Game durations on the side of the box- who comes up with those? Why do they always seem wildly inaccurate? What is the point? We talk with five luminary game designers and ask them those questions and more on this week’s episode. There are definitely some spicy takes out there, but we get into the nitty gritty of what goes into coming up that number and why, as well as what it doesn’t measure and why it is actually pretty important! Ammon Anderson (Gnome Hollow, Twinkle, Twinkle), Jason Matthews (Twilight Struggle, Fort Circle Games), Kevin Wilson (Kinfire Chronicles, Arkham Horror), and brothers Cole and Drew Werhle (John Company, Pax Pamir) share their perspectives on this divisive metric.

Thanks for watching, and see you in a month-ish!

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