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Queen by Midnight gets new Quarter Past expansion from Darrington Press

Check out the press release from Darrington Press about a new stand-alone expansion for Queen by Midnight called Quarter Past.

It is by royal decree that Darrington Press, the publishing arm of Critical Role, officially announces the upcoming release of Queen by Midnight: Quarter Past, a standalone expansion to the popular deck-building board game Queen by Midnight, first made available at Gen Con 2023 (where it sold out within 15 minutes each day). Releasing November 13, this new installment promises to captivate both new and seasoned players alike with its unique take on princesses, innovative gameplay, and an enchanting world.

Created and designed by Critical Role producer and game designer Kyle Shire, Queen by Midnight (available at Darringtonpress.com, Darrington Press Guild stores, and your friendly local game retailers) is the ultimate battle royale deck-building game that puts you in the role of one of six powerful princesses in a magical free-for-all vying to become the new Queen of the Midnight Court. Featuring an intricate clock tower that spins to face each player on their turn, keeps track of the rounds, presents new cards to buy, and even acts as a dice roller, Queen by Midnight brings game night to a whole new level!

With the standalone expansion, Queen by Midnight: Quarter Past introduces four new princesses, each with distinct playstyles, designed to be a great entry point for new players and a fresh experience for veterans of the original game. Along with these new characters, players will find 80 new Bazaar cards and updated game mechanics allowing the ability to play 1-on-1, further enhancing the game’s dynamic and strategic elements as well as replayability. This expansion can be enjoyed on its own or integrated with the original Queen by Midnight, offering flexibility for all types of players.

Dive into a deck-building battle-royale card game full of schemes, magic, and power! Battle for the right to the crown and find out who shall be the new Midnight Queen.

Queen by Midnight was named one of Gaming Trend’s “Best of Gen Con 2023” and was a finalist in The Tabletop Awards 2023 for “Best Board Game” and “Best Art.”

“The impeccably themed and wonderfully illustrated game features asymmetric character options, satisfyingly complex gameplay, and a pretty dice tower centerpiece that gives the whole package a premium feeling and table presence.” – The New York Times Wirecutter

“Queen By Midnight is one of the most interesting board games to launch this year.” – TheGamer

“A beautiful battle royale deck builder that shows off its clout with interesting mechanics and a working clock tower.” – TechRaptor

Queen by Midnight: Quarter Past will be available November 13 across all Critical Role’s online shops (US, UK, CA, AU, and EU), in person at Darrington Press Guild stores who will have stunning foil versions of all four new Princesses’ Ultimate Cards, and coming shortly to other friendly local game stores.

For more information and to sign up for updates to get notified of when Queen By Midnight: Quarter Past releases, please visit darringtonpress.com/quarterpast.

Stay tuned to GamingTrend for all of your gaming news, reviews, and previews.

About Darrington Press

Established by the team behind Critical Role, Darrington Press is a publishing company that provides ways for people worldwide to create shared experiences through storytelling, shaping their own adventures and making invaluable memories along the way. Critical Role began as a group of friends sharing stories around a table, and with their strong passion and experience in tabletop gaming and roleplaying, launching Darrington Press was the natural next step to provide ways for people around the globe to do the same. Darrington Press features games and products created and enjoyed by the team at Critical Role, and looks to solidify a long-lasting positive impact on the gaming community and industry as a whole. For more information on Darrington Press go to www.darringtonpress.com.

About Critical Role

Critical Role is one of the fastest growing independent media companies in the world, starting as a roleplaying game between friends and evolving into a new kind of organization dedicated to storytelling, community and imagination. As Critical Role continues to expand the unique universe it has created, with complex stories set in an ever-evolving world, it also continues to create more ways for fans to experience the brand, including both fiction and nonfiction books on the New York Times Best Sellers list, comic books, graphic novels, collectibles, tabletop and roleplaying games, podcasts, live events, and a critically acclaimed animated series, The Legend of Vox Machina, airing exclusively on Amazon Prime Video. Additionally, Critical Role has launched two major initiatives: an official 501(c)(3) non-profit, the Critical Role Foundation (CRF), and a tabletop game publishing company, Darrington Press. With an original cast of award-winning veteran voice actors who are also co-founders of the company, including Matthew Mercer, Ashley Johnson, Marisha Ray, Taliesin Jaffe, Travis Willingham, Sam Riegel, Laura Bailey and Liam O’Brien, Critical Role is committed to ensuring anyone can discover its stories, characters and community. For more information on Critical Role go to www.critrole.com.

Lead Tabletop Editor | [email protected]

Dan is an educator from Colorado. Growing up as an Air Force dependent gained him lots of new perspectives on the world and a love for making new friends, especially over a good board game. When not at school or playing a board game, Dan is probably at the gym, attending a local sporting event, or performing or attending theater. Dan loves heavy euros, deck builders, living card games, and great solo rules.

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