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Save a new time and space in Pandemic Iberia

Pandemic has shown enormous grown since its introduction in 2008.  It was released to big box stores with a graphical facelift, with expansions and stand-alone spinoffs released.  The release of Pandemic Legacy gave the game an entirely new life, with gamers playing their own unique story of diseases spreading all over the world.  Now F2Z with Z-Man Games has announced the upcoming Pandemic Iberia.

F2Z Entertainment, proud publisher of the brands Filosofia, Z-Man Games, Pretzel Games and Plaid Hat Games, is very excited to officially present the next entry in our beloved Pandemic series: Pandemic Iberia!

In Pandemic Iberia, the year is 1848, and diseases are spreading fast under the burning sun of the Iberian Peninsula. Take on the roles of a nurse, a railway man, and a rural doctor, among many others, and work as a team to push back the new threats that are malaria, typhus, cholera, and the yellow fever.

From Barcelona to Lisboa, travel by carriage, by boat, or by train, and help the Iberian populace by developing railways and distributing purified water in this new version of Pandemic.

Discover a unique part of the world during the historically significant time period that is the construction of the first railroad in the Iberian Peninsula called the Spring of Nations.

Being a Collector’s Edition, note that this game will have a one-time only print run! Pandemic Iberia is set to be released later this year, in fall 2016. More details to come.

Since this is a Pandemic game, it will be a huge seller, but the fact that it will be a Collector’s Edition with a limited print run will make this an even hotter commodity.  Check out the video to find out more about the game, and get ready to save Iberia this fall.

Senior Tabletop Editor | [email protected]

While not working as a Database Administrator, Keith Schleicher has been associated with Gaming Trend since 2003. While his love of video games started with the Telestar Alpha (a pong console with four different games), he trule started playing video games when he received the ill-fated TI-99/4A. While the Speech Synthesizer seemed to be the height of gaming, eventually a 286 AT computer running at 8/12 Hz and a CGA monitor would be his outlet for a while. Eventually he’d graduate to 386, 486, Pentium, and Athlon systems, building some of those systems while doing some hardware reviews and attending Comdex. With the release of the Dreamcast that started his conversion to the console world. Since then he has acquired an NES, SNES, PS2, PS3, PSP, GBA-SP, DS, Xbox, Xbox 360, Xbox One S, Gamecube, Wii, Switch, and Oculus Quest 2. While not playing video games he enjoys bowling, reading, playing board games, listening to music, and watching movies and TV. He originally hails from Wisconsin but is now living in Michigan with his wife and sons.

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