The Lamplighters League is the latest title to launch with DLSS 2 support out of the box, ensuring that GeForce RTX gamers will have the definitive gaming experience from the moment they first launch the game. Additionally, DESORDRE: A Puzzle Game Adventure and Deliver Us Mars adds ray tracing, Lodestar adds DLSS 2, and Witchfire adds DLSS 3. You can find additional details about each release below:
Subject: DLSS 2 Comes to The Lamplighters League today!
NVIDIA RTX Gamers have had a great run recently with standout games such as Cyberpunk 2077: Phantom Liberty supporting full ray tracing and DLSS 3.5, Counter-Strike 2 optimizing system latency with NVIDIA Reflex, and Mortal Kombat 1 kicking it up with DLSS 2.
October brings a DLSS performance upgrade for The LampLighters League. Other games in the RTX mix this week include DESORDRE: A Puzzle Game Adventure, Deliver Us Mars, Lodestar and Witchfire.
The Lamplighters League Launches with DLSS 2
Launching today, October 3rd, The Lamplighters League boasts out of the box support for DLSS 2, giving GeForce RTX gamers the definitive day 1 experience.
Sneak, steal, and shoot your way through a world of pulp adventure in The Lamplighters League. Globetrot across a variety of exciting locales around the world and outwit your enemies in strategic turn-based combat – and, if you play your cards right, you might just save the world.
Harebrained Schemes, the creators of The Shadowrun Trilogy and BATTLETECH, brings gamers an all-new world set in an alternate 1930s, where a tyrannical cult called the Banished Court stands on the cusp of world domination. For millennia, all that stood between this sinister cabal and their plans were a band of heroic scholars known as the Lamplighters League. Recruit a team of misfits and scoundrels with unique abilities and unforgettable personalities, and chase the Banished Court to the ends of the earth in a mix of real-time infiltration, turn-based tactical combat, and a character-driven story of adventure and intrigue.
DESORDRE: A Puzzle Game Adventure Upgrades To Full Ray Tracing
SHK Interactive’s DESORDRE: A Puzzle Game Adventure, launched with DLSS 2 in June, helping GeForce RTX gamers get faster performance in the parallel worlds players jump between as part of an experimental therapy program. In August, it became one of the world’s first Unreal Engine 5.2 games, and upgraded to DLSS 3.
Now, DESORDRE has been upgraded with fully ray-traced graphics.
More Gaming Goodness:
Here is a run down of other DLSS-related news this week:
*Deliver Us Mars adds NVIDIA Hybrid Ray Tracing Translucency in an update today, enabling enhanced reflection and refraction. The game already supports DLSS 3, NVIDIA Reflex, ray-traced reflections, and ray-traced shadows. See it in action in this new RTX Trailer.
*Lodestar is available now with DLSS 2.
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Richard Allen is a freelance writer and contributing editor for various publications. When not writing for Gaming Trend you can find him covering theatre for Broadway World, movies and TV for Fandomize, or working on original stories. An avid retro gamer, he is overly obsessed with Dragon's Lair. Chat with him via @thricetheartist on Twitter and @richardallenwrites on Facebook and Instagram.