Treyarch details what’s coming from them in Call Of Duty in 2022, with Zombies, Cold War, and Ranked Play on the docket

Wow, talk about unexpected things. I know we all figured Treyarch would continue with their work on Call Of Duty: Vanguard Zombies and Ranked Play, but we’re still getting updates for Black Ops Cold War, with a fan favorite map returning along with a new weapon. All of this, and the team is working on their next Call Of Duty title. This development squad is GOATed, and below is the blog post talking about all the stuff you can expect in 2022.

As we continue development on upcoming Zombies content for Call of Duty®: Vanguard, the team at Treyarch has been building the foundations of Ranked Play as the new home for competitive Call of Duty, as well as working on new weapons, Operator Skins, Weapon Blueprints, Bundles, Zombies updates, and remastered Multiplayer maps for Call of Duty®: Black Ops Cold War. At the same time, we’re also heads-down on development and support for upcoming Call of Duty content. You could say we’ve been a little busy.

To give everyone a sneak preview of what’s coming, let’s dive into our plans for the near future… starting with Zombies.


It’s happening. With the launches of “Der Anfang” and “Terra Maledicta” wrapped up and our seasonal updates out in the wild, the Vanguard Zombies team is focusing its efforts on the groundwork required to bring round-based Zombies to Vanguard.

While we’re extremely excited to deliver this classic style of gameplay for Vanguard players, we want to set the expectation up-front that it’s going to take some time to get it into your hands. This involves extensive systems development from the ground-up in a variety of areas, including the design, implementation, and testing of round-based wave spawning and AI pathing, zoning systems, fast travel mechanics, Door Buys, Wall Buys, and plenty more.

The Dark Aether story will also ramp up throughout the events to come, which includes extensive scriptwriting and voiceover sessions in parallel with the production of game content. Development is currently underway, and we’re able to provide some early details today.


Vanguard’s next Zombies map will be a reimagining of the full scope of “Shi No Numa” first introduced in Call of Duty®: World at War, freshly enhanced with an all-new Main Quest and Side Quests, a new area to explore, a new Wonder Weapon Quest, the classic Flogger trap and Electro-Shock Defenses, remastered Easter Eggs, new Pack-a-Punch Camos, and a new Dark Aether narrative for the map. Based on our current production schedule, we’re planning to bring this map to Vanguard after Season Three concludes, and we can’t wait to share more as we get closer to its release.

In Season Three, Vanguard Zombies will include support for the latest Battle Pass weapons, new Weapon Unlock Challenges, 20 new Season Challenges with unique Calling Card & XP bonus rewards, and additional bug and stability fixes for existing content. As we shift to round-based map development going forward, Sacrifice will be the final Objective added to the mode. We’re also bringing updates to Black Ops Cold War Zombies during Season Three for players to jump into – more on that below.

If we could wave a magic wand and play the map right now with the rest of you, we would… in the meantime, we hope this offers a clearer picture of what goes into crafting a Zombies experience for the community. “Shi No Numa” gives us a solid canvas to build upon, and the team is pushing hard to create a truly unique chapter of the Dark Aether universe with new story elements and quests that even series veterans can discover for the first time.

Now, let’s talk about the Black Ops Cold War content coming to Multiplayer, Zombies, and Call of Duty®: Warzone™ this year.


Our first batch of Black Ops Cold War content for 2022 arrived in March with the release of WMD, the Vargo 52 Assault Rifle, and the Ferro Fury Reactive Mastercraft Bundle. We were thrilled to see the outpouring of support for this content, and we’ve got more to come.

In the coming weeks, we’ll be releasing an all-new ranged weapon to take into Multiplayer, Zombies, and Warzone, as well as a familiar face from the Campaign as our newest Operator. In Multiplayer, another classic Black Ops remaster will join the 6v6 rotation when we bring Jungle to the game. This one’s an absolute favorite of ours, and we can’t wait for you to experience it with everything Black Ops Cold War’s Multiplayer has to offer for the first time.

