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Black Ops 6: Accessibility features detailed

Gaming is better when we all play. The teams behind Call of Duty share that sentiment, and we’ve seen some really cool ideas being implemented in Call of Duty: Black Ops 6. Things like assist mode with your crouching and sprinting being automatically handled by the game are features we’ve already seen, but there are more in store. Today on the Call of Duty Blog, we received the full accessibility breakdown. Check out all the details below as you prepare for launch!

Call of Duty: Black Ops 6 introduces brand new accessibility features, including asymmetrical hearing compensation, improved high contrast mode, an updated accessibility settings options and menu, and much more.

Call of Duty: Black Ops 6 Accessibility Updates and New Features

Making Call of Duty®: Black Ops 6 more accessible makes it easier for more players to jump into the game, which is why innovating and introducing accessibility options across Call of Duty has always been a priority. The accessibility settings menu is accessed by nearly half of all players, and with the launch of Black Ops 6, we’re excited to share even more accessibility updates and new features which will allow players to further customize their experience.

In Black Ops 6, we’re launching asymmetrical hearing compensation, an improved high contrast mode, updating the accessibility settings menu, and more. All the familiar accessibility features that were available in Modern Warfare® III will also be available in Black Ops 6, like graphical adjustment options to reduce motion blur and joystick setting options. Read on for more info on new accessibility updates and features coming to Black Ops 6.

Introducing Asymmetrical Hearing Compensation Settings

Black Ops 6 is proud to be the first Call of Duty game to launch asymmetrical hearing compensation settings, which allows players with asymmetrical hearing loss to create a custom audio profile and adjust audio settings for each ear. Created with veterans and players with hearing loss in mind, asymmetrical hearing compensation audio settings will now be individually customizable for each ear. In addition to the new asymmetrical hearing compensation settings, Black Ops 6 will continue to support the option for players to “Reduce Tinnitus Sound,” which replaces sounds made from Concussion and Flash Grenades with a duller sound.

Customizable High Contrast Settings

High Contrast Mode was first introduced in Modern Warfare III in Campaign only, giving players the option to highlight allies and enemies during gameplay. In Black Ops 6, High Contrast Mode has been expanded and advanced and is now available in both Campaign and Zombies. Players will now be able to customize the color outline of allies and enemies, allowing players with vision impairment and color blindness to tailor their player experience even more. Players will also be able to enable a “Dark Background” setting in High Contrast Mode, which further adds contrast from the background elements to assist with low vision.

Intelligent Movement

Newly introduced in Black Ops 6, Intelligent Movement allows players to customize four elements for how Operators move through the landscape. The suite of customizable movement includes Sprint Assist, Mantle Assist, Crouch Assist, and Corner Slice, which may help players with mobility issues reduce inputs by allowing options to minimize and customize button and stick processes. Read more about Movement in Black Ops 6 here.

HUD Presets

Another newly introduced feature in Black Ops 6 is the ability to adjust your gameplay HUD with a variety of Layout presets, as well as color adjustment options for your minimap.

Layouts give players options to customize the HUD for optimal playing. For players who wish to reduce visual clutter or find that checking the minimap takes their eyes away from enemies, try the Target Tracker or Central Command presets. Play around and experiment with whichever preset works best for your play.

Arachnophobia Settings

For the first time in Black Ops 6 Zombies, a new arachnophobia toggle feature will be available. This setting will allow players to change the appearance of spider-like enemies in Zombies without affecting their game play.

Pause and Save in Zombies

Also newly arriving to Black Ops 6 Zombies is the ability in Solo matches to pause, save, and load into games (while in full health). With the return of Round-Based Zombies, gameplay is guaranteed to be fast-paced and intense, so providing the ability to pause or save a Solo game and return at a later time can make all the difference in gameplay for some players.

Accessories

Both the Xbox Adaptive Controller and Sony Access Controller will work out of the box with Black Ops 6.

Jump into the game on October 25th and explore all the accessibility features and updates.

Get the Latest on Black Ops 6 and More

Stay one step ahead with the latest official Black Ops 6 information by checking the Call of Duty Blog frequently as we approach the October 25 launch date.

Stay tuned to GamingTrend for more Call of Duty: Black Ops 6 news and info!

Lead Video Game Editor | [email protected]

David Burdette is a gamer/writer/content creator from TN and Lead Editor for Gaming Trend. He loves Playstation, Star Wars, Marvel, and many other fandoms. He also plays way too much Call Of Duty. You can chat with him on Twitter @SplitEnd89.

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