In this interview between Tim Elek and Zak Parrish, the new Unreal engine’s real-time particle effects are shown off.
A lot of the conversation goes right over my head, but it doesn’t take a rocket scientist to realize the implications of the absolutely beautiful and easily manipulated particle effects witnessed in the video. Hopefully we can expect to see effects such as these in releases soon.
You can see the engine in action in the Infiltrator tech demo released back in March.
Spencer Campbell has summited many mountains just to shout, “Video games are for nerds!!” After extensive scientific testing, he has concluded that they are. He plans on accepting his Nobel Prize as soon as the dorks in Sweden return his calls.
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