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Interviews   -   Jun 12, 2024 We Interview: Takashi Iizuka (Director/Producer/Writer) about Sonic x Shadow Generations, his work at SEGA, and the creation of Shadow the Hedgehog!
We Interview: Takashi Iizuka (Director/Producer/Writer) about Sonic x Shadow Generations, his work at SEGA, and the creation of Shadow the Hedgehog!

I have been such a big fan of Sonic Team, Sega, and the Sonic the Hedgehog games for as long as I can remember. Shadow and Tails were always my favorite characters in the series. So when SEGA reached out about doing an interview with the creator of Shadow the

by Adam Moreno
Interviews   -   Jun 12, 2024 We Interview: Louise Blain (Creative Director for Blumhouse Games) about Fear the Spotlight and more!
We Interview: Louise Blain (Creative Director for Blumhouse Games) about Fear the Spotlight and more!

During Summer Game Fest, Blumhouse Games shocked us all with a reveal of a slate of games that all look different and exciting! Well, during the Summer Game Fest event, I was able to sit down with Creative Director for Blumhouse Games, Louise Blain. She was wonderful and was very

by Adam Moreno
Interviews   -   Jun 05, 2024 We interview Nightmargin, Director of upcoming game Margin of the Strange
We interview Nightmargin, Director of upcoming game Margin of the Strange

Recently, GamingTrend had the chance to interview Nightmargin, Director/Studio Lead on the upcoming Margin of the Strange, now on Kickstarter. If you’re not familiar, Margin of the Strange comes from the same folks who brought us OneShot. This is a mystery-exploration game themed around gardening, and takes place

by David Flynn
Interviews   -   May 29, 2024 We Interview: Scott O’Gallagher (Creative Director at EA Sports) about College Football 25!
We Interview: Scott O’Gallagher (Creative Director at EA Sports) about College Football 25!

Last week I had the opportunity to visit EA Orlando to get a good look at College Football 25. During that time we had access to play solo or together with simple head to head. We also had a chance to talk to some of the team at EA Sports

by Adam Moreno
Interviews   -   May 29, 2024 We Interview – Ben Haumiller (Principal Game Designer at EA Sports) about College Football 25 Dynasty Mode!
We Interview – Ben Haumiller (Principal Game Designer at EA Sports) about College Football 25 Dynasty Mode!

During my recent visit to EA Orlando, I had the chance to get up close and personal with the new College Football 25 from EA Sports. At the event we got to play the game solo or with a friend leading to some magical moments of cheering and booing as

by Adam Moreno
Interviews   -   Apr 15, 2024 Interview with Ross Scott on the campaign to prevent publishers from destroying purchased games
Interview with Ross Scott on the campaign to prevent publishers from destroying purchased games

The video game industry sits at an insidious nexus of profitable and technological; it makes shady decision-making lucrative and insulates those decisions from laws and legislators who are not up to speed on the state of the industry. What results is the slow encroachment of anti-consumer practices that find their

by John Farrell
Interviews   -   Feb 29, 2024 Kip, the developer behind Conrad Stevenson’s Paranormal P.I., reveals details of his new game, Among The Whispers – Provocations
Kip, the developer behind Conrad Stevenson’s Paranormal P.I., reveals details of his new game, Among The Whispers – Provocations

D&A Studios developer, Kip, has announced a new game set to release this year, Among The Whispers – Provocations. The first game to come out of the studio, Conrad Stevenson’s Paranormal P.I. was met with praise, sitting at a strong 94% positive rating on Steam. In GamingTrend’

by Jackson Lustberg
Interviews   -   Feb 14, 2024 We Interview: Wallace Santos, CEO & Founder of MAINGEAR!
We Interview: Wallace Santos, CEO & Founder of MAINGEAR!

Recently, Ron Burke, Editor-in-chief of GamingTrend, and I had the opportunity to interview CEO and Founder of Maingear, Wallace Santos. During this conversation, we were able to hear all about how Maingear came to be, what their goals are, and more. Something that really caught my attention was the high

by Adam Moreno
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