In anticipation of DONTNOD Entertainment’s highly anticipated Vampyr, which will be released on June 5 for PlayStation 4, Xbox One, and PC, the developer has released a new 55 minute stream featuring developer commentary for the game. The video offers some grisly new gameplay as well as some story featuring London’s citizens.
This gameplay, taken from around six hours into the story, shows off several of the deep systems that make up Vampyr’s citizen and district ecosystems. Players are free to kill (or spare) any and all of London’s citizens, using their blood to evolve deadly new powers. Protagonist Jonathan Reid is also a doctor, and can therefore choose to heal these same inhabitants by conducting examinations and crafting specific medicines. Curing illnesses improves the quality of life for each citizen and the district as a whole – but for players that only care about growing stronger, it also means their blood offers a larger, tastier boost in power!
Balancing the overall health of citizens with who you choose to kill is vital for players who want to keep districts from being lost. Each of the four main districts have their own health status gauge, which is affected by the number of dead, sick and healthy citizens in that area. As the gauge drops lower, shop prices will increase, citizens are more likely to get sick, and life in the area generally deteriorates. If the status drops below critical condition, then the entire district will be lost forever! This means all shops, citizen side quests, and regular inhabitants in that district are permanently gone, taken over by deadly enemies. If this happens, it doesn’t mean game over! A player who loses all four districts can still complete Vampyr’s main story – though their recklessness will reward them with the ending they deserve.
DONTNOD has also announced another stream for June 4, a day before the release of the game. Check out Ron’s preview of an earlier build of the game, and stay tuned for more news here on Gaming Trend.
Elisha Deogracias is an aspiring accountant by day, freelance writer by night. Before writing for Gaming Trend, he had a small gig on the now defunct Examiner. When not being a third wheel with his best friends on dates or yearning for some closure on Pushing Daisies, he's busy catching up on shonen manga and wacky rhythm games. Mains R.O.B. in Smash. Still doesn't know if he's a kid or a squid.
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