players want to keep coming back, whether it’s for an engaging story, thrilling action sequences, or simply beautiful scenery. With roguelikes, this becomes a bit more challenging: they have to tap into your sense of curiosity, leading you to
by Sarah MarchantThere’s always a lighthouse. Also, there’s always a remaster. The Bioshock series contains some of the most transformative titles in gaming, and possibly the most important games in the past decade, so a remaster of these legendary titles seems inevitable. We already know that the Bioshock series is
by Travis NorthupFor some reason we ended up ranking Bioware’s best games in this podcast and it led to a lot of yelling. Mostly from Kenneth. But this week he, Eric, and Josh are joined by newcomer Mike Pearce as we talk PAX, Funimation’s being generally terrible, and the PlayStation
by Kenneth ShepardShin Megami Tensei IV: Apocalypse is a strong follow-up to its 2013 predecessor, but it still suffers from the same problems. Apocalypse may boast solid combat and progression systems, but a lot of complaints from the former game are still valid in this entry, such as dull characters and choices
by Hunter WolfeI called Forza Horizon 2 “Easily the best racer I’ve played in the last decade,” in my review, leaving Playground Games a tough act to follow. An incredible amount of content, over 200 cars, non-intrusive multiplayer, and some of the best arcade action on any platform had me singing
by Ron BurkeAnd they're available now in a fancy Glorange variant
A jam-packed week with a little bit for every type of fan!
Gortyn Code build an amazing high seas world with a fun rhythmic take on combat
Two exciting new maps for the stealth action hit
A streamlined, tense emulation of the video game franchise
Even the stars will bleed
Speed is important. Being able to game at blistering speeds, wringing frames out of every bit of the hardware you’ve installed, is what every gamer strives to achieve. There’s another use case that might not require as much speed, with a far greater emphasis on stability and capacity.
I called Forza Horizon 2 “Easily the best racer I’ve played in the last decade,” in my review, leaving Playground Games a tough act to follow. An incredible amount of content, over 200 cars, non-intrusive multiplayer, and some of the best arcade action on any platform had me singing
by Ron BurkeDestiny: Rise of Iron is now available to players everywhere, and comes with a whole slew of new content. One such feature is a bit odd, in that it allows players to apply a filter to the entire Destiny experience. I got a sneak peak at this feature a few
by Travis NorthupBy Brad Wardell (Stardock) and Ron Burke (GamingTrend) During both of our PC gaming lifetimes, we’ve always built our own machines. As putting together computers has consistently become simpler throughout the years (with the notable exception of having to worry about heat) an alarming trend of form over function
by Ron BurkeVikings, knights, and samurai are three of the most iconic warrior archetypes in history. Each of them is well known for different reasons: Vikings for their ferocity and fearlessness in battle; knights for their stalwart nature, strong armor, and brutal weaponry; and samurai for their swordsmanship, skill, and grace. I
by Mike PearceThe key to a good video game is to make players want to keep coming back, whether it’s for an engaging story, thrilling action sequences, or simply beautiful scenery. With roguelikes, this becomes a bit more challenging: they have to tap into your sense of curiosity, leading you to
by Sarah MarchantThere’s always a lighthouse. Also, there’s always a remaster. The Bioshock series contains some of the most transformative titles in gaming, and possibly the most important games in the past decade, so a remaster of these legendary titles seems inevitable. We already know that the Bioshock series is
by Travis NorthupFor some reason we ended up ranking Bioware’s best games in this podcast and it led to a lot of yelling. Mostly from Kenneth. But this week he, Eric, and Josh are joined by newcomer Mike Pearce as we talk PAX, Funimation’s being generally terrible, and the PlayStation
by Kenneth ShepardShin Megami Tensei IV: Apocalypse is a strong follow-up to its 2013 predecessor, but it still suffers from the same problems. Apocalypse may boast solid combat and progression systems, but a lot of complaints from the former game are still valid in this entry, such as dull characters and choices
by Hunter Wolfe