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Free-to-play action game Akaneiro: Demon Hunters launches

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Akaneiro: Demon Hunters, the game with the somewhat confusing kickstarter status, is now live. With 68 hours left on the kickstarter as of this writing, no less! The one-line summary of this game is “A unique ARPG with classic design sense meets fast-paced action, inspired by Japanese themes and the Red Riding Hood tale.” That’s not much information to go on, really, so let me take a stab at it: so far the game’s a kind of artsy-japanese themed Diablo-style game, but far less intense than what you’d expect from those titles typically. So, expect a good amount of grinding, some random loot, some crafting – if you’ve played those games, you’re getting the gist of Akaneiro. Some more, fast impressions after the cut.

While I haven’t dived very deeply into this one yet, so far I’ve got to say… it’s a pretty nice stab at the Diablo/Torchlight model of games. A bit more streamlined than those – the areas and missions are apparently randomized, usually giving you a straightforward task of ‘get in there and kill everything’. Along with the grinding comes the usual loot-gathering you’d expect from a game like this, and there’s a fairly decent variety of weapon and armor types to be had. It’s a more streamlined experience than these games tend to be – each level up gives you a choice between one of three upgrade options (offense, defense or skill, basically) along with some corresponding stat upgrades. Right now there’s no actual co-op, but it does boast some asynchronous multiplayer features I haven’t been able to play around with yet.

Really, I have to say… I was prepared to have an immediate “meh” impression of this game, but after giving it a shot, it’s growing on me – and I have to admit, it seems like a title with a lot of attention. If you’re into the hack and slash thing, be sure to give this one a try.

Victor Grunn has been a gamer since the days of single-button joysticks and the Atari 800XL. When not lamenting the loss of the Ultima series or setting people on fire in Team Fortress 2, he's an aspiring indie game developer and freelance writer.

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