If you grew up in the 80’s, then you probably have fond memories of the Ghostbusters movies. The “No Ghosts” symbol has transcended decades, and soon we’ll see a couple of reboots coming to the big screen. Now you can make those moments with others as Ghostbusters: The Board Game is out now.
Cryptozoic Entertainment today announced that Ghostbusters™: The Board Game, a cooperative tabletop game that lets fans relive classic moments from the beloved film series, is now available at retail stores and online. Ghostbusters™: The Board Game is the first officially licensed Ghostbusters tabletop game in nearly 30 years, available now for a suggested retail price of $85 in stores and at online retailers including Amazon.
“We’re such huge fans of the franchise and wanted to include as much as possible from the films and comics, to make it truly feel like stepping into the Ghostbusters’ shoes and being part of that larger team,” said Mataio Wilson, Lead Game Designer of Ghostbusters at Cryptozoic. “We’ve strived to create a game that meets the quality bar set by the franchise… and we’re excited to share this labor of love with our fans around the world.”
Ghostbusters™: The Board Game is an episodic adventure game for one to four players, who are charged with busting ghosts and sealing gates to the Spirit World. Starring the world’s most famous group of paranormal exterminators, the game includes three episodic campaigns, each with four scenarios that let players team up to bust ghosts and send them back to the spirit world… just don’t cross the streams! Its modular design features double-sided game board tiles to increase replayability. The game is customizable, cooperative, and highly re-playable. It’s designed for maximum pick-up-and-play appeal, simple for new players to learn while containing a wealth of features for board game veterans. With a mix of action and role-playing, strategy and luck, this tabletop adventure is appropriate for both younger players and longtime fans of the film series, cartoons, and comic books.
Sessions can be as quick as 20 to 30 minutes, or players can string together multiple scenarios to level-up characters in an epic ghost-busting campaign. At each of the five levels, Ghostbuster characters unlock new abilities to help out fellow players, attack and contain ghosts and move quickly around the board. Navigate the game world in the Ecto-1 converted ambulance, then wield proton packs, PKE meters and ghost traps by rolling custom die. Coordinate attacks with your fellow players, each of whom bring different strengths to the battle for New York City. With many scenarios and flexible storylines, plus a new online random scenario generator, the game is filled with action-packed ghost-battling fun!
Ghostbusters™: The Board Game features unique illustrations and figures based on original artwork and designs by Dan Schoening, the artist of IDW’s Ghostbusters comic book series. It includes the following:
- 48 custom mini figures
- The four Ghostbusters character figures (Peter Venkman, Egon Spengler, Winston Zeddemore and Ray Stantz)
- 3 boss figures (Slimer, Idulnas and 100mm Stay Puft Marshmallow Man)
- The Ecto-1 ambulance
- 20 Galloping Ghouls
- 12 Gruesome Twosomes
- 8 Boogaloo Manifestations
- 10 double-sided map tiles
- 6 dice (including red D-8 and custom D-6 with gate symbols)
- 43 tokens
- 4 player cards
- 6 ghost cards
- 12 unique scenarios, and more!
To ensure that fans get the game of their dreams, Ghostbusters™: The Board Game was developed through a Kickstarter crowdfunding campaign and raised over $1.5M, making it, at the time, the eighth most-funded board game of all time.
Learn more about Ghostbusters™: The Board Game:
View the game’s launch trailer on YouTube.
Visit the game’s official website.
Purchase the game via Amazon.
While it’s wasn’t out for Halloween, I can see this as a great Christmas gift. Be on the look out for this today!
While not working as a Database Administrator, Keith Schleicher has been associated with Gaming Trend since 2003. While his love of video games started with the Telestar Alpha (a pong console with four different games), he trule started playing video games when he received the ill-fated TI-99/4A. While the Speech Synthesizer seemed to be the height of gaming, eventually a 286 AT computer running at 8/12 Hz and a CGA monitor would be his outlet for a while. Eventually he’d graduate to 386, 486, Pentium, and Athlon systems, building some of those systems while doing some hardware reviews and attending Comdex. With the release of the Dreamcast that started his conversion to the console world. Since then he has acquired an NES, SNES, PS2, PS3, PSP, GBA-SP, DS, Xbox, Xbox 360, Xbox One S, Gamecube, Wii, Switch, and Oculus Quest 2. While not playing video games he enjoys bowling, reading, playing board games, listening to music, and watching movies and TV. He originally hails from Wisconsin but is now living in Michigan with his wife and sons.
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