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Veterans from Blizzard, Konami and Ubisoft come together for Sinner: Sacrifice for Redemption

[unitegallery SinnerSacRedRev]

Dark Star Game Studios, a team that includes a former Ubisoft art director, Blizzard technical artist, and a Konami senior programmer have come together to create Sinner: Sacrifice for Redemption, an action game much in the vein of Dark Souls.

Adam, a fallen soldier on a quest to save his soul, will face eight abhorrent bosses, the first seven each based on one of the deadly sins. Before each clash, Adam must make a sacrifice to enter combat and choose a stat to level down. Each fight will be tougher than the last and force players to carefully choose their actions in battle, aided by a variety of unlockable weapons.

How you interact with each boss will determine the game’s multiple endings. Sinner: Sacrifice for Redemption is planned to be launched Q1 2018 on Playstation 4, PC, and Xbox One.

Sinner: Sacrifice for Redemption - Announcement Trailer

Sinner: Sacrifice for Redemption will be first playable at Gamescom on Tuesday, August 22nd in hall 3, stand D-01B, booth 370. Later on, it will be appearing at PAX West on September 1st in booth 7315.
For more information on Sinner: Sacrifice for Redemption, please check out Another Indie’s website.

Sean Anthony likes to combine two of his passions: gaming and writing. Gaming has been a huge part of his life ever since he played his first game as a child, Kirby's Adventure. He aspires to have his name attached to an article that makes the whole world go, "Huh, that's neat, I guess."

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