LEGO is always popular with the kids – and now, on the launch day of the Xbox One, you can play it either by downloading it or walking into a store. The advantage to the download method is you can start playing it before the download even finishes. Plus, it’s pretty cold outside, and assuming you’ve already picked up your pre-order, do you really want to go into the madhouse that is launch-day retail?
LEGO Marvel Super Heroes features an entirely original story that encapsulates the entire Marvel Universe. Players take control of over 100 unique Marvel characters like Iron Man, Spider-Man, the Hulk, Captain America, Wolverine and more as they unite to stop Loki and a host of other Marvel villains from assembling a super-weapon capable of destroying the world. Players will chase down Cosmic Bricks as they travel across LEGO Manhattan and visit key locations from the Marvel Universe, such as Stark Tower, Asteroid M, a Hydra base and the X-Mansion.
I also noticed they already have some DLC extras in the online store, where you can play as a bunch of Asgardians, or an eclectic collection of heroes such as the symbiote suited Spiderman. You might be on the fence about it, but our own Sam Vary was sure that the PC version was worth playing – so go ahead, give into your secret love of little pieces and Marvel characters – LEGO Marvel Superheroes is available on Xbox One, Playstation 4, Wii U, Xbox 360, Playstation 3, and of course, on PC.
A mobile version, LEGO Marvel Super Heroes: Universe in Peril can be found for the PS Vita and Nintendo 3DS.
Born and raised in Winnipeg, Canada, at a young age I was forced to decide whether the harsh northern winters were going to claim my fingers, or to turn to the safer pursuits of indoor activities. Little did I know that a little game called Ninja Gaiden would bring my digits more pain than frostbite ever could. Starting with Vectrex and C64 games and moving forward through the era of electronic entertainment, I sampled as much as I could in the different platforms, and began my interest in PC gaming from wrestling with DOS memory management.
While console games were a part of my earliest gaming memories and I certainly had played on most platforms including 3D0, all things Nintendo, PS1 and the like, truly the PC was my domain until the Xbox. As an old PC gamer, I ever chased the cutting edge technology. Eye of the beholder with CGA 4 colors was my first step down the the path of blowing thousands of dollars on PC upgrades over two decades. Ultima 7, with the Guardian talking to me through my monitor, still haunts my dreams and keeps me ever hoping for a decent Ultima 8 and 9. From the 3DFX SLI VooDoo2s and Aureal to today's GPU driven DirectX games, the new and shiny pictures seem to keep me going. My PC gaming has slowed down with the market shift though, and although I have choice games that will ever be on PC, I have found myself in console gaming with a bit of portable gaming in my life.
Back around the turn of the millenium (and long before fatherhood), I had fired off an email offering to help Ron with a little-known site called ConsoleGold. Little did I know it would be be a part of my life to this day. While I've seen my fair share of shovelware (thanks Ron!), I manage to try and find the fun in most games. Leaning towards sandbox and action titles, I've grown to love games for their potential to reach art. Console agnostic and excited for the progress of tomorrow, I fancy the latest and greatest, but still enjoy the good old classics ... as long as they've been revamped from their 8bit graphic roots.
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