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Lady Death has her origin story told in the latest campaign trailer for Call Of Duty: Vanguard

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We’ve been getting news upon news for the latest entry in the Call Of Duty series, and that’s not a bad thing. The reveals used to start way back in April/May, and we were left waiting for the next showcase, but with an August showing we’re going to be jam packed with new information up until Call Of Duty: Vanguard launches on November 5th. Today at GamesCom’s Opening Night Live we got to see a new chapter of the campaign, brought to us by Polina Petrova’s voice actress Laura Bailey and Sledgehammer Games’ Campaign Creative Director David Swenson. Check it out below, along with some other intel from the Call Of Duty blog.

Call of Duty®: Vanguard - Stalingrad Demo Play-through

Less than a week after Call of Duty: Vanguard had its world reveal in Call of Duty: Warzone™, Sledgehammer Games pumped out more intel right at the heart of gaming: Gamescom.

In addition to giving us the first extended playthrough through one of the game’s Campaign missions, this Gamescom interview also introduced the actor behind one of the game’s main characters: Laura Bailey as Soviet sniper Polina Petrova. A Lieutenant in the Red Army’s 138th Rifle Division, Petrova is inspired by several female sharpshooters who aided Allied Forces on the Eastern Front.

“What really grabbed me when I began playing Polina is that she is fearless,” Bailey said. “She has nothing left to lose, so she’s able to commit herself completely to the mission at hand. Nothing can scare her. Nothing could make her turn away.

She was never meant to be fighting in the war. Originally, she was assigned to be a nurse, treating soldiers injured in battle. When all hell broke loose in Stalingrad though, she didn’t think twice about stepping up. She essentially became one of the deadliest snipers the war had seen.”

A First Look at the Call of Duty: Vanguard Campaign Mission — Stalingrad Summer

During Gamescom, Sledgehammer Games showed off the “Stalingrad Summer” mission from the game’s Campaign. An intermediate part of the game’s full single-player story, “Stalingrad Summer” is based on the initial invasion of the city – through Polina’s perspective, we see her family, home, and life destroyed before her very eyes, which ultimately sparks her transformation into the deadly sniper that rises up to defend her home come winter.

“Players will experience the city before it was invaded in the summer of 1942,” Swenson said of the missions that take place on the Eastern Front, “giving players the chance to see and feel the beautiful city, in the summertime, untouched by war. Players will also experience the city near the end of the 6-month battle, in the winter of 1943.  Here, players will be able to fight on the snowy landscape of the Russian winter that was so iconic in WWII.”

In the gameplay footage shown at Gamescom, we see a soldier — Polina Petrova — shell-shocked and buried under rubble following an aerial attack that left all her comrades dead or MIA. Pushing herself to the surface, she comes to her senses and realizes what she must do to defeat these invaders: get back to her home and save her brother Misha.

As we see in the playthrough, Petrova stealthily eliminates a hostile search crew, saves a few hostages, and maneuvers her way onto the rooftops as she returns to her apartment. There, on the cold tile floor, she finds the weapon that helped her slay dozens of Axis infantry in her sharpshooting career: a three-line Sniper Rifle she calls Requiem.

It is the key to saving another group of captive civilians, but at this point, her cover is blown. Eliminating reinforcements and avoiding a tank column, the player-controlled Operator takes to an air duct only to find herself at the foot of another guard. She remains silent just long enough to silently assassinate him, but the rage inside her, pent up after these intruders destroyed her home, finally boils over. Immediately after subduing another guard, she lights a Molotov Cocktail, hurls it at a trio of guards, and hits another with her scopeless bolt-action rifle.

Then everything gets hot: numerous soldiers rush in to take Petrova dead or alive, but the 138th Rifle Division’s elite sniper dispatches every one of them… until smoke rolls in and an unseen enemy knocks her unconscious.

This is a taste of the full level of gameplay shown — and afterward, we get to see a 30,000 foot view of the other three fronts to be won through the game’s Campaign, from airdropping over France to dogfighting over the Midway Islands and blasting through advancing forces in North Africa. From here on out, expect much more information and gameplay footage as Call of Duty: Vanguard marches toward a November 5 release date.

Ready for Vanguard? Play the Alpha on PlayStation This Weekend — Preload Now

If you can’t wait for more after that showcase, then you’re in luck: the Call of Duty: Vanguard PlayStation Alpha, free for all PS4 and PS5 owners*, is starting in less than 48 hours and is available for preload now.

This exclusive two-day look into the game’s Multiplayer features an innovative new game mode known as Champion Hill, where frenetic small-squad gameplay meets tactical resource management to build a tournament-winning Loadout. It also gives a first look at four Operators who lead the game’s Campaign, including Polina Petrova, and some of the weaponry, destructible environments, and more innovative features to come in the full game on November 5.

Rally your squad and charge toward glory when the Alpha begins on August 27 at 10 AM PT, and keep up the fight until the last battle ends on August 29 at 10 AM PT.

More information on the Alpha, including where and how to download it, can be found here.

Rise on every front.

Stay tuned to Gaming Trend for more Call Of Duty: Vanguard news, info, previews, reviews, and videos!

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