In the not-too-distant future, we’re planning to release a new Melee weapon for use in Multiplayer, Zombies, and Warzone. We’ll also have new Operator Skins, Weapon Blueprints, Finishing Moves, Calling Cards, Charms, Emblems, and other cosmetics arriving in a new series of Store Bundles throughout the months to come. In fact, our old friend Hudson should be getting some new threads any day now…


On the Zombies front, while we don’t have plans to bring additional maps to Black Ops Cold War for all the reasons we laid out at the start of this blog, we’re delivering several updates to Outbreak and Onslaught starting with Season Three. We’ll also be adding a new secret for Zombies players to discover, particularly those who’ve conquered every Main Quest that Black Ops Cold War has to offer…

Later this month, we’re bringing Outbreak Collapse to all platforms. This limited-time mode is the spiritual successor to last October’s fan-favorite LTM, where players outlast increasingly intense waves for 10 minutes before attempting to exfil from a single Region. After choosing from one of two random Regions to infiltrate, you’ll drop in and fight to survive as the difficulty ramps up every two minutes. Hold out until the time limit, and you’ll race to the exfil point at the farthest possible position from your squad while a massive surge of zombies closes in on your position. Oh, and there’s an Orda that knows exactly where you are.

For an added challenge, we’re releasing the Abomination Elite enemy from “Forsaken” into the wilds of Outbreak with this update. Just in case you thought this beast wasn’t tough enough to take down on its own, try tackling the new HVT Abomination variant we’re also adding to the Eliminate Objective.

For Onslaught fans, we’re bringing several limited-time modes to players on all platforms this year. First up will be Onslaught Mystery Munitions, where players spawn in with a random weapon and equip a different, randomized weapon after every completed Surge. As the seasons continue, players can expect to see Onslaught Accelerated, Onslaught Diminishing Light, and Onslaught Elite arrive across all platforms for the first time. Each LTM offers its own unique Weapon Blueprint Challenge to complete, so don’t miss out on the opportunity to expand your collection!

As for that secret we mentioned earlier… you’ll have to discover its location on your own. If you haven’t completed all six Main Quests yet, let’s just say now would be a good time to get on that. Depending on how many you’ve managed to conquer so far, over a dozen unique rewards could be waiting for you… including a permanent upgrade in every Zombies map. Good luck!


Moving on to a subject near and dear to our hearts, and to millions around the world: competitive COD. After the Ranked Play Beta launched in Vanguard at the start of Season Two, the Treyarch team and our friends at Demonware delivered a number of key updates throughout the season, including the Top 250 Skill Division, Top 250 Leaderboard, new Season & Skill Division Rewards, expanded party skill restrictions, additional quitter penalties, and more transparency around progression.

With Season Three, Ranked Play will come out of Beta, and we’ll deliver a new collection of rewards for everyone to start earning when the new competitive season begins. Players can expect new rewards to unlock with each season, and this time around we’re serving up the competitive meta with Weapon Blueprints to unlock for the Automaton and MP40, plus new universal Weapon Camos, exclusive Charms, and more.

A new Ranked Play season means a fresh start where everyone’s Skill Rating and Skill Division are reset, and competitors will jump into new Skill Evaluation Matches to kick off their climb to the top. The Top 250 Leaderboard will go live one week into Season Three to give our most dedicated players a chance to meet the 3,500 SR requirement to get into the highest Skill Division. When the new season kicks off, everyone who played in Season Two will receive an Animated Emblem to represent their accomplishment.

From everyone on the Ranked Play team at Treyarch: THANK YOU for a truly amazing opening season! Your passion for the grind has been incredible, and the numbers have blown us away. Ranked Play has instantly risen to one of the most-played modes in Vanguard, and the community has already competed in millions of matches since launch. We can’t wait to watch new rivalries form and find out who will rise to the top in next season’s rankings.


There’s a lot of Call of Duty happening in 2022, with even more to come. Whether you’re slaying zombies in Vanguard, playing the objective in WMD and Jungle, climbing the ladder in Ranked Play, fighting the undead in Cold War Zombies, dropping in with new Black Ops content in Warzone, or all of the above… we’re honored to be along for the ride.

We hope you’re looking forward to what we’re cooking up for this year, and for what comes next. Thanks again for your support, and as always, we’ll see you online.

– Treyarch

Stay tuned to Gaming Trend for more news and information.

Lead Video Game Editor | [email protected]

David Burdette is a gamer/writer/content creator from TN and Lead Editor for Gaming Trend. He loves Playstation, Star Wars, Marvel, and many other fandoms. He also plays way too much Call Of Duty. You can chat with him on Twitter @SplitEnd89.

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