Following a successful Kickstarter campaign last year, the team at TaleRock has finally released Grimshade, a beautiful turn-based RPG that mixes 2D and 3D elements. It also boasts that it won’t feature meaningless grinding by not having an EXP or STAT system and instead allows players to enhance their characters horizontally.
Grimshade tells the story of the company of heroes, by a twist of fate, involved in the cycle of events unfolding in the world of Ree’fah. Numerous dreadful monsters infest the forest around the city of Brann and the high walls can no longer protect its residents from the attacks. The menacing army of the neighbouring kingdom have suddenly landed on the outskirts of the city, wreaking havoc. There is no hope for salvation. The strength of the city defenders is failing, and the King and his loyal Champions have vanished.
The world of Grimshade is full of special equipment, side activities, hidden Easter-eggs, and more. There are seven special characters that will be smoothly integrated into the gameplay with their own set of abilities. Grimshade ditches the EXP and STAT system in favor of a more varied approach.
“For instance, by playing many RPG games, you can face two irritating dilemmas. An endless grinding is the first, as you need to improve stats and properly arm all your heroes. Then, when you have an ideal party which could easily defeat any enemy, the game grants you another character(s). They are weak, low-level, undressed and it’s easier to abandon them, rather than grind again. We’ve tried to find the solution for both problems, leaving out the EXP & STAT system. Our characters develop horizontally, expanding their variety of abilities and improving synergies between them. Each new hero you gain smoothly integrates into the gameplay. His skills will be vital in following encounters with enemies and bosses.”
Grimshade is available now for PC. For more information, visit the Steam page.
Sean Anthony likes to combine two of his passions: gaming and writing. Gaming has been a huge part of his life ever since he played his first game as a child, Kirby's Adventure. He aspires to have his name attached to an article that makes the whole world go, "Huh, that's neat, I guess."
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