Cloudpunk, a narrative driven noir cyberpunk taxi delivery sim, just announced that a sequel sized DLC, City of Ghosts, will be released on May 25th. Since Cloudpunk‘s release last year it has garnered quite a following for its interesting mix of sci-fi elements, delivery sim gameplay, and story driven focus. Check out details for the DLC below!
Cloudpunk gets ‘sequel-sized’ DLC on 25th May
Revisit the streets of Nivalis in an new main campaign with two playable characters, new street races, vehicle customization and more
Berlin-based game developer ION LANDS has announced a new DLC for Cloudpunk, ‘City of Ghosts’ will be releasing on PC on May 25th. As well as continuing the main storyline, City of Ghosts introduces a host of new features, including street racing, vehicle customization, and a second playable character.
‘City of Ghosts’ is a fully voiced campaign that picks up where the original Cloudpunk left off, continuing the story of driver Rania and her dog Camus while also introducing a new hero in the form of deadbeat gambler Hayse. Players will switch between the two protagonists as they drive deeper into the sordid understreets of Nivalis.
Delivery driver Rania is in trouble – again. After surviving the events of the original Cloudpunk, she’s drawn the ire of monolithic courier corporation Curzona. With debt collectors, homicidal cyborgs and at least one death cult on her trail, Rania might not have a single friend left in the city of Nivalis. Meanwhile, deadbeat gambler Hayse has been set an impossible task: to clear all his debts by the end of the night. Their stories overlap and intertwine in this expansive DLC, which exceeds the length of the original game.
City of Ghosts features:
*Experience the direct sequel to Cloudpunk, seeing Nivalis through eyes old and new.
*A brand new, fully-voiced campaign longer than the base game
*Their fate is in your hands: unlock different endings depending on choices you make in-game.
*Customise your HOVA and compete in breakneck street races.
*Explore new areas, meet new characters, and experience new mysteries in a gorgeous futuristic cityscape.
“City of Ghosts is so ambitious in scope simply because there are so many stories from the streets of Nivalis that we still wanted to tell”, Marko Dieckmann, studio head of ION LANDS. “Right now we’re in the final stages, getting the vocal performances recorded and the new game content polished up. We’ve been working hard to make Cloudpunk feel fresh – there’s new areas and mysteries, as well as fan-requested features like the street races. We can’t wait to show the city from a different perspective.”
Stay tuned to Gaming Trend for more information on Cloudpunk and City of Ghosts as it is released!