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On this week’s Let’s Play episode, Zach Faber helps me take down Bolivia’s obnoxious radio personality (aka DJ Perico). Through a series of hilarious free fall mishaps, motorcycle crashes, and friendly-fire grenades, we finally came face-to-face with the voice of Santa Blanca himself. Ghost Recon: Wildlands’ first
by Mike PearceA hero grasping his sword and shield, storming a castle to battle a dragon. A scenario that many gamers should know well, and one of the first images that comes to mind when reflecting on the era of early console gaming, this is the position I found myself in upon
by Noah McGuireIf you told me two years ago that a game featuring a sentient box would be one of the best puzzle series on the 3DS, I’d probably think you would be crazy. However, since 2015 the HAL Laboratory developed BoxBoy! series have contained some of the most consistently surprising
by Elisha DeograciasScott Rogers is a name behind several big games in the video game world. He’s worked with a number of developers and publishers. He hasn’t been resting on his laurels though, deciding to go out on his own and develop a unique board game Rayguns and Rocketships. It
by Keith SchleicherThe birds are chirping, the flowers bloom, and the bat’s crack against a baseball rings in the rebirthing season of spring. A constant and welcome new edition of Out of the Park Baseball is sure to be as refreshing as the blooms and the greenery. Out of the Park
by Patrick RostThis week, Mike and Joe glance over the Xbox Scorpio’s performance specs and Atlus’s streaming restrictions for the excellent Persona 5. Afterward, Mike is joined by contributing writers Hunter Wolfe and Kenneth Shepard to report on their impressions of the ongoing Mass Effect: Andromeda debacle. Every week, Mike
by Joe DeClaraIt’s been a couple of millennia since people packed Roman coliseums to witness the spectacle of racing. The appeal of the sport hasn’t dwindled since that time, though it is far less barbaric than those ancient competitions. Chariot racers of the Roman age would scoff at the comparatively
by Nick SouthGrowing up is hard. There was once a popular thought among teenagers that your growing will end when you become an adult. Of course, this is a common misconception. We’re always growing, and Night in the Woods shows just that. Night in the Woods, developed by Infinite Fall, is
by Sean AnthonyOn this week’s Let’s Play episode, Zach Faber helps me take down Bolivia’s obnoxious radio personality (aka DJ Perico). Through a series of hilarious free fall mishaps, motorcycle crashes, and friendly-fire grenades, we finally came face-to-face with the voice of Santa Blanca himself. Ghost Recon: Wildlands’ first
by Mike PearceWith one clear advantage NOBODY else has
Master of Puppets once again
Shiny Shoe develops their game into a strategic powerhouse I could not have predicted
This is the first time I've returned to Yakuza 0 since I first played it when it was released on PS4 in 2017. Despite coming out the same week as other notable PS4 games like Resident Evil 7 and Gravity Rush 2, it went on to be a
Puyo Puyo Tetris was an early release for the Nintendo Switch, and history will repeat itself nearly a decade later with the release of Puyo Puyo Tetris 2S on Nintendo Switch 2. At launch, it will be the only puzzle game exclusively on Nintendo Switch 2 and this new version
XREAL is on a bit of a roll lately. Their latest XR glasses, the XREAL One and XREAL One Pro are shipping now and are very well received so far. Now they've announced a huge partnership with none other than Google themselves. As part of that collaboration, they&
Thinnest laptop on the planet, now equipped with a 5060 or 5070 GPU.
On this week’s Let’s Play episode, Zach Faber helps me take down Bolivia’s obnoxious radio personality (aka DJ Perico). Through a series of hilarious free fall mishaps, motorcycle crashes, and friendly-fire grenades, we finally came face-to-face with the voice of Santa Blanca himself. Ghost Recon: Wildlands’ first
by Mike PearceA hero grasping his sword and shield, storming a castle to battle a dragon. A scenario that many gamers should know well, and one of the first images that comes to mind when reflecting on the era of early console gaming, this is the position I found myself in upon
by Noah McGuireIf you told me two years ago that a game featuring a sentient box would be one of the best puzzle series on the 3DS, I’d probably think you would be crazy. However, since 2015 the HAL Laboratory developed BoxBoy! series have contained some of the most consistently surprising
by Elisha DeograciasScott Rogers is a name behind several big games in the video game world. He’s worked with a number of developers and publishers. He hasn’t been resting on his laurels though, deciding to go out on his own and develop a unique board game Rayguns and Rocketships. It
by Keith SchleicherThe birds are chirping, the flowers bloom, and the bat’s crack against a baseball rings in the rebirthing season of spring. A constant and welcome new edition of Out of the Park Baseball is sure to be as refreshing as the blooms and the greenery. Out of the Park
by Patrick RostThis week, Mike and Joe glance over the Xbox Scorpio’s performance specs and Atlus’s streaming restrictions for the excellent Persona 5. Afterward, Mike is joined by contributing writers Hunter Wolfe and Kenneth Shepard to report on their impressions of the ongoing Mass Effect: Andromeda debacle. Every week, Mike
by Joe DeClaraIt’s been a couple of millennia since people packed Roman coliseums to witness the spectacle of racing. The appeal of the sport hasn’t dwindled since that time, though it is far less barbaric than those ancient competitions. Chariot racers of the Roman age would scoff at the comparatively
by Nick SouthGrowing up is hard. There was once a popular thought among teenagers that your growing will end when you become an adult. Of course, this is a common misconception. We’re always growing, and Night in the Woods shows just that. Night in the Woods, developed by Infinite Fall, is
by Sean Anthony