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Interviews   -   Mar 23, 2016 Different Strokes: Creating the Art and Aesthetic of Battleborn
Different Strokes: Creating the Art and Aesthetic of Battleborn

From challenge comes opportunity. And, at least in games, challenge can also create risk. Gearbox Software might be known for first-person shooters, but with a game like Battleborn the team has moved outside of their element, especially when it comes to aesthetic. “For better or worse, we were the company

by Eric Van Allen
Interviews   -   Mar 02, 2016 Gaming Trend interviews Milestone about Sébastien Loeb Rally EVO
Gaming Trend interviews Milestone about Sébastien Loeb Rally EVO

GT: For those who don’t follow the rally scene, who’s Sébastien Loeb, and how is he involved in this game? Milestone: Sébastien Loeb is the 9 time World Rally Champion, and he’s the owner of the Pikes Peak Hill Climbing world Record. He represents the soul of

by Ron Burke
Interviews   -   Nov 10, 2015 Like toys in a toybox — 2K talks the conception of Gearbox’s Battleborn
Like toys in a toybox — 2K talks the conception of Gearbox’s Battleborn

I recently got a chance to get some hands-on time with Gearbox’s upcoming class-based shooter Battleborn, and also had the opportunity to sit down for a quick chat with 2K Producer Chris Thomas. After briefly discussing my newfound love of the archer Thorn, Thomas and I spoke of the

by Kenneth Shepard
Interviews   -   Nov 05, 2015 Treyarch’s Jason Blundell talks current-gen development and Black Ops 3

Black Ops has never been about clarity. Let that sink in while I introduce you to a man I had the pleasure of talking to – Jason Blundell, director at Treyarch and responsible for both the campaign and zombie game modes. Not only is his body of work mysterious, but so

by Justin Pauls
Interviews   -   Oct 06, 2014 Our interview with Vincent Pontbriand, Sr. Producer for Assassin’s Creed Unity
Our interview with Vincent Pontbriand, Sr. Producer for Assassin’s Creed Unity

Vincent Pontbriand has worked on such games as Rainbow Six: Vegas, Metal Gear Solid 4: Guns of the Patriots, Assassin’s Creed, Assassin’s Creed II, Metal Gear Solid: Peace Walker, Assassin’s Creed: Brotherhood, and now Assassin’s Creed: Unity.   To say that stealth and tactical combat is in

by Ron Burke
Interviews   -   Aug 11, 2014 Call of Duty Advanced Warfare multiplayer reveal – it’s like Tribes and COD had a baby!
Call of Duty Advanced Warfare multiplayer reveal – it’s like Tribes and COD had a baby!

We kicked off the multiplayer reveal of Call of Duty: Advanced Warfare with an impressive presentation from the team at Sledgehammer Games showcasing all of the changes they’ve made to the most popular shooter in the entire world.  They’ve run the tagline “Power.  Changes.  Everything.” in pretty much

by Ron Burke
Interviews   -   Aug 04, 2014 We interview Woods from Call of Duty – meet James C. Burns
We interview Woods from Call of Duty – meet James C. Burns

1.) You are no stranger to the action genre – some of your credits include Call of Duty: Black Ops, Call of Duty: Black Ops II, and most recently Coldwater, with Dawn Patrol finishing up right now. What draws you to military and action movies? Hah… it’s more about what

by Ron Burke
Interviews   -   Jun 27, 2014 Gioteck delivers all-new multiplatform devices for E3 2014
Gioteck delivers all-new multiplatform devices for E3 2014

The team at Gioteck gave us a look behind the curtain of two of their upcoming multiplatform products – the HC-5 wireless multiplatform headset, and the RC-3 Gaming Chair. The HC-5 is cross compatible with Xbox One, PlayStation 4, Xbox 360, PS3, PlayStation Vita, Mac, and PC, as well as mobile

by Ron Burke
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