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What do you get if you cross Minecraft with a space shooter? You get StarMade

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Minecraft inspiring a new but similar game is nothing totally new – at this point there’s been more than a couple great spins on everyone’s favorite block-builder game, and that means new ones will have to stand out all the more. Well, StarMade is definitely a game which should turn some heads: it offers the creative flexibility that’s made building games enter a new golden age, but does so in a sci-fi/space-shooter setting, which happens to be one area that’s been sorely neglected for a while. It’s apparently free to try, with a full-upgrade being available for 3 dollars. The feature list is pretty enticing as well.

So what does StarMade offer up? Thankfully, that’s easy to answer!

  • Explore: Explore space generated in real time around you
  • Design: design you own ship or space station.
  • Customize: create customized weapons, harvesting elements, shields and docking stations for your ship. Combine elements to groups to make your modules even more powerful.
  • Multiplayer: full multi player: share control of your ship or design a ship together
  • Destroy: destroy your enemies with your powerful weapons or just infiltrate an enemy ship. There already is a big arsenal of destructive modules: Missiles (normal, heat seeking and target chasing), Lasers, and Explosive modules that detonate on impact
  • Salvage: salvage the ships of your fallen enemies to gain credits
  • Physics: fully integrated modern physics engine for real box-on-box collisions
  • Stealth: use radar jamming and cloaking modules for a surprise attack.
  • Multiplatform: runs on windows, mac and linux
  • Share: save, import & export your own ships as blueprints. You can upload your blueprints to any multi player server
  • AI: fight your own creations alone or in coop mode
  • Tutorial: interactive tutorial to learn the basics

The main site has more information, including presentation videos and tutorials, so be sure to give this one a look if you’d rather start salvaging and building things in space rather than in an anonymous fantasy world for a change.

Victor Grunn has been a gamer since the days of single-button joysticks and the Atari 800XL. When not lamenting the loss of the Ultima series or setting people on fire in Team Fortress 2, he's an aspiring indie game developer and freelance writer.

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