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Interviews   -   Jan 11, 2023 We interview: Koen Deetman, Game Director for Deliver Us Mars
We interview: Koen Deetman, Game Director for Deliver Us Mars

Deliver Us Mars is right around the corner, and we’ve had the opportunity to sit down with Koen Deetman, Game Director at KeokeN Interactive for Deliver Us Mars.  You can check out our hands-on preview for our thoughts on the game, but suffice it to say we are pretty

by Ron Burke
Interviews   -   Aug 30, 2021 “Humbled and grateful” — Call Of Duty: Black Ops Cold War Studio Creative Director Corky Lehmkuhl talks Zombies
“Humbled and grateful” —  Call Of Duty: Black Ops Cold War Studio Creative Director Corky Lehmkuhl talks Zombies

Occasionally in this line of work you get to talk to someone who changed the landscape of a franchise. I was blessed with the opportunity to review Call Of Duty: Black Ops Cold War last year, and somehow my green self got paired up with Corky Lehmkuhl, Studio Creative Director

by David Burdette
Interviews   -   Jul 15, 2021 Movin’ out (Marcus’ song) — Moonshine Studios co-founder on Get Packed: Fully Loaded development
Movin’ out (Marcus’ song) — Moonshine Studios co-founder on Get Packed: Fully Loaded development

Released last year exclusively on Google Stadia, Moonshine Studios’ Get Packed will now head to consoles and PC on July 29, with the Fully Loaded expansion heading to Stadia soon too. We got to talk with Moonshine Studios co-founder Dr. Marcus Gardner about his thoughts regarding the upcoming expanded console

by Elisha Deogracias
Interviews   -   Apr 01, 2021 Stream Connect and its effect on Outriders on Google Stadia — We interview developers on the challenges of building Outriders for the cloud
Stream Connect and its effect on Outriders on Google Stadia — We interview developers on the challenges of building Outriders for the cloud

With Outriders launching today, some may be astounded by the sheer accessibility developed by People Can Fly. It’s admittedly pretty crazy, given every platform you can play the game on can interact with each other platform. But one platform stands out with its extra features, and that’s the

by David Burdette
Interviews   -   Mar 12, 2021 The champs are here — Talking about the first major tournament with Atlanta Faze
The champs are here — Talking about the first major tournament with Atlanta Faze

It’s been a bit more challenging than expected, but the first stage of the Call Of Duty League has come and gone. We honestly only had one regular week in week one, followed by the winter storm influenced Super Week which involved teams playing an obscene amount of games,

by David Burdette
Interviews   -   Mar 03, 2021 Twitter, Checkmate, and Super Week fatigue — Atlanta Faze talks about topics heading into the first major
Twitter, Checkmate, and Super Week fatigue — Atlanta Faze talks about topics heading into the first major

The Atlanta Faze Call Of Duty League team is 5-0, and has the number one seed heading into the first major tournament. Several other teams gave it their best (Dallas, Los Angeles), and another team tried their hardest to dethrone Atlanta (Chicago took them to a fifth map), but the

by David Burdette
Interviews   -   Dec 03, 2020 I think that enemy got… the point! Professional voice actor SungWon Cho on voicing SoulCalibur VI’s Hwang
I think that enemy got… the point! Professional voice actor SungWon Cho on voicing SoulCalibur VI’s Hwang

Released just yesterday, Bandai Namco has announced that classic SoulCalibur fighter Hwang is now available as DLC for SoulCalibur VI. The character is voiced by SungWon Cho (otherwise known as ProZD on the internet), and we got to ask a few questions about his involvement with the character as well

by Elisha Deogracias
Interviews   -   Sep 01, 2020 Paw-fect! — Outright Games’ Head of Production on PAW Patrol: Mighty Pups Save Adventure Bay
Paw-fect! — Outright Games’ Head of Production on PAW Patrol: Mighty Pups Save Adventure Bay

With Outright Games’ newest family game, PAW Patrol: Mighty Pups Save the Day, the company aims to attract parents and kids with its co-op action title. We got to speak with Head of Production Kathy Bucklin to talk about the game’s development cycle as well as how Outright Games

by Elisha Deogracias
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