Independent developer Thomas Chassin recently announced that the turn-based tactical RPG Blade of Verdance is currently in development, with an anticipated PC release window of next year. The game is inspired by the PlayStation 1 era of RPGs, and also includes a former tri-Ace developer within the team.
Blade of Verdance is a story-driven RPG with tactical turn-based combats and lush 2D visuals set in the alpine kingdom of Verdance. Play as Victoire and her companions to save the invaded realm of Verdance in this game inspired by PS1-era JRPGs!
The small kingdom of Verdance, nested high above in the mountains and blessed with the rare gift of magic, always seemed impervious to the greed of the neighboring countries. But when the Aldenheim kingdom manages to invade Verdance, Victoire, heir to the throne, must flee for her life and join the resistance.
It’s now time to strike back… But what tragic secret lies behind this terrible war?
– Navigate intricate politics, fight for freedom and uncover dark secrets in a refreshing low-fantasy world
– Explore Verdance from the depths of ancient forests to its snowy peaks and meet a large cast of fully-fleshed characters, including cute fox people
– Role-based combat paired with a skill-tree-based progression system
– Beautiful orchestral music by lead composer Aaron Ishibashi (USC Screen Scoring Master’s Graduate & composed pieces performed by the Los Angeles Philharmonic)
Blade of Verdance is currently under development for PC. A demo is currently available on itch.io and should be updated in early 2021.