Dishonored, by Arkane Studios, has been on my radar for a while now, and after viewing the first developer diary, it’s easy to see why. A unique mashup of gothic and science-fiction, steampunk and magic, all set in an open world where you can play stealthy and explore the areas to find hidden entrances, or go John Rambo on everyone by possessing exploding rats and shooting magic from your hands. This video explores the genesis of the game, the ideas behind the gameplay, what what has gone into creating this highly stylized world. Make sure you checkout the video below the jump, and look for Dishonored on PS3, Xbox 360, and PC on October 9th.
I've been gaming since my dad made the bad decision of buying me a Nintendo when I was four years old. Every day I'd find myself with my face glued to a TV screen, punching away at buttons, getting furious with Bowser, Dr. Wily, and those freakin' birds in Ninja Gaiden. Since then I have failed to get my parents to play any board game with me, I sold my full copy of Earthbound with box and guide for $300 to some dude in Austria for rent money, and I still believe in Nintendo even after all these years.
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