Digital RPG tools are changing the landscape of RPGs, in ways both expected and surprising. I spoke with Adam Bradford, Chief Development Officer at Demiplane and Co-Founder of D&
Thunderworks Games has a catalog with notably little repetition. Many publishers marshal a sizable chunk of their resources around successful titles and drill down on their mechanisms: Wingspan becomes Wyrmspan;
Nerdburger Games has been lauded many times for its achievements in design, covering adventure and parody, group, GM-less, and solo, along with more to come in the future. Craig Campbell,
Continuing my series of interviews with RPG designers, I spoke with Luke Crane, the mind behind Burning Wheel, Burning Empires, Burning Sands, and Mouse Guard. (The mice are not on
Kicking off my first in a series of interviews with RPG designers, Stephen Dewey and I discussed the culture and practicalities of independent game production. He is best known for
Sometimes a game really starts to come together once the perfect theme is discovered, and for Sabrina Culyba that moment came after a trip to the aquarium. Diatoms may have
Mike Dunn and I had an opportunity to talk with Ryan Spain, Creative Director and Tony Mayer, Senior Project Manager for Magic: The Gathering Online. We were able to talk
I don’t know how, but Kathleen De Vere, internet comedian and member of Loading Ready Run found some time for a quick interview with me at MagicCon Las Vegas
In between a busy schedule and convention chaos I was able to catch up with Gavin Verhey, Principal Magic Designer for a short interview at MagicCon Las Vegas 2023. Gavin
While at MagicCon Las Vegas 2023 I had the opportunity to talk to some of the people behind Magic: The Gathering. First, I was able to have a brief conversation
It’s a busy convention for Ben Wheeler at MagicCon Las Vegas 2023, MtG content creator and member of Loading Ready Run; he’s on panels, playing in events, doing