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With the original Guacamelee, developer Drinkbox Studios put a unique spin on a well-established genre by adding wrestling moves to the Metroidvania formula and setting it in Mexico, or at least a fantastical version of it. Guacamelee 2 doesn’t do much to shake up the original’s formula, instead
by Bryan Lawver
Each month since launch, Mario Tennis Aces has added a challenger to the roster, unlockable through the online tournament mode. In September, players will be able to hit the court as Diddy Kong, joining the ranks of Koopa Troopa and Blooper as DLC characters. You can check out his reveal
by Abram Buehner
The popular GameCube title Luigi’s Mansion is making its way to 3DS in just a few short months. This classic title will be making its handheld debut with some added content, and you can learn more about those new features right here: This is the first time the Nintendo
by Abram Buehner
These days games seem to be repetitive, whether from theme or mechanics. Sometimes a designer will tweak a mechanic to make it seem like something new, but in the end it doesn’t bring much new to the table. When I saw Nexus, I knew that they had an ambitious
by Keith Schleicher
I sat down with Jonathan Dumont, Creative Director for Ubisoft Québec talk with him about the improvements in the upcoming title, Assassin’s Creed Odyssey. In this interview he reveals that the game will have over 100 hours, feature fantastical creatures based on the real-world beliefs of the ancient Greeks,
by Ron Burke
While talking with Jonathan Dumont, Creative Director of Assassin’s Creed Odyssey, he casually mentions that this newest title will be “easily” over 100 hours of gameplay. To say that Odyssey is the biggest Assassin’s Creed yet is an understatement, and even more impressively, it bings more than just
by Ron Burke
A common thread within the current indie scene is the bid for nostalgia. From Shovel Knight to Axiom Verge, many developers attempt to tap into the feeling that retro games evoke within older gamers. However, few go as far as Tanglewood. Created using actual Sega Genesis development tools, it doesn’
by Abram Buehner
During Nintendo’s surprise Indie Highlights showcase this morning, Prison Architect was announced for an imminent release on the Nintendo eShop. Its DLC, Escape Mode, will also be available on Switch later this summer. You can pick up the game right now, or check out a trailer for the game
by Abram Buehner
With the original Guacamelee, developer Drinkbox Studios put a unique spin on a well-established genre by adding wrestling moves to the Metroidvania formula and setting it in Mexico, or at least a fantastical version of it. Guacamelee 2 doesn’t do much to shake up the original’s formula, instead
by Bryan Lawver
Relive Atari classics in handheld form!
It’s better for newbies, but still very much an extraction shooter
This might be the perfect gaming instrument
AK Interactive updated their classic Panel Liner and the results are awesome
This one's giving Saturday morning cartoon zeerust with a whole lotta dice chuckin' nonsense.
and Auntie's Choice certified!
With the original Guacamelee, developer Drinkbox Studios put a unique spin on a well-established genre by adding wrestling moves to the Metroidvania formula and setting it in Mexico, or at least a fantastical version of it. Guacamelee 2 doesn’t do much to shake up the original’s formula, instead
by Bryan Lawver
Each month since launch, Mario Tennis Aces has added a challenger to the roster, unlockable through the online tournament mode. In September, players will be able to hit the court as Diddy Kong, joining the ranks of Koopa Troopa and Blooper as DLC characters. You can check out his reveal
by Abram Buehner
The popular GameCube title Luigi’s Mansion is making its way to 3DS in just a few short months. This classic title will be making its handheld debut with some added content, and you can learn more about those new features right here: This is the first time the Nintendo
by Abram Buehner
These days games seem to be repetitive, whether from theme or mechanics. Sometimes a designer will tweak a mechanic to make it seem like something new, but in the end it doesn’t bring much new to the table. When I saw Nexus, I knew that they had an ambitious
by Keith Schleicher
I sat down with Jonathan Dumont, Creative Director for Ubisoft Québec talk with him about the improvements in the upcoming title, Assassin’s Creed Odyssey. In this interview he reveals that the game will have over 100 hours, feature fantastical creatures based on the real-world beliefs of the ancient Greeks,
by Ron Burke
While talking with Jonathan Dumont, Creative Director of Assassin’s Creed Odyssey, he casually mentions that this newest title will be “easily” over 100 hours of gameplay. To say that Odyssey is the biggest Assassin’s Creed yet is an understatement, and even more impressively, it bings more than just
by Ron Burke
A common thread within the current indie scene is the bid for nostalgia. From Shovel Knight to Axiom Verge, many developers attempt to tap into the feeling that retro games evoke within older gamers. However, few go as far as Tanglewood. Created using actual Sega Genesis development tools, it doesn’
by Abram Buehner
During Nintendo’s surprise Indie Highlights showcase this morning, Prison Architect was announced for an imminent release on the Nintendo eShop. Its DLC, Escape Mode, will also be available on Switch later this summer. You can pick up the game right now, or check out a trailer for the game
by Abram Buehner