We got to sit down with Avalanche Studio’s Senior Producer Victoria Setian, who is overseeing all of the DLC for Just Cause 4. Under her expert guidance, we got to check out the 3rd DLC, Danger Rising, and holy hoverboards, Batman, what a ride it was! Check out the
Batman is always a convention favorite, and the Caped Crusader took center stage this year at the grand opening of the Comic-Con Museum at San Diego Comic-Con. We met up with SJ Mueller, the Creative Director of DC Universe Online to talk about the DC Universe Online’s upcoming leap
It was a beautiful but humid day in the middle of San Diego Comic-Con when we sat down with Raoul Barbet, Co-Creative Director, and Jean-Luc Cano, Lead Writer for Life is Strange 2. The pair flew in all the way from France to chat about the upcoming fourth episode, and
I sat down for a quick chat with Dan Goldenberg, Executive Director for the Call of Duty Endowment. If you are unfamiliar with the Call of Duty Endowment, it’s a non-profit organization that helps veterans transition back to the civilian world with high-quality jobs. It’s a program that
Filipino developer Ranida Games recently released its Kickstarter last week for the fighting game Bayani, which aims to be released on PC in the near future. With the game’s main fighters based on popular Filipino figures, the developers hope to create a game that introduces newcomers to the rich
Recently, we had a chance to visit Toys for Bob’s studio to check out Spyro: Reignited Trilogy. While there, I had an opportunity to sit down with Stephan Vankov, the man responsible for remastering the iconic music in the trilogy originally composed by Stewart Copeland.
What was your process
The Banner Saga recently reached the end of the road earlier this year with the release of The Banner Saga 3. You can get caught up on our thoughts on those games right over here, but the finishing touches on that story involved getting those games on retail shelves. Stoic
I sat down with Mel MacCoubrey, Narrative Director (not Narrator!) for Assassin’s Creed Odyssey for an extensive chat. We talked at length about player choice, family, the roots of Assassin’s Creed, and how Odyssey is looking to change them for the better with a brand new approach